tekwoj Posted Saturday at 02:51 PM Posted Saturday at 02:51 PM I think the vibration during taxi and take-off might be a bit too violent. On a 9 Nm base it shakes really hard.
Raven (Elysian Angel) Posted Saturday at 02:58 PM Posted Saturday at 02:58 PM Are you sure this is an effect baked into the module, and not a result of whichever telemetry software you have running? Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
tekwoj Posted Saturday at 03:23 PM Author Posted Saturday at 03:23 PM Rather yes, it's present in direct input only mode, disappears when I switch to telemetry only. I've also tested in mirage f1 and F/A-18 with using the same preset and there was no shake. Something I've noticed in telemetry logs is that JF-17's gear seems to move the most of those modules when rolling on the ground, which might be the cause if the effect is calculated based off that. Moza just fixed one part of a bug in their firmware, so I'm getting a full power of the effects, but even before there was enough shake to make my head tracker go crazy. 1
Hiob Posted Saturday at 05:26 PM Posted Saturday at 05:26 PM Admittedly the Thunder is one of the very few modules I don’t own, but it would be the only module (afaik) that offers FFB ground effects…. interesting. 1 "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
Raven (Elysian Angel) Posted Saturday at 06:16 PM Posted Saturday at 06:16 PM No you're right: I just tested it and noticed myself too on my Rhino. There are excessive G-forces being generated while taxiing: the aircraft recorded 1.7G while taxiing, and I'm sure that's not quite right You might want to record a short track and add it here. I have tracks disabled, but if needed I can record something tomorrow. 1 Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
Hiob Posted Saturday at 07:18 PM Posted Saturday at 07:18 PM Well, you get g-spikes in the z axis from taxiing, but that seems a bit excessive. Unless they swapped the suspension struts for T-bars… Maybe they forgot to put a smoothing average over the raw data….. 1 "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
Raven (Elysian Angel) Posted Saturday at 08:32 PM Posted Saturday at 08:32 PM 1 hour ago, Hiob said: but that seems a bit excessive 1.7G while taxiing, and 2.3G on the take-off roll is excessive, yes Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
tekwoj Posted Saturday at 08:42 PM Author Posted Saturday at 08:42 PM (edited) I wonder if there was a wider change to ffb on ED side maybe. The Corsair's ffb has issues too even though it was fine on release. Edited Saturday at 08:42 PM by tekwoj
Hiob Posted Saturday at 09:05 PM Posted Saturday at 09:05 PM 22 minutes ago, tekwoj said: I wonder if there was a wider change to ffb on ED side maybe. The Corsair's ffb has issues too even though it was fine on release. Unlikely. FFB effects are enabled on a per module basis and from the module developer. And other modules seem to work as usual. 2 "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
tekwoj Posted Saturday at 09:21 PM Author Posted Saturday at 09:21 PM I think you're right. I tested the tf-51 and stall there seems to have normal frequency. Here's a very short track showing 1.9g on the runway before even lifting the nose jf-17-ground-g-force.trk
MAXsenna Posted yesterday at 02:46 AM Posted yesterday at 02:46 AM Admittedly the Thunder is one of the very few modules I don’t own, but it would be the only module (afaik) that offers FFB ground effects…. interesting.You should try the free community version of the MB-339. The stick would physically jolt whenever you went over a seem in the concrete slobs while taxing in certain airfields in the Caucasus. Makes me wonder if those seems are actually simulated there. Sent from my SM-A536B using Tapatalk
Hiob Posted yesterday at 05:49 AM Posted yesterday at 05:49 AM 3 hours ago, MAXsenna said: You should try the free community version of the MB-339. The stick would physically jolt whenever you went over a seem in the concrete slobs while taxing in certain airfields in the Caucasus. Makes me wonder if those seems are actually simulated there. Sent from my SM-A536B using Tapatalk I remember that the official MB-339 had issues with G-spikes from taxiing (leading to damage and blackouts). Probably related. 1 "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
MAXsenna Posted yesterday at 05:50 AM Posted yesterday at 05:50 AM I remember that the official MB-339 had issues with G-spikes from taxiing (leading to damage and blackouts). Probably related.Yeah, might be, but the stick wasn't juggling around like in the free version. Sent from my SM-A536B using Tapatalk
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