IsAnyoneUp Posted Thursday at 09:22 AM Posted Thursday at 09:22 AM Hi, with the new visor you can see a bit of the helmet on your upper peripheral sight (nice feature) when you have JHMCS installed. But when you have a clean helmet (no JHMCS/NVGs) you can still see parts of the visor in the upper part of your sight as you would see if the JHMCS are installed. If you have NVGs equiped this effect disappears (as it should). Note: Playing in VR
Raven (Elysian Angel) Posted Thursday at 12:00 PM Posted Thursday at 12:00 PM This is correct-as-is based on the type of helmet used, and if you switch to external view with the visor in the UP-position you can clearly see that. I for one am happy we have a working visor in the normal helmet too, for those of us who like our '80s/'90s scenarios 1 Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
IsAnyoneUp Posted Thursday at 12:45 PM Author Posted Thursday at 12:45 PM (edited) But when the visor is down you shouldnt look this way or (screenshot in vr looks a bit weird and you can't see that much of the visor in game as it is in the picture) : Sight with no JHMCS/NVGs and Visor down Edited Thursday at 12:50 PM by IsAnyoneUp
Raven (Elysian Angel) Posted Thursday at 01:46 PM Posted Thursday at 01:46 PM Oh, which headset do you use? You seem to have a much higher vertical FoV than I do, as I don't see that at all: Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
ED Team BIGNEWY Posted Thursday at 01:52 PM ED Team Posted Thursday at 01:52 PM Hi, please include a track replay and let us know which vr headset you are using, we will investigate Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
ED Team BIGNEWY Posted Thursday at 03:23 PM ED Team Posted Thursday at 03:23 PM Ive asked the team about this, I see the same with a pimax crystal with no HMCS or NVG. I will wait for them to get back to me, but if I do report it is going to be a very low priority issue. thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Raven (Elysian Angel) Posted Thursday at 04:07 PM Posted Thursday at 04:07 PM 41 minutes ago, BIGNEWY said: very low priority Yes, I imagine not very many people will use the older helmet… Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
IsAnyoneUp Posted Thursday at 04:13 PM Author Posted Thursday at 04:13 PM (edited) I'm using a Pico 4 Ultra with VD. And the FOV of the screenshot is somehow different to what I actually see ingame in VR. Ingame its less zoomed out and I see just the edge of the helmet in the upper FOV. Do you still need the track file? If yes, do you need specific settings or something? Do I just have to look around a bit? Edited Thursday at 04:13 PM by IsAnyoneUp
Raven (Elysian Angel) Posted Thursday at 04:18 PM Posted Thursday at 04:18 PM 2 minutes ago, IsAnyoneUp said: Do you still need the track file? If yes, do you need specific settings or something? Do I just have to look around a bit? The Caucasus ramp start IA mission should do nicely (open it in the ME first and give yourself the classic helmet), as you’re already having all systems running with the visor down. Flip it up and down a few times, look around a bit, then exit and save a track. It will be nice and short, so easy for ED. Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
IsAnyoneUp Posted Thursday at 04:29 PM Author Posted Thursday at 04:29 PM Thanks for the reply. Couldn't find the IA mission via the editor so I just placed a hornet on Batumi with no JHMCS/NVGs. Flipped the visor up and down a few times and switched from clean helmet to NVGS and then to JHMCS. visor.trk 2
ED Team Solution BIGNEWY Posted Thursday at 06:55 PM ED Team Solution Posted Thursday at 06:55 PM 2 hours ago, IsAnyoneUp said: I'm using a Pico 4 Ultra with VD. And the FOV of the screenshot is somehow different to what I actually see ingame in VR. Ingame its less zoomed out and I see just the edge of the helmet in the upper FOV. Do you still need the track file? If yes, do you need specific settings or something? Do I just have to look around a bit? No need for track I have reproduced and reported but thank you 2 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
NicolasDf Posted Friday at 10:34 PM Posted Friday at 10:34 PM Hi all, visor issue since last update: My visor doesn’t open. The animated pilot in external view opens and closes it’s visor but in 1st person view the visor remains closed. And yes I have mapped the command to open and close correctly. Any advice welcome, DN
rob10 Posted Friday at 10:39 PM Posted Friday at 10:39 PM 4 minutes ago, NicolasDf said: My visor doesn’t open. The animated pilot in external view opens and closes it’s visor but in 1st person view the visor remains closed. And yes I have mapped the command to open and close correctly. What mods are you using? Already reports that the JHMCS II mod causes this issue. 1
NicolasDf Posted Saturday at 07:40 AM Posted Saturday at 07:40 AM Yes, that did the trick. I have disabled the JHMCS II mod and now the visor works. Many thanks!!! DN 1
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