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Posted

The ILS frequencies for both runway directions at Hahn are 112.00 and higher.  They hence don’t work - the A10C ILS frequency range cannot be set above 111.95, and although you can set 112.00 in the F4E it won’t pick it up.

Having said that, must just say that the CWG map is excellent; looks fantastic and performs very well indeed in VR!

Posted

Hi 

just replace the Hahn part in the Beacons.lua file with that and you will have the ILS working fine.

{
        display_name = _('Hahn');
        beaconId = 'airfield155_0';
        type = BEACON_TYPE_TACAN;
        callsign = 'HAH';
        frequency = 482000000.000000;
        channel = 24;
        position = { -438376.968750, 494.136999, -948705.187500 };
        direction = -62.061947;
        positionGeo = { latitude = 49.941656, longitude = 7.260916 };
        sceneObjects = {'t:75882522'};
    };
    {
        display_name = _('Hahn');
        beaconId = 'airfield155_1';
        type = BEACON_TYPE_ILS_FAR_HOMER;
        callsign = 'HAH';
        frequency = 482000.000000;
        position = { -433464.093750, 404.907357, -944366.500000 };
        direction = -139.539097;
        positionGeo = { latitude = 49.991666, longitude = 7.307249 };
        sceneObjects = {'t:77332480'};
    };
    {
        display_name = _('Hahn');
        beaconId = 'airfield155_2';
        type = BEACON_TYPE_ILS_LOCALIZER;
        callsign = 'HAN';
        frequency = 111300000.000000;
        position = { -438922.406250, 494.137030, -949526.875000 };
        direction = 43.087785;
        positionGeo = { latitude = 49.935547, longitude = 7.251175 };
        sceneObjects = {'t:217662256'};
        chartOffsetX = 2985.000000;
    };
    {
        display_name = _('');
        beaconId = 'airfield155_3';
        type = BEACON_TYPE_ILS_GLIDESLOPE;
        callsign = 'HAN';
        frequency = 111300000.000000;
        position = { -436871.718750, 494.137030, -947771.125000 };
        direction = 41.114624;
        positionGeo = { latitude = 49.956334, longitude = 7.269749 };
        sceneObjects = {'t:218825637'};
    };
    {
        display_name = _('Hahn');
        beaconId = 'airfield155_4';
        type = BEACON_TYPE_ILS_LOCALIZER;
        callsign = 'HAH';
        frequency = 109300000.000000;
        position = { -436439.250000, 494.137030, -947203.500000 };
        direction = -136.912208;
        positionGeo = { latitude = 49.961040, longitude = 7.276341 };
        sceneObjects = {'t:218825638'};
        chartOffsetX = 2890.000000;
    };
    {
        display_name = _('Hahn');
        beaconId = 'airfield155_5';
        type = BEACON_TYPE_ILS_GLIDESLOPE;
        callsign = 'HAH';
        frequency = 109300000.000000;
        position = { -438376.406250, 494.137030, -948841.250000 };
        direction = -138.432185;
        positionGeo = { latitude = 49.941439, longitude = 7.259072 };
        sceneObjects = {'t:217662255'};
    };
    {
        display_name = _('Hahn');
        beaconId = 'airfield155_6';
        type = BEACON_TYPE_VOR;
        callsign = 'HAH';
        frequency = 113000000.000000;
        position = { -436683.343750, 494.137030, -947216.125000 };
        direction = 44.382051;
        positionGeo = { latitude = 49.958887, longitude = 7.276788 };
        sceneObjects = {'t:26820608'};
    };
    {
        display_name = _('Hamburg');
        beaconId = 'airfield17_0';
        type = BEACON_TYPE_ILS_FAR_HOMER;
        callsign = 'FU';
        frequency = 350500.000000;
        position = { -67656.671875, 42.313069, -699764.750000 };
        direction = -119.998992;
        positionGeo = { latitude = 53.575024, longitude = 9.875992 };
        sceneObjects = {'t:159384196'};
    };

 

  • Thanks 1
Posted
1 hour ago, grim_reaper68 said:

I'm working on a patch, it could be out before the week-end. I will share it with the devs, and make them a feedback of all issues I've found, so they can include it on the next update.

 

Well...until then I have a power shell script to fix all the fixes that get unfixed with updates.  This was added to the list.  

I know there's a mod for that, but last time I looked my way was easier, at least for me  🙃

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