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combined arms new user interface


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Posted (edited)

Hello, I enjoy playing Combined Arms.
Unfortunately, the controls are very cumbersome. And the topography is too imprecise for ground troops. Would it be possible to develop Combined Arms as an RTS-like wargame? Just a small version with a third camera perspective and a simple interface?

I know resources are limited, but I think it could enrich the game.

20251023120237_1(1).jpg

Edited by SemperFi
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Posted

Even in VR, Combined Arms is unusable. When you’re in a vehicle, the displays are completely messed up, and aiming is impossible.

 

RTS games — even very good ones — are sometimes perfectly programmed by solo developers. So it should be possible for DCS to at least implement a basic version. Marking and moving units, performing simple tasks, and so on — that should be doable in 2025.

  • ED Team
Posted
3 minutes ago, TomCruise said:

Even in VR, Combined Arms is unusable

Hi, VR was never a feature for combined arms. The shop even says its not supported. 

 Screenshot 2025-10-23 133925.png

In the future we would like to redo combined arms, maybe a combined arms 2, but I have no news to share at this time, our teams are already very busy with other projects and tasks. 

thank you 

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Posted
vor 42 Minuten schrieb BIGNEWY:

Hi, VR was never a feature for combined arms. The shop even says its not supported. 

 Screenshot 2025-10-23 133925.png

In the future we would like to redo combined arms, maybe a combined arms 2, but I have no news to share at this time, our teams are already very busy with other projects and tasks. 

thank you 

I dont think this Message was there when i bought ca. So 5 years ago or something.

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Posted (edited)
On 10/23/2025 at 2:24 PM, TomCruise said:

I dont think this Message was there when i bought ca. So 5 years ago or something.

VR never planned to CA, from 13 years ago. We need wait to a CA 2.0 or someone.

Edited by Silver_Dragon

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Posted

With this post, I just want to demonstrate the potential of DCS as an RTS. The concept of playing a wargame or a sea power game, supported by friends, flying air strikes against another tactical commander. This is already possible in DCS, but it's very cumbersome.

 

VR isn't relevant for the tactical perspective.

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