NoJoy Posted 2 hours ago Posted 2 hours ago I've set myself up a live firing range mission at the NTTR. What I'm looking for is an elegant solution to have the L118 Arty fire Illumination rounds as long as I'm in the AO or have them activated/deactivated per radio item. What I've done so far is to activate the unit per 'Inside Zone' trigger and gave them a 'fire at point' mission with illumination munitions. Which doesn't work to well as I have to give them the fire order via the f10 map to get them shelling. Any ideas? Thanks in advance Brrrrrrrrrrrt I'd rather call in a Strike Eagle... I7 6700K, MSI Z270 Gaming Pro Carbon, 32GB G.Skill Ripjaw V 3200, Inno3D GTX 1080, Samsung 970 Evo, Thrustmaster 1.6000M, TrackIr 5
razo+r Posted 2 hours ago Posted 2 hours ago Is the Fire at Point within Max and outside of the Min range? Have you waited the 3 minutes aiming time required by artillery units? Have you considered spawning illumination flares in a trigger zone instead while the L118 is just there for "dummy" purposes? Can you upload your mission?
NoJoy Posted 23 minutes ago Author Posted 23 minutes ago 1 hour ago, razo+r said: Have you considered spawning illumination flares in a trigger zone instead while the L118 is just there for "dummy" purposes? In deed, just don't have a clue how to. That was my first way I tried to get it done - just didn't work at all Brrrrrrrrrrrt I'd rather call in a Strike Eagle... I7 6700K, MSI Z270 Gaming Pro Carbon, 32GB G.Skill Ripjaw V 3200, Inno3D GTX 1080, Samsung 970 Evo, Thrustmaster 1.6000M, TrackIr 5
Recommended Posts