Hippo Posted September 5 Posted September 5 (edited) I attach three tracks for your perusal. Track 01 : the behaviour I intended to report. Things go very wrong at around 1017 as the missile plunges to its demise. Track 01a: I unintentionally left the fuse set to OFF and I got a different (and unexpected) result; even with the fusing incorrectly set should it do this? Around 1017 the missile doesn't make its last turn towards the target and gradually descends until it crashes into the sea. Track 02: I amended the mission so that the target was nearer and this time it worked as expected. I created this mission years ago, and this didn't happen at the time. Maybe it's something to do with the range or that the missile is (mostly) flying into wind; but surely an in-range indication shouldn't appear if the FP to the target is outside of the missile's range. Please ignore any mission failure, etc, messages, they are informational only. Searching I found this post, from January(!), which seems very similar. If it's the same issue, consider this a bump and an offer of additional information in the hope of encouraging a swift resolution. track_01a.trk track_01.trk track_02.trk Edited September 5 by Hippo typos System spec: AMD Ryzen 7 9800X3D @ stock, MSI GeForce RTX 5090 Ventus 3X OC 32 GB DDR7, Gigabyte X870 Gaming X, Corsair Vengeance LPX 32GB EXPO (2 x 16GB) DDR5 5300MHz C30, Samsung 980 EVO 500 GB NVME M.2 SSD (system drive), WD Black SN 850X 2TB NVME M.2 SSD (games drive), Thermalright Assassin Spirit 120 Evo Cooler, Asus XG43UQ Monitor, Oculus Quest Pro, Thrustmaster Warthog HOTAS, Thrustmaster Pendular Rudder
ED Team BIGNEWY Posted September 5 ED Team Posted September 5 Hi, we have done some work on this, please try after the next update. best regards bignewy 3 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Hippo Posted September 5 Author Posted September 5 (edited) On 9/5/2025 at 1:23 PM, BIGNEWY said: Hi, we have done some work on this, please try after the next update. best regards bignewy Great, thanks. Will test again after update and report here. EDIT (for the benefit of the person who just liked this post): My gaming rig and I will be back together again on 25/09. I will test this then. Edited September 19 by Hippo 1 System spec: AMD Ryzen 7 9800X3D @ stock, MSI GeForce RTX 5090 Ventus 3X OC 32 GB DDR7, Gigabyte X870 Gaming X, Corsair Vengeance LPX 32GB EXPO (2 x 16GB) DDR5 5300MHz C30, Samsung 980 EVO 500 GB NVME M.2 SSD (system drive), WD Black SN 850X 2TB NVME M.2 SSD (games drive), Thermalright Assassin Spirit 120 Evo Cooler, Asus XG43UQ Monitor, Oculus Quest Pro, Thrustmaster Warthog HOTAS, Thrustmaster Pendular Rudder
Hippo Posted Thursday at 06:26 PM Author Posted Thursday at 06:26 PM My first attempt at this mission following the update had the missile fly to the last enroute waypoint but then fail to turn to the target waypoint, instead staying on its previous course and flying until crashing into the sea (when I assume it ran out of fuel). Same or similar behaviour to track01a above, although I did set the fuse this time. track_03.trk System spec: AMD Ryzen 7 9800X3D @ stock, MSI GeForce RTX 5090 Ventus 3X OC 32 GB DDR7, Gigabyte X870 Gaming X, Corsair Vengeance LPX 32GB EXPO (2 x 16GB) DDR5 5300MHz C30, Samsung 980 EVO 500 GB NVME M.2 SSD (system drive), WD Black SN 850X 2TB NVME M.2 SSD (games drive), Thermalright Assassin Spirit 120 Evo Cooler, Asus XG43UQ Monitor, Oculus Quest Pro, Thrustmaster Warthog HOTAS, Thrustmaster Pendular Rudder
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