Lixma 06 Posted November 20 Posted November 20 Not sure if this has ever worked but it currently doesn't do anything. You can fire rockets etc whether the launchers are armed or not. Mi-24 Launcher Arm non-functional.trk
ED Team BIGNEWY Posted November 21 ED Team Posted November 21 this is reported to the team thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
ED Team Solution BIGNEWY Posted November 21 ED Team Solution Posted November 21 Checked with the team Rockets will launch without this, but several rockets can fail to launch and stay in pods. thank you 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Lixma 06 Posted November 21 Author Posted November 21 @BIGNEWY There's definitely something weird going on with this. I select rockets and press the launcher arm button, it lights up. I pull the trigger, the launcher arm indicators immediately extinguish, and I fire a salvo of rockets. I re-arm the launchers and pull the trigger, the indicators go out, and...nothing. I pull the trigger a second time and the rockets fire. I re-arm the launchers and pull the trigger, the indicators go out - nothing. I pull the trigger a second time - nothing. A third time and the rockets fire. I re-arm the launchers and pull the trigger - nothing. I pull the trigger a second time - nothing. A third time - nothing. A fourth time and the rockets fire. ....you get the idea. Each 'cycle' requires one additional pull of the trigger before the rockets fire. I got to ten pulls of the trigger needed before ending the mission. As ever the video will explain better than me. Mi-24 Launcher Arm Weirdness.trk 1
Raffi75 Posted November 23 Posted November 23 On 11/21/2025 at 7:45 PM, Lixma 06 said: @BIGNEWY There's definitely something weird going on with this. I select rockets and press the launcher arm button, it lights up. I pull the trigger, the launcher arm indicators immediately extinguish, and I fire a salvo of rockets. I re-arm the launchers and pull the trigger, the indicators go out, and...nothing. I pull the trigger a second time and the rockets fire. I re-arm the launchers and pull the trigger, the indicators go out - nothing. I pull the trigger a second time - nothing. A third time and the rockets fire. I re-arm the launchers and pull the trigger - nothing. I pull the trigger a second time - nothing. A third time - nothing. A fourth time and the rockets fire. ....you get the idea. Each 'cycle' requires one additional pull of the trigger before the rockets fire. I got to ten pulls of the trigger needed before ending the mission. As ever the video will explain better than me. Mi-24 Launcher Arm Weirdness.trk 883.3 kB · 0 downloads You know that you only arm the missiles once and everything goes as it should. 1
Lixma 06 Posted November 23 Author Posted November 23 16 minutes ago, Raffi75 said: You know that you only arm the missiles once and everything goes as it should. Everything goes as it should even if you don't touch the arming button - that was the point of my original post. Things only get weird when you actually use the thing. Currently, not touching the 'launcher arm' button at all seems the safest thing to do at the moment. But it doesn't explain why the arming lights extinguish after firing only once (are the rockets no longer armed after a single firing? Should I press the arming button after every shot?) Nor does it explain why subsequent arming causes an increasing number of trigger pulls to fire.
Raffi75 Posted November 23 Posted November 23 57 minutes ago, Lixma 06 said: Everything goes as it should even if you don't touch the arming button - that was the point of my original post. Things only get weird when you actually use the thing. Currently, not touching the 'launcher arm' button at all seems the safest thing to do at the moment. But it doesn't explain why the arming lights extinguish after firing only once (are the rockets no longer armed after a single firing? Should I press the arming button after every shot?) Nor does it explain why subsequent arming causes an increasing number of trigger pulls to fire. The rockets are armed once. If you don't, the salvos won't be even. There will be a short burst, then three even bursts, then another short burst. Normally, there should be four even bursts with the medium burst length setting. We've discussed this before. This doesn't work as intended, but if you want even firing, arm it first. 1 1
Dr_Arrow Posted November 24 Posted November 24 17 hours ago, Lixma 06 said: Everything goes as it should even if you don't touch the arming button - that was the point of my original post. Things only get weird when you actually use the thing. Currently, not touching the 'launcher arm' button at all seems the safest thing to do at the moment. But it doesn't explain why the arming lights extinguish after firing only once (are the rockets no longer armed after a single firing? Should I press the arming button after every shot?) Nor does it explain why subsequent arming causes an increasing number of trigger pulls to fire. It is in my opinion and as far as my knowledge goes a bit incorrect label for the button. What it really does IRL it sets the sequencer mechanism of the rocket in the pod on launchers to fire the first rocket. So you need to do it before actually firing first rocket and then do not touch it. If you fire without it the sequence is messed up and it is also messed up if you reset it after you fired some rockets. 1 1
Raffi75 Posted Saturday at 04:24 AM Posted Saturday at 04:24 AM This was on my mind ; I knew I had the "Arming" manual somewhere. Pilot actions during approach to the target area: ... 2. Ensure that the mode switch on the armament panel is set to the "НРС" position and that the "1", "2" /ПУС ВЗНЕДЕНЫ/ indicator lights and the "1", "2", "3", "4" /ПОДВЕСКА СПЕЦГРУЗА/ indicator lights on the suspension beams are lit according to the actual suspension configuration. If the "ПУС ВЗНЕДЕНЫ" indicator lights are not lit, set the "НРС БОРТА" switch to the "ОБА" position and press the "ВЗНЕДЕНИЕ ПУС" button. In subsequent incidents (after launching the first round of missiles), do not press the "ВЗНЕДЕНИЕ ПУС" button, ignoring the "ПУС ВЗНЕДЕНЫ" indicator lights going out. ... I hope everything is clear now. Regards 1 1
Lixma 06 Posted Saturday at 05:04 AM Author Posted Saturday at 05:04 AM 39 minutes ago, Raffi75 said: In subsequent incidents (after launching the first round of missiles), do not press the "ВЗНЕДЕНИЕ ПУС" button, ignoring the "ПУС ВЗНЕДЕНЫ" indicator lights going out. A-ha! Thanks!
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