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Posted

Engine Limitation that Flares fail to Illuminate Sea, or just my system?

 

Flares deployed 360 degrees around Helo:

 

ScreenShot_003-4.jpg

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Posted

*BUMP*

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Posted

Did you change the "lights" option in the options.lua?

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Posted

I would assume the lighting effects would behave different against objects vs landmass vs water.

Havent tested it myself yet - but I might assume that water may have been neglegted.

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Posted
....but I might assume that water may have been neglegted.

 

Aye - logical inference in the circumstances. Would be good to have it verified though.

 

Pity - puts a dampener on any Naval Ops scenarios :noexpression:

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