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Mirrors lights issues: landing gear lights beam shining into cockpit and pilot/helmet & Runway lights not visible in mirrors


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Posted

In cockpit this light beam from landing gear lights is not visible, but is visible in the mirrors (but they shouldn't be)

In addition, runway lights are not visible in the mirrors at all (actually they are visible only at very short distance only, my guess is that light sprites are the ones not visible, hence lights are not visible from further out)

See screenshots

Screen_250923_094605.jpg

Screen_250923_094437.jpg

Screen_250923_094842.jpg

Screen_250923_094849.jpg

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

Posted

I would also like to ask if external 3D model of the MiG-29A Fulcrum can be updated so that it blocks light and this light beam is not visible on other side of the fuselage?

Screen_250923_091000.jpg

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PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

Posted (edited)
Quote

Known issues to be patched:

  • Landing/taxi lights issues - the light from penetrates into the model.
Edited by draconus
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