Kuky Posted 15 hours ago Posted 15 hours ago In cockpit this light beam from landing gear lights is not visible, but is visible in the mirrors (but they shouldn't be) In addition, runway lights are not visible in the mirrors at all (actually they are visible only at very short distance only, my guess is that light sprites are the ones not visible, hence lights are not visible from further out) See screenshots PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
Kuky Posted 14 hours ago Author Posted 14 hours ago I would also like to ask if external 3D model of the MiG-29A Fulcrum can be updated so that it blocks light and this light beam is not visible on other side of the fuselage? 1 PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
draconus Posted 2 hours ago Posted 2 hours ago (edited) Quote Known issues to be patched: Landing/taxi lights issues - the light from penetrates into the model. Edited 2 hours ago by draconus 1 Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 MiG-29A F-14A/B F-15E CA SC NTTR PG Syria
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