dave76 Posted 6 hours ago Posted 6 hours ago (edited) guess it has been already asked somewher and forgive me if i ask here again refueling the hornet in vr i connect with the drogue but i cannot stay connected more than a few seconds although i work stick and throttle .....any suggestion to stay connected in vr till i her refuel complete? (apart practice and practice of course ) Edited 6 hours ago by dave76
Tholozor Posted 6 hours ago Posted 6 hours ago Relax your grip on the stick, use light pressure to make adjustments. Consider adding a curve to your pitch and roll axes, or add more if you already have some. Don't chase the basket, else you risk pilot-induced oscillations. Formation flying in general is always a bonus for AAR. REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
Dragon1-1 Posted 6 hours ago Posted 6 hours ago AAR is formation flying. Once you understand that, it's much easier to do. Curves are unnecessary, or even harmful. Find yourself a visual reference that isn't the basket (aiming with the gun cross usually works OK) and use it to judge where you are in the envelope. Also, start with the KC-130. If you try to do it with the S-3D, you're in for a frustrating time, that's the hardest tanker to refuel from. Once you can do it with the Herc, move on to the S-3D. 1
MAXsenna Posted 5 hours ago Posted 5 hours ago I understand why people are using curves, but personally I don't use them as they give me bad habits. What kind of hardware controls do you have? An extention is way better than curves. And as already been suggested. Learn formation flying with a very light grip on the stick, and work that throttle ALL the time. Look at the tanker at 45°, and you will have a better perception of if you advance or retreat. Don't focus on the basket, (at least until you have mastered the art).If you have the Super Carrier, forget the Hornet for now. Jump in the Su-33. It's one of the simplest modules to AAR in. Lock up the tanker in IRST, and the HUD will tell you if you advance or retreat. Same with the tanker POD. The lights will tell you.Cheers! Sent from my SM-A536B using Tapatalk
Recommended Posts