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Posted

I can't believe nobody reported this and it still isn't fixed with the patch. Shrikes are utterly broken in MP. They track in SP and as soon as i play the same mission on my server (or any mission on a MP server) they don't track at all. This has been the case since the last patch. Can you please look into it?

  • 3 weeks later...
Posted (edited)

Okay... interesting. The Replay is WAY OFF. I just watched it again and in the replay i fire one instead of two missiles (at about 9:16) - and the one missile hits and kills the STR. This wasn't the case in the actual mission. Both missiles missed.

Can this make sense? In the replay the client interprets the data from the server and guesses the missile should hit?

Edited by thodre
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