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Posted (edited)

Often when trying to acquire and engage targets quickly near the merge with radar guided missiles I'll switch the radar to dummy (coop will already be on) and switch to IRST vertical or helmet, where I will lock the target (Assuming I've maintained visual) with the IRST. Once locked I'll switch to IRST search and press lockon to get radar lock, and get  R-27 ready to fire. Usually the R-27R will miss against well defending targers but it doesn't matter because it's allows me to now press to the merge where I'm inside R-73 seeker range.

 

 

The main things are remembering to switch radar to dummy in the heat of the moment. (Also rembering to turn it back to active) if you want to use it to search for targets after)

 

Edited by CrazyGman
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Posted (edited)

I also just figured out how to IFF from IRST lock in COOP!!!!!!!! 

1. Get IRST lock in COOP and radar in dummy
2. Get radar STT, either by being within 6-10 km with close combat modes or pressing lock second time in IRST search mode 
3. Switch to radar, if friendly you will see C on top of HUD 
4. You can switch back to IRST search to switch back to IRST as primary sensor, and always press lock a second time again to fire fox 1 

5. if beyond Laser range in IRST search/vertical scan or 10 km in OPT/helm, radar will go back to search mode when switching to that mode. Move radar to ILLUM to turn it off completely and use KMOD if you want 

10 hours ago, CrazyGman said:

Often when trying to acquire and engage targets quickly near the merge with radar guided missiles I'll switch the radar to dummy (coop will already be on) and switch to IRST vertical or helmet, where I will lock the target (Assuming I've maintained visual) with the IRST. Once locked I'll switch to IRST search and press lockon to get radar lock, and get  R-27 ready to fire. Usually the R-27R will miss against well defending targers but it doesn't matter because it's allows me to now press to the merge where I'm inside R-73 seeker range.

 

 

The main things are remembering to switch radar to dummy in the heat of the moment. (Also rembering to turn it back to active) if you want to use it to search for targets after)

 

 

Edited by AeriaGloria
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Posted
3 hours ago, AeriaGloria said:

I also just figured out how to IFF from IRST lock in COOP!!!!!!!! 

1. Get IRST lock in COOP and radar in dummy
2. Get radar STT, either by being within 6-10 km with close combat modes or pressing lock second time in IRST search mode 
3. Switch to radar, if friendly you will see C on top of HUD 
4. You can switch back to IRST search to switch back to IRST as primary sensor, and always press lock a second time again to fire fox 1 

5. if beyond Laser range in IRST search/vertical scan or 10 km in OPT/helm, radar will go back to search mode when switching to that mode. Move radar to ILLUM to turn it off completely and use KMOD if you want 

 

This will be pretty handy

Posted
2 hours ago, CrazyGman said:

This will be pretty handy

I need to make a correction. 
 

IRST COOP mode will not be able to lock the radar on head on targets over 1100 kmh until 10 km. 
 

COOP is only using Pursuit Radar mode in this mode, so that’s why the 1100 kmh head on limit. I guess it also uses a close combat waveform which allows the lock on at 10 km. 
 

Interestingly enough, COOP still works with SUV knob in radar mode and Head on mode selected. I hope this is intended and not just something that hasn’t been removed yet, becuase if coop was even limited In radar mode to pursuit mode and 1100 kmh head on speed, its usefulness would be much less. 

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Posted (edited)
7 hours ago, AeriaGloria said:

I need to make a correction. 
 

IRST COOP mode will not be able to lock the radar on head on targets over 1100 kmh until 10 km. 
 

COOP is only using Pursuit Radar mode in this mode, so that’s why the 1100 kmh head on limit. I guess it also uses a close combat waveform which allows the lock on at 10 km. 
 

Interestingly enough, COOP still works with SUV knob in radar mode and Head on mode selected. I hope this is intended and not just something that hasn’t been removed yet, becuase if coop was even limited In radar mode to pursuit mode and 1100 kmh head on speed, its usefulness would be much less. 

In my testing on head on targets going over 1100km head on I can't achieve radar lock even inside 10km with coop mode. They'll pass right by without the radar locking on in the irst search mode.

Edited by CrazyGman
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Posted
23 minutes ago, IvanK said:

Just to be sure If using Coop mode the radar must be in Dummy ?

Radar mode: coop forward radar in Illum 

From IRST modes: coop forward radar in dummy 

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