cfrag Posted May 1 Posted May 1 Up until recently, invoking DCS.getMissionName() would return the name of the mission currently running. Now it ALWAYS returns the same constant 'tempMission' Simply run this script in any mission -- say my mission name local mn = net.dostring_in("gui", "return DCS.getMissionName()") trigger.action.outText("Hi, my mission name is <" .. mn .. ">", 30) it now ALWAYS returns "tempMission", which is wrong This breaks a lot of functionality, especially for missions that need to know their name (e.g. any mission that wants to use some kind of homegrown persistance). Dear @Flappie, may I enlist your help in directing this to the attention of someone who can help? Thank you, -ch Oh, I've attached a mission to reproduce the issue, as described above say my name.miz
cfrag Posted May 3 Author Posted May 3 Some more detail: it seems that this bug affects single player, while at least ad-hoc mp seems to work (not exhaustively tested).
ED Team BIGNEWY Posted Monday at 07:54 AM ED Team Posted Monday at 07:54 AM this has been reported to the team thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Recommended Posts