NoJoy Posted 12 hours ago Posted 12 hours ago I've set myself up a live firing range mission at the NTTR. What I'm looking for is an elegant solution to have the L118 Arty fire Illumination rounds as long as I'm in the AO or have them activated/deactivated per radio item. What I've done so far is to activate the unit per 'Inside Zone' trigger and gave them a 'fire at point' mission with illumination munitions. Which doesn't work to well as I have to give them the fire order via the f10 map to get them shelling. Any ideas? Thanks in advance Brrrrrrrrrrrt I'd rather call in a Strike Eagle... I7 6700K, MSI Z270 Gaming Pro Carbon, 32GB G.Skill Ripjaw V 3200, Inno3D GTX 1080, Samsung 970 Evo, Thrustmaster 1.6000M, TrackIr 5
razo+r Posted 12 hours ago Posted 12 hours ago Is the Fire at Point within Max and outside of the Min range? Have you waited the 3 minutes aiming time required by artillery units? Have you considered spawning illumination flares in a trigger zone instead while the L118 is just there for "dummy" purposes? Can you upload your mission?
NoJoy Posted 10 hours ago Author Posted 10 hours ago 1 hour ago, razo+r said: Have you considered spawning illumination flares in a trigger zone instead while the L118 is just there for "dummy" purposes? In deed, just don't have a clue how to. That was my first way I tried to get it done - just didn't work at all Brrrrrrrrrrrt I'd rather call in a Strike Eagle... I7 6700K, MSI Z270 Gaming Pro Carbon, 32GB G.Skill Ripjaw V 3200, Inno3D GTX 1080, Samsung 970 Evo, Thrustmaster 1.6000M, TrackIr 5
JohnRedcorn Posted 6 hours ago Posted 6 hours ago (edited) 6 hours ago, NoJoy said: I've set myself up a live firing range mission at the NTTR. What I'm looking for is an elegant solution to have the L118 Arty fire Illumination rounds as long as I'm in the AO or have them activated/deactivated per radio item. What I've done so far is to activate the unit per 'Inside Zone' trigger and gave them a 'fire at point' mission with illumination munitions. Which doesn't work to well as I have to give them the fire order via the f10 map to get them shelling. Any ideas? Thanks in advance You can just create a radio menu in F10 radio menu to command them fire when you need it. You acctually need to raise a flag and set the units to fire on some point when the flag is raised. Then you need a timer which will remove the flag or set it to zero. So you can raise it again from the radio menu when needed. Edited 6 hours ago by JohnRedcorn
NoJoy Posted 5 hours ago Author Posted 5 hours ago This is what I've set up yet but I know it sucks this way. I'll try to activate the task via radio... Brrrrrrrrrrrt I'd rather call in a Strike Eagle... I7 6700K, MSI Z270 Gaming Pro Carbon, 32GB G.Skill Ripjaw V 3200, Inno3D GTX 1080, Samsung 970 Evo, Thrustmaster 1.6000M, TrackIr 5
JohnRedcorn Posted 5 hours ago Posted 5 hours ago (edited) Inside the "Advanced point actions" you have a "Condition" and "Stop condition". You can set that the condittion to start fire at point is when some flag is raised. And you can create an additionall radio menu F10, so when you pess it it will raise the flag. Then you need a "Stop condition" when the same flag is set to "0" for example. And in triggers menu you need to check if the Flag number 100 for example is set to "1" set it to "0" after lets say 30 seconds or 60 seconds or whatever else. But you need to set the timer as a repetitive action. Otherwise it wil set the flag to zero only once. Edited 5 hours ago by JohnRedcorn
razo+r Posted 5 hours ago Posted 5 hours ago 20 minutes ago, NoJoy said: This is what I've set up yet but I know it sucks this way. I'll try to activate the task via radio... This condition list requires all units that are mentioned in there to be in the zone all at the same time or else the condition is not fullfilled and the action will not be triggered. Add some "OR"s inbetween each line in order to let the action triggered if any of the units is in the zone. 5 hours ago, NoJoy said: In deed, just don't have a clue how to. That was my first way I tried to get it done - just didn't work at all Once- if unit in zone - illumination flare or something like that. Don't forget to add "OR" inbetween conditions.
NoJoy Posted 5 hours ago Author Posted 5 hours ago 8 minutes ago, razo+r said: Add some "OR"s inbetween each line in order to let the action triggered if any of the units is in the zone. oh my... yes I know that and just forgot the OR. Knock Knock... Thanks anyways Brrrrrrrrrrrt I'd rather call in a Strike Eagle... I7 6700K, MSI Z270 Gaming Pro Carbon, 32GB G.Skill Ripjaw V 3200, Inno3D GTX 1080, Samsung 970 Evo, Thrustmaster 1.6000M, TrackIr 5
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