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Posted
5 minutes ago, Rob Mason said:

If you put the new textures in Core this is the correct file structure, works fine for me.

Core.PNG

Thanks. I realized I was putting everything into the wrong folder. Once I figured that out and created a folder for Open Mod Manager, everything works.

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Posted

Wonderful,

I have it onboard and it looks exactly how I would have done it, but since I don't know how to configure these files, You've done it.
Thank you very much!.
  • Like 2

F-4E, F-5E-3, F-14, F-15E, F-16C, FA18-C, F-86, A-10C, Spitfire, AJS-37, KA50, MiG-19, L-39, P-51, Flaming Cliffs, All maps, WWII Assets, Combined Arms, Super Carrier.

Posted

@Xtorris Once I got it working, the mod is fantastic. The switch labeling is much easier to read in VR. My only suggestion would be to configure the files in the download to be placed in the main DCS folder instead of saved games. After more than 5 years of people complaining about the custom cockpit BUG for the F-16 and ED hasn't fixed it, it's very likely they never will. With an Open Mod Manager folder set up, it makes it very easy to activate/deactivate as necessary. 

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  • Thanks 1
Posted (edited)
16 hours ago, mkel2010 said:

I tried expanding the core zip textures file and copying in the files from the mod, then re-zipped the file and replaced it in the core files texture folder. When I entered the F-16 cockpit it was all green squares so clearly something is missing or I did something wrong. @fagulha Any suggestions or pointers on how to do this?

I´m sorry for the late reply,

look at the path of my Ovgme cockpit mod installation (you need to create those folders and then place it in your Ovgme Mods folder).

Ovgme mod path.png

 

Edited by fagulha
  • Like 1

About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.'

 

PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Tough Power GF A3 Snow 1050W ATX 3.0 PCIE 5.0 /  1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.

Posted
vor 2 Stunden schrieb fagulha:

I´m sorry for the late reply,

look at the path of my Ovgme cockpit mod installation (you need to create those folders and then place it in your Ovgme Mods folder).

Ovgme mod path.png

 

Which graphics file viewer are you using for .dds in Windows?

System: HP Z2 Tower, Win11 24H2, i9-14900K, 64GB RAM, 8TB SSD (M2) + 18TB HDD (Sata), GeForce RTX4070 TI Super 16GB VRAM, Samsung Odyssey 57" curved monitor (main screen) + BenQ 32" UW3270 (secondary screen), VKB Gunfighter Ultimate MK4 + S-TECS Throttle

DCS: All terrains, allmost all modules, most user flyable mods - CA, WWII Assets

Posted
2 hours ago, fagulha said:

I´m sorry for the late reply,

look at the path of my Ovgme cockpit mod installation (you need to create those folders and then place it in your Ovgme Mods folder).

Ovgme mod path.png

 

Thanks. I figured out that I was looking at the wrong folder. Once I figured that out, it was a simple matter to recreate the folder structure to add the mod to Open Mod Manager. Works great now.

  • Like 2
Posted
3 hours ago, TheBiggerBass said:

Which graphics file viewer are you using for .dds in Windows?

I use mainly PaintNet  and sometimes GIMP.

About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.'

 

PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Tough Power GF A3 Snow 1050W ATX 3.0 PCIE 5.0 /  1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.

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