stby Posted May 25 Posted May 25 (edited) Supercarrier is still not quite up to allowing for smooth missions, I think. Maybe we need an option in the F10 menu to remove all aircraft? In this particular case, Tiger 11 was blocking the deck and wouldn't disappear until my fuel went critically low: It seems to be returning miraculously from below the deck after a while. Edited May 25 by stby
Solution baltic_dragon Posted June 3 Solution Posted June 3 I probably could just de-spawn them after they land. I just thought it would look cool to have them on deck when you land, but I agree that SC still needs some polishing in this department... For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
stby Posted June 9 Author Posted June 9 It certainly does look cool. Personally, I know that it wasn't my fault here and happily continued with the next mission. I guess I could have diverted but I didn't really know whether the tankers were still available and the mission would count as finished if I landed in Cyprus. 1
baltic_dragon Posted June 13 Posted June 13 I'll fix it, this is a good point. 1 For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
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