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WWII Essex and catapult/launchbar mechanimations


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Posted

Hello,

Just tested our Vietnam War Vessels A-1 Skyraider on the Essex '44 and wondered how I can shape the mechanimations so the bridle for the Vietnam Essex (VWV mod) shows it, and the '44 Essex doesn't. I checked the Corsair code and there's no launchbar sequence, understandbly. Any chance you can maybe block the launchbar sequence from being played at all on '44 Essex? Here's the A-1 Mechanimation code, if it helps:

	mechanimations = {
		-- from FA-18C
		LaunchBar = {
			{Transition = {"Retract", "Extend"}, Sequence = {{C = {{"ChangeDriveTo", "HydraulicGravityAssisted"}, {"VelType", 2}, {"Arg", 85, "to", 1.0, "in", 4.5}}}}},
			{Transition = {"Extend", "Retract"}, Sequence = {{C = {{"ChangeDriveTo", "Hydraulic"}, {"VelType", 2}, {"Arg", 85, "to", 0.0, "in", 4.5}}}}},
			{Transition = {"Retract", "Stage"},  Sequence = {{C = {{"ChangeDriveTo", "HydraulicGravityAssisted"}, {"VelType", 2}, {"Arg", 85, "to", 0.745, "in", 4.0}}}}},
			{Transition = {"Any", "Retract"},    Sequence = {{C = {{"ChangeDriveTo", "Hydraulic"}, {"VelType", 2}, {"Arg", 85, "to", 0.000, "in", 1.0}}}}},--4.5 LaunchBar Hoch from VSN F-4B
			{Transition = {"Stage", "Retract"},  Sequence = {{C = {{"ChangeDriveTo", "Hydraulic"}, {"VelType", 2}, {"Arg", 85, "to", 0.0, "in", 0.5}}}}}, -- in was 4.0
			{Transition = {"Extend", "Stage"},   Sequence = {{C = {{"ChangeDriveTo", "Mechanical"}, {"Arg", 85, "from", 1.0, "to", 0.745, "in", 1.0}}}}},
			{Transition = {"Stage", "Pull"},     Sequence = {{C = {{"ChangeDriveTo", "Mechanical"}, {"Arg", 85, "from", 0.745, "to", 0.743, "in", 1.0}}}}},
			{Transition = {"Stage", "Extend"},   Sequence = {{C = {{"ChangeDriveTo", "Mechanical"}, {"Arg", 85, "from", 0.745, "to", 1.0, "in", 0.2}}}}},
		},
		Door0 = {
			{Transition = {"Close", "Open"},  Sequence = {{C = {{"Arg", 38, "to", 0.9, "in", 9.0},},},}, Flags = {"Reversible"},},
			{Transition = {"Open", "Close"},  Sequence = {{C = {{"Arg", 38, "to", 0.0, "in", 6.0},},},}, Flags = {"Reversible", "StepsBackwards"},},
			{Transition = {"Any", "Bailout"}, Sequence = {{C = {{"JettisonCanopy", 0},},},},},
		},
		FoldableWings = {
			{Transition 		= {"Retract", "Extend"}, Sequence = {{C = {{"Arg", 8, "to", 0.0, "in", 10.0}}}}, Flags = {"Reversible"}},
			{Transition 		= {"Extend", "Retract"}, Sequence = {{C = {{"Arg", 8, "to", 1.0, "in", 10.0}}}}, Flags = {"Reversible", "StepsBackwards"}},
		},
    }, -- end of mechanimations

If there's an error in  the code, always open to get help 🙂

 

If you want to test a slightly adjusted Skyraider that can take off with a regular load without catapult from the WWII Essex, check out https://tetet.de/dcs/mods/[VWV] A-1-2025-06-30.zip

 

Cheers,
TeTeT

  • Like 1
Posted

The Essex class carrier is not setup for catapult launches.

I have submitted a feature request a few years ago asking for bridal cable support and animations.

Until ED properly develops this new catapult system, we will not implement the current system. 

  • Thanks 2

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Posted
3 hours ago, -Rudel- said:

Until ED properly develops this new catapult system, we will not implement the current system. 

Thanks for the clear answer, perfectly understood! If it's not implemented, I wonder why the mechanimation for deploying the bridle is played?
Or maybe it's best to have two configs, one for the traditional Essex WWII style carrier without mechanimation and one for newer carriers with catapult? Looking for a nice way out...

And when we're on the wishlist subject, Essex with SCB-27 update (https://en.wikipedia.org/wiki/SCB-27) would be mine 🙂

Let me close this post with best wishes for the team, the Essex WWII carrier looks just awesome and fills quite a void in the game!

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