FlintMcgee Posted 11 hours ago Posted 11 hours ago I think it would be great if DCS added a maintenance or reliability system for SAM launchers and sites. For example, a poorly maintained system could have a chance for its missile to go off course, fail to detonate, or suffer from a miscalibrated INS. Things like that would make air defenses feel more dynamic, realistic, and engaging instead of always performing perfectly. It would also be nice if this feature could be configured in the Mission Editor, so mission creators could set how reliable each SAM site is. Having support for this in the DCS Scripting API would make it even better, allowing us to understand how it works and expand on it through scripts. This kind of system would add more depth and variety to missions, make air defense engagements feel more authentic, and even introduce a bit of a storytelling aspect. (Marked Bold to skim read) 1
Vakarian Posted 11 hours ago Posted 11 hours ago I would actually appreciate something like this but wouldn't stop on the SAMs, but expand it to the rest of the weapons? I already "don't like" making missions as I perfectly know that if I set X amount of targets that are spaced out, then the players need exactly X amount of weapons (clusters excluding) to kill them. Now, if few of the weapons just went dud, got hung on the rack, guidance failed.... That spices up the mission planning and really brings out the necessity of bringing your wingmen with you. Basically the same thing you requested but expanded to all weapons. I understand it's a tall order and even if added to the roadmap it will be a long time, but still this is a wishlist section We can dream 1
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