Peedee Posted Monday at 06:02 PM Posted Monday at 06:02 PM 2 hours ago, Nedum said: @Peedee I think it's all about the CPU, if the 5090 can't deliver enough FPS. And I can say that the FPS are different from the AC and the map. Since I have "updated" from a 7950X3D to a 9800X3D, I am completely CPU bound in VR. Even in 2D 99% of the time I am CPU bound. It could have somthing to do with an update, but I am not 100 % sure. I believe the 9800X30 is a very good CPU, but not good enough for DCS. Perhaps I will buy a 9950X3D. Every extra power/MHz will translate in "moar" FPS. My test maps are Afghanistan and Germany (Berlin) and the AC's are the F16 and the AH64-Apache. Try the Apache over Berlin, low level flying or the F16 Cold Start in Afghanistan. Do you always get 72 FPS in those situations? I don't have the Germany map. But I have the Afghanistan map. I fly mostly the F-16. I got the Apache too, but... never really tried it out My problem now is that my headset is at my cabin, far from where I live. I brought it there along with my PC to test and fly a little during our summer vacation. Norwegian summer = usually lots of rain and <profanity>ty weather. Then I went home here where we live, about two weeks ago, only for a weekend (that was the plan) before I was supposed to return to the cabin - but for several reasons I can not go back to our cabin yet... so. Here I am. Home. Where I have my F-16 "cockpit" and most of my flying gear. But no Crystal Super headset Hopefully I will get a chance to go pick it up later this week. I have read that the Germany map is more demanding, so perhaps stable over 72 fps over Berlin won't be possible. Don't know. The maps I have tested are Kola, Syria, Caucasus, Afghanistan. I have not installed latest DCS update. And I am on an earlier version of Pimax Play, and I don't have the latest Crystal Super firmware either. Since everything worked so well for me I was hesitant to do any Pimax upgrades... Now I have to wait anyway until I get my headset back here. System 1: Intel I9 13900K, ASUS ROG Strix GeForce RTX 4090 OC, 32 GB RAM@6000Mhz. System 2: AMD Ryzen 9 9950X3D, ASUS ROG Astral GeForce RTX 5090 OC, 64 GB RAM@6000Mhz. Thrustmaster TPR Pendular Rudderpedals. Realsimulator FSSB-RL MKII ULTRA Joystick base + Realsimulator F16SGRH V2 grip. WingWing Throttle with F 16 grip. Moza Force feedback base + Thrustmaster F-18 grip, Virpil F14 grip, Thrustmaster A-10 grip. VR: Pimax Crystal Super, Crystal OG, 8KX, Pico 4, Quest 3. Buttkicker Gamer Pro. Next Level Motion Platform V3.
Calvin.Pimax Posted Tuesday at 03:26 AM Author Posted Tuesday at 03:26 AM 9 hours ago, Gun Jam said: @Calvin.Pimax Ive been doing what I can to get pimaxplay 1.41.2 to run DCS with quadviews. I have multiple issues with DCS crashing that appear related to quadviews. Im using only quadviews within PP. I have uninstalled the openrx items. 1) without quadviews I get a pretty soil 35fps and DCS seems crash free. (im using syria instant action f14 takeoff from turkey the night one as a test) 2) with quadviews I get a pretty solid 35 fps or 60fps or 85 fps it just depends on how it feels during that launch I guess I cant find anything related to this not even resolution / global settings vs game settings. More resolution I get maybe 85 fps then i dial it back and I get 35 fps 2) with quadviews running like crap (35 fps) and settings low say 70% render resolution dcs wont crash or wont crash quickly. 3) with quadviews running great like 80-90 fps at 100 or 150% render resolution It usually crashes in a minute to 10 minutes or on final load screen just before you click "fly" or whatever with the background and cockpit visible behind that window. there is no consistency or obvious pattern to which outcome im going to get. Is there anything I can submit or provide you that could help isolate this issue? Have you seen Tallymouse’s video on the DCS × Pimax Crystal Super setup guide?
Gun Jam Posted Tuesday at 01:55 PM Posted Tuesday at 01:55 PM I have. Someone on the crash section of this forum provided me with some tips. Ill let you know if they help. SO far it seems improved....
Papamiraculi Posted Wednesday at 01:18 PM Posted Wednesday at 01:18 PM Am 1.9.2025 um 12:21 schrieb Calvin.Pimax: Please keep me posted after the remote support session. Ok, so I've had the remote session today. They tried a bunch of things like SLAM files and the tech looked at some logs, we tried a different DP port and lastly I uninstalled the NVidia driver using DDU and reinstalled the latest one. Using DDU to reinstall might have helped a little, but I still get jitters, both in DCS and in Pimax Home. I don't know, maybe this is acceptable to some, but it is not to me. I want to be able to look around without any jitters. It really breaks the immersion for me. Another suggestion was to roll back to some previous Nvidia driver. There are tons of them. I don't have time to try them all out. I tried two different ones. No luck. Their last idea was for me to take another look at my room setup. I have done all that before. Different amounts of light, different lamps, I looked through the passthrough and switched off everything that blinked or flashed (thanks for the tip I got here). I disabled all RGB lights on keyboard, mouse and computer. I tried different monitor resolutions. I tried covering the monitor. I set up big QR codes to give the algorithm more to track. Nothing. Same room, same setup, Quest 3: flawless tracking. Sorry Pimax, your SLAM algorithm needs to step up. It is not working for me, and I'm not the only one. I really want the Super to work. But it's unacceptable @Calvin.Pimax Do you have any idea when the new pimax Play will come out? 1
Peedee Posted Wednesday at 01:46 PM Posted Wednesday at 01:46 PM 23 minutes ago, Papamiraculi said: Ok, so I've had the remote session today. They tried a bunch of things like SLAM files and the tech looked at some logs, we tried a different DP port and lastly I uninstalled the NVidia driver using DDU and reinstalled the latest one. Using DDU to reinstall might have helped a little, but I still get jitters, both in DCS and in Pimax Home. I don't know, maybe this is acceptable to some, but it is not to me. I want to be able to look around without any jitters. It really breaks the immersion for me. Another suggestion was to roll back to some previous Nvidia driver. There are tons of them. I don't have time to try them all out. I tried two different ones. No luck. Their last idea was for me to take another look at my room setup. I have done all that before. Different amounts of light, different lamps, I looked through the passthrough and switched off everything that blinked or flashed (thanks for the tip I got here). I disabled all RGB lights on keyboard, mouse and computer. I tried different monitor resolutions. I tried covering the monitor. I set up big QR codes to give the algorithm more to track. Nothing. Same room, same setup, Quest 3: flawless tracking. Sorry Pimax, your SLAM algorithm needs to step up. It is not working for me, and I'm not the only one. I really want the Super to work. But it's unacceptable @Calvin.Pimax Do you have any idea when the new pimax Play will come out? Have you tried disabling WiFi and Blue Tooth in the BIOS? System 1: Intel I9 13900K, ASUS ROG Strix GeForce RTX 4090 OC, 32 GB RAM@6000Mhz. System 2: AMD Ryzen 9 9950X3D, ASUS ROG Astral GeForce RTX 5090 OC, 64 GB RAM@6000Mhz. Thrustmaster TPR Pendular Rudderpedals. Realsimulator FSSB-RL MKII ULTRA Joystick base + Realsimulator F16SGRH V2 grip. WingWing Throttle with F 16 grip. Moza Force feedback base + Thrustmaster F-18 grip, Virpil F14 grip, Thrustmaster A-10 grip. VR: Pimax Crystal Super, Crystal OG, 8KX, Pico 4, Quest 3. Buttkicker Gamer Pro. Next Level Motion Platform V3.
Papamiraculi Posted Wednesday at 02:07 PM Posted Wednesday at 02:07 PM vor 20 Minuten schrieb Peedee: Have you tried disabling WiFi and Blue Tooth in the BIOS? It's disabled.
MadMonty Posted Wednesday at 04:50 PM Posted Wednesday at 04:50 PM I had my first longer session with the Super and DCS after my summer break yesterday. Tracking on my platform was fine at the beginning but gradually got worse as the session went on. I’ve read somewhere that taking off the headset can worsen tracking results, and I can confirm that from my own experience. So, tracking starts out fine - but once the headset is taken off a few times during a session, things deteriorate, and I just don’t understand why. Overall, I’m still happy with the Super. The tracking issues aren’t bad enough to make the headset unusable, but they are definitely quite annoying. 1 1 PC: Asus ROG Strix B650E-F Gaming | AMD Ryzen 7800X3D | Palit GeForce RTX 4090 Game Rock OC | 64 GB Patriot VIPER VENOM DDR5-6000 Input: Brunner CLS-E FFB Base | Thrustmaster Warthog Joystick & Throttle | Thrustmaster TPR Pendular Rudder | WinWing Phoenix MIP (VR) - F16 ICP - PTO2 | VPC SharKA-50 Collective VR: Pimax Crystal Super 50PPD Motion-Platform: Motionsystems PS-6TM-150 | Monstertech MTX Youtube: https://www.youtube.com/@madmontys6dofmotionplatfor386/featured
Calvin.Pimax Posted Thursday at 05:36 AM Author Posted Thursday at 05:36 AM 16 hours ago, Papamiraculi said: Ok, so I've had the remote session today. They tried a bunch of things like SLAM files and the tech looked at some logs, we tried a different DP port and lastly I uninstalled the NVidia driver using DDU and reinstalled the latest one. Using DDU to reinstall might have helped a little, but I still get jitters, both in DCS and in Pimax Home. I don't know, maybe this is acceptable to some, but it is not to me. I want to be able to look around without any jitters. It really breaks the immersion for me. Another suggestion was to roll back to some previous Nvidia driver. There are tons of them. I don't have time to try them all out. I tried two different ones. No luck. Their last idea was for me to take another look at my room setup. I have done all that before. Different amounts of light, different lamps, I looked through the passthrough and switched off everything that blinked or flashed (thanks for the tip I got here). I disabled all RGB lights on keyboard, mouse and computer. I tried different monitor resolutions. I tried covering the monitor. I set up big QR codes to give the algorithm more to track. Nothing. Same room, same setup, Quest 3: flawless tracking. Sorry Pimax, your SLAM algorithm needs to step up. It is not working for me, and I'm not the only one. I really want the Super to work. But it's unacceptable @Calvin.Pimax Do you have any idea when the new pimax Play will come out? The rollout is expected this week. The patch notes mention improvements to headset tracking.
Papamiraculi Posted Thursday at 07:55 AM Posted Thursday at 07:55 AM vor 2 Stunden schrieb Calvin.Pimax: The rollout is expected this week. The patch notes mention improvements to headset tracking. It's out now. Thanks. I will try and report.
Calvin.Pimax Posted Thursday at 08:01 AM Author Posted Thursday at 08:01 AM 5 minutes ago, Papamiraculi said: It's out now. Thanks. I will try and report. Roger that.
Marshallman Posted Thursday at 09:58 AM Posted Thursday at 09:58 AM (edited) Updated to this earlier, Rock steady 90fps.... however the image was full of swirls except for around the centre?? There was no stuttering that I could see Any ideas for settings to counter the swirls please? regards Edited Thursday at 10:00 AM by Marshallman 3XS AMD RyzenTM 7 9800X3D, AM5, Zen 5, 8 Core, 16 Thread, 4.7GHz, 5.2GHz Turbo, ASUS PRIME X870-P WiFi AM5 DDR5 PCIe 5.0 ATX Motherboard,Nvidia Geoforce RTX4090,Corsair Vengeance Grey 64GB 6000MHz AMD EXPO DDR5 Memory Kit,Windows 10 Pro Reverb G2V2, Pimax Super 50ppd
Panzerlang Posted Thursday at 12:09 PM Posted Thursday at 12:09 PM 6 hours ago, Calvin.Pimax said: The rollout is expected this week. The patch notes mention improvements to headset tracking. Does it mention a fix for the CPR (in IL2 in my case)?
Calvin.Pimax Posted Thursday at 12:11 PM Author Posted Thursday at 12:11 PM Just now, Panzerlang said: Does it mention a fix for the CPR (in IL2 in my case)? The CPR fix hasn’t been implemented in this patch yet. 2 hours ago, Marshallman said: Updated to this earlier, Rock steady 90fps.... however the image was full of swirls except for around the centre?? There was no stuttering that I could see Any ideas for settings to counter the swirls please? regards Swirls? QV is enabled? 3
Nuggetz Posted Thursday at 03:34 PM Posted Thursday at 03:34 PM 5 hours ago, Marshallman said: Updated to this earlier, Rock steady 90fps.... however the image was full of swirls except for around the centre?? There was no stuttering that I could see Any ideas for settings to counter the swirls please? regards Just been playing with various settings. I was able to reduce the “swirls” by selecting the custom DFR option and increasing the central image to 50% V@H, which is counter productive in that a performance hit has to be taken. Sadly I am disappointed with this update as the swirls were a distraction and a big let down. I have disabled Pimax QV and Reinstalled QVFR AND QVC on top of the most recent patch but do use the Pimax Sharpening set to 0.8. The result is the image is as clean and sharp as I have seen to date at 72 FPS. I did not notice stuttering over Afghanistan but need to do more testing on other maps. HTH 1 2 Ryzen 9800X3D, MSI RTX 4090, 4 TB SSD, 64GB 5200 MHZ DDR5 RAM, MSI 670E Motherboard, Pimax Crystal Super 50 ppd, Buttkicker Plus, WINWING Rudder Pedals & F16EX Throttle: FSSB-R3-MKII ULTRA Base/TMWH Joystick: DCS: F16C.
Gun Jam Posted Thursday at 04:46 PM Posted Thursday at 04:46 PM what is the new version number? How did you get this update I dont see it on the website... is it only available via direct download from within PP? Thanks
Peedee Posted Thursday at 04:55 PM Posted Thursday at 04:55 PM 9 minutes ago, Gun Jam said: what is the new version number? How did you get this update I dont see it on the website... is it only available via direct download from within PP? Thanks https://dlappstore.pimax.com/release/play/PimaxPlaySetup_Release_ToC_V1.42.1.177_202509031956.exe 1 System 1: Intel I9 13900K, ASUS ROG Strix GeForce RTX 4090 OC, 32 GB RAM@6000Mhz. System 2: AMD Ryzen 9 9950X3D, ASUS ROG Astral GeForce RTX 5090 OC, 64 GB RAM@6000Mhz. Thrustmaster TPR Pendular Rudderpedals. Realsimulator FSSB-RL MKII ULTRA Joystick base + Realsimulator F16SGRH V2 grip. WingWing Throttle with F 16 grip. Moza Force feedback base + Thrustmaster F-18 grip, Virpil F14 grip, Thrustmaster A-10 grip. VR: Pimax Crystal Super, Crystal OG, 8KX, Pico 4, Quest 3. Buttkicker Gamer Pro. Next Level Motion Platform V3.
Calvin.Pimax Posted 20 hours ago Author Posted 20 hours ago 15 hours ago, Nuggetz said: Just been playing with various settings. I was able to reduce the “swirls” by selecting the custom DFR option and increasing the central image to 50% V@H, which is counter productive in that a performance hit has to be taken. Sadly I am disappointed with this update as the swirls were a distraction and a big let down. Roger that, let me forward this feedback to the team. 1
Peedee Posted 15 hours ago Posted 15 hours ago (edited) 7 hours ago, Calvin.Pimax said: Roger that, let me forward this feedback to the team. @Calvin.Pimax I don't understand - why is this Pimax Play version still available and also the only version available on Pimax homepage? This Swirls issue seems like a big problem. I am still on version 1.40 for Pimax Play and still use Crystal Super firmware 1.07 because it seems like every new version causes an issue. Now, for DCS I am happy with this "old" combo - Pimax Play 1.40 and firmware 1.07 for Crystal Super because it I don't have tracking issues with my headset, the sound is OK/good, I don't use hand controllers, I don't use the Pimax Play Quadviews but rather mbucchias "external" Quad views - along with Tally Mouse Quadviews companion app so I get to fine adjust my quadviews settings anyway. And this gives me very good image quality and performance i DCS. DCS... Now, here's the thing - I would like to upgrade, the new upscale and sharpening tool in Pimax Play sounds nice for games that don't support Quadviews. But - I really don't want to take the chanche of breaking my DCS performance quality wise - and frames/sec wise. Edited 12 hours ago by Peedee 1 1 System 1: Intel I9 13900K, ASUS ROG Strix GeForce RTX 4090 OC, 32 GB RAM@6000Mhz. System 2: AMD Ryzen 9 9950X3D, ASUS ROG Astral GeForce RTX 5090 OC, 64 GB RAM@6000Mhz. Thrustmaster TPR Pendular Rudderpedals. Realsimulator FSSB-RL MKII ULTRA Joystick base + Realsimulator F16SGRH V2 grip. WingWing Throttle with F 16 grip. Moza Force feedback base + Thrustmaster F-18 grip, Virpil F14 grip, Thrustmaster A-10 grip. VR: Pimax Crystal Super, Crystal OG, 8KX, Pico 4, Quest 3. Buttkicker Gamer Pro. Next Level Motion Platform V3.
Papamiraculi Posted 14 hours ago Posted 14 hours ago vor 33 Minuten schrieb Peedee: I don't understand - why is this Pimax Play version still available and also the only version available on Pimax homepage? This Swirls issue seems like a big problem. I am still on version 1.40 for Pimax Play and still use Crystal Super firmware 1.07 because it seems like every new version causes an issue. Now, for DCS I am happy with this "old" combo - Pimax Play 1.40 and firmware 1.07 for Crystal Super because it I don't have tracking issues with my headset, the sound is OK/good, I don't use hand controllers, I don't use the Pimax Play Quadviews but rather mbucchias "external" Quad views - along with Tally Mouse Quadviews companion app so I get to fine adjust my quadviews settings anyway. And this gives me very good image quality and performance i DCS. DCS... Now, here's the thing - I would like to upgrade, the new upscale and sharpening tool in Pimax Play sounds nice for games that don't support Quadviews. But - I really don't want to take the chanche of breaking my DCS performance quality wise - and frames/sec wise. Did you try the newer Pimax Play versions? Did you get tracking issues with them which are not present in 1.40? Maybe I should try 1.40 too. 1.41 and 1.42 both give me jittering in DCS. I only play DCS so I don't mind losing the most recent features of 1.41+. I guess you can't downgrade the HMD firmware. I'm on 1.08.
Peedee Posted 14 hours ago Posted 14 hours ago (edited) 14 minutes ago, Papamiraculi said: Did you try the newer Pimax Play versions? Did you get tracking issues with them which are not present in 1.40? Maybe I should try 1.40 too. 1.41 and 1.42 both give me jittering in DCS. I only play DCS so I don't mind losing the most recent features of 1.41+. I guess you can't downgrade the HMD firmware. I'm on 1.08. No, I have not tried a newer version. The reason is that the release after the one I got broke using Mbucchias external quadviews and Tallymouse Quadviews companion app. Fortuneatly I read about this before doing any update. Then after that they released a new version that fixed this issue, but I held back - letting others do the beta testing And then they released the newest Pimax Play version yesterday that seem to give people this swirls issue in the center of the display. So for me - if it is working - I wait... but.. the newest features with scaling and sharpening would be nice - for example in No Man's Sky VR which I plan to pick up again after not playing it for a long time. No Man's Sky doesn't support OpenXR even, and no dynamic foveated rendering either it seems. Edited 14 hours ago by Peedee 1 System 1: Intel I9 13900K, ASUS ROG Strix GeForce RTX 4090 OC, 32 GB RAM@6000Mhz. System 2: AMD Ryzen 9 9950X3D, ASUS ROG Astral GeForce RTX 5090 OC, 64 GB RAM@6000Mhz. Thrustmaster TPR Pendular Rudderpedals. Realsimulator FSSB-RL MKII ULTRA Joystick base + Realsimulator F16SGRH V2 grip. WingWing Throttle with F 16 grip. Moza Force feedback base + Thrustmaster F-18 grip, Virpil F14 grip, Thrustmaster A-10 grip. VR: Pimax Crystal Super, Crystal OG, 8KX, Pico 4, Quest 3. Buttkicker Gamer Pro. Next Level Motion Platform V3.
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