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Posted

Please review the WW2 assets pack damage model, especially for the Samuel Chase.  Some ships seem reasonable to sink with dive bombing, but the Sam Chase seems invulnerable to 500kg bombs.

Have ship AA guns destroyable.  Currently they are invincible until the ship is dead.  Maybe separate out the AA guns as objects linked to the ship object instead apart of the single object?

Additionally would like to see sinking animations that line up where damage happens.  Ships always sink the same no matter where they get hit.  Would be nice to have a few new sinking and damage animations. Listing to aft, bow, port, starboard, etc.  Add some oil slicks,etc around the ship when damaged.

Example, Rollovers in old WW1 and WW2 footage are pretty terrifying.  

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Posted

Great idea but i bet that it won't happen in near future.

  • Like 1

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Posted
3 hours ago, grafspee said:

Great idea but i bet that it won't happen in near future.

Yeah, I doubt it'll happen at all.  But cannot hurt to ask with the Pacific WW2 stuff coming out.  Would be a good time to revisit a lot of things around naval engagements.

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Posted

Great idea, that would be sick. Even ships breaking apart, one can dream..

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Posted
On 6/17/2025 at 10:25 PM, oCMANo said:

Yeah, I doubt it'll happen at all.  But cannot hurt to ask with the Pacific WW2 stuff coming out.  Would be a good time to revisit a lot of things around naval engagements.

Unless ED stop to develop game, that kind of stuff will be in that game, so only question is, when it will happen.

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  • ED Team
Posted
5 minutes ago, grafspee said:

Unless ED stop to develop game, that kind of stuff will be in that game, so only question is, when it will happen.

We are constantly developing the core game, our change logs show that with each update. But some tasks have a higher priority than others. 

thank you 

On 6/16/2025 at 8:56 PM, oCMANo said:

Please review the WW2 assets pack damage model, especially for the Samuel Chase.  Some ships seem reasonable to sink with dive bombing, but the Sam Chase seems invulnerable to 500kg bombs.

Have ship AA guns destroyable.  Currently they are invincible until the ship is dead.  Maybe separate out the AA guns as objects linked to the ship object instead apart of the single object?

Additionally would like to see sinking animations that line up where damage happens.  Ships always sink the same no matter where they get hit.  Would be nice to have a few new sinking and damage animations. Listing to aft, bow, port, starboard, etc.  Add some oil slicks,etc around the ship when damaged.

Example, Rollovers in old WW1 and WW2 footage are pretty terrifying.  

Some of our modern ships have a higher level damage model and ultimately we would like to do it for all, but it depends on free dev time and that is at a premium currently.

thank you 

  • Thanks 1

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Posted
7 hours ago, BIGNEWY said:

We are constantly developing the core game, our change logs show that with each update. But some tasks have a higher priority than others. 

thank you 

Some of our modern ships have a higher level damage model and ultimately we would like to do it for all, but it depends on free dev time and that is at a premium currently.

thank you 

I didn't have any wrong in mind, i only siad that as long fortune wheel is spinning everything can happen 🙂 That was response to statement, that this won't happen at all.

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  • ED Team
Posted
3 minutes ago, grafspee said:

I didn't have any wrong in mind, i only siad that as long fortune wheel is spinning everything can happen 🙂 That was response to statement, that this won't happen at all.

No problem and thank you for replying again. 

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