Jump to content

Recommended Posts

Posted
Right now in Multiplayer: Ive landed my MIG29C, refuel and rearm on the runway, start again,

then 30 sec. in the air a beeping noise apeard, like the one you get when you landing.

But that f**kin noise goes on and on, and went me nearly crazy!

Shift + N dont worked.

 

My Gear and Flaps was in. I sowed down above 500 kmh,

and put them out and in again, but the beeping noise was still there.....

Known issue. Will be fixed in general patch.

With Best Regards!

Daniel Tuseyev

Il-2: Battle of Stalingrad and Rise Of Flight projects manager

  • Replies 412
  • Created
  • Last Reply

Top Posters In This Topic

Posted
I'm not sure if this has been mentioned, and at this point, I'm too lazy to look through all these pages. ;)

 

When joining a server, a lot of people are spawning in tower view. The workaround is to eject and recover. It seems to happen every time with a server that has been up for a while. It's not new, but it is much more frequent now.

So no plane appears? This will be fixed in general patch.

With Best Regards!

Daniel Tuseyev

Il-2: Battle of Stalingrad and Rise Of Flight projects manager

Posted
I think the multiplayer stutter should be the number 1 on the list.

Look for news today.

With Best Regards!

Daniel Tuseyev

Il-2: Battle of Stalingrad and Rise Of Flight projects manager

Posted
make the refueling faster or make it a sticky. It's must faster to just eject and get a new plane than to sit there holding ctrl-r for 5 minutes. Also an ingame weapon change after landing would be great, even if it's just selecting from a list of predefined loadouts. And how about a mission info key to read while in the game? That would be nice.

 

Sorry, patch will include only fixes for bugs, there will be no features.

With Best Regards!

Daniel Tuseyev

Il-2: Battle of Stalingrad and Rise Of Flight projects manager

Posted
Sorry, patch will include only fixes for bugs, there will be no features.

 

Maybe for 1.2 then? I really like the refuel idea, make the key a toggle. My fingers get very tired holding down ctrl-r!!!

Guest EVIL-SCOTSMAN
Posted

ok, i dont know if this is a bug or not, i formatted and then installed lomac/1.1 i also installed the weather pack aswell, i used the activation store program that i downloaded from the website, Now after i used it to restore the keys i went to start lockon and it would'nt let me start until i activated it? I thought the purpose for that activation store utility was so that you didnt need to activate the game again, It said that my hardware had changed when the only thing i did was format? Oh and for some reason i have 13 activations, maybe that is intentional?

Posted

Sorry, I've not understand:

You have saved registry, format disk (you've not change it's partition), install 1.1, run registry and after that run LO - SF says that your hardware was changed, right?

With Best Regards!

Daniel Tuseyev

Il-2: Battle of Stalingrad and Rise Of Flight projects manager

Posted

Wingman does not obey orders.

[sIGPIC][/sIGPIC]

I7 3930K.

16Gb Corsair Vengeance 1866mhz.

Asus P9X79 Deluxe.

Asus GTX680 2Gb.

Auzentech Home Theater 3D Sound.

TM Warthog HOTAS.

TM Cougar MFD's.

Saitek Flight Pro pedals.

TrackIR 5.

Samsung Syncmaster P2770FH

Posted

Flaming Cliff stops responding to CH throttle and rudder as soon as I hit one of the key numbers of the keyboard.

 

Cluster

Posted
Flaming Cliff stops responding to CH throttle and rudder as soon as I hit one of the key numbers of the keyboard

 

The problem disappear as soon as I disable force feedback in the game.

 

Cluster

Guest EVIL-SCOTSMAN
Posted

"Sorry, I've not understand:

You have saved registry, format disk (you've not change it's partition), install 1.1, run registry and after that run LO - SF says that your hardware was changed, right?"

__________________

Чистого неба!

Han, 120 =ЦПВЛ=.

 

Eagle Dynamics.

 

 

Yes, I first saved the registry keys using the activation store program, after i had saved the registry keys I did a format, I didnt delete or create a new partition it was just a simple format c: that I did and I kept using the same partition, I reinstalled windows+drivers+updates+lockon 1.1. I then reinserted the registry keys after I installed lockon but I never started lockon before the keys were in the registry. After the key had been put back in, I tried lockon for the first time after the format and it asked me to activate the game again as hardware had changed? no new hardware was added to my pc and nothing was taken out of my pc, it was exactly the same as before I formatted. Its just that Starforce said that my pc hardware changed when it clearly had not. Only thing I can think of is maybe I had different drivers for somethings and without them starforce presumes that my hardware changed, I really dont know, also as I mentioned above when I did activate the game again, instead of 3 activations left I had 13 "which I am not complaining about" I think that it may of been intentional as there were lots of problems with activations when 1.1 came out but i just wondered where all the extra activations came from thats all...

Posted

Runway Light Bug from Official LOD patch

 

After I applied the official patch (Ground Units LODs Fix), the runway lights became weird. See this picture.

 

bugsample6do.jpg

 

This could be fixed by editing \Bazar\ModelLOD.txt. I removed the next section and the lights became normal.

 

// GAZ-66_searchlight

model

{

name = "GAZ-66_searchlight";

lod = {"GAZ-66_searchlight", 1000};

lod = {"LD_T-80", 1000000};

}

I hope this will be fixed in the next patch.

TekaTeka from Japan

[sIGPIC][/sIGPIC]

Visit my site Beyond Visual Range.

Posted

Excellent! I will try this when I get home from work today! thank you! :)

"I love smashing the crap out of those buggers on the ground who keep making a beeping sound on my RWR..... the bells the bells!!!!!!.... erm yeah.... I like destroying SAM sites, thats the main point"

Guest ruggbutt
Posted

You can't jettison weapons after joining (alt+J) an AI aircraft.

Posted

2 TekaTeka:

Thanks, LOD fixes will be updated on the site in a day.

With Best Regards!

Daniel Tuseyev

Il-2: Battle of Stalingrad and Rise Of Flight projects manager

Posted
"Sorry, I've not understand:

You have saved registry, format disk (you've not change it's partition), install 1.1, run registry and after that run LO - SF says that your hardware was changed, right?"

__________________

Чистого неба!

Han, 120 =ЦПВЛ=.

 

Eagle Dynamics.

 

 

Yes, I first saved the registry keys using the activation store program, after i had saved the registry keys I did a format, I didnt delete or create a new partition it was just a simple format c: that I did and I kept using the same partition, I reinstalled windows+drivers+updates+lockon 1.1. I then reinserted the registry keys after I installed lockon but I never started lockon before the keys were in the registry. After the key had been put back in, I tried lockon for the first time after the format and it asked me to activate the game again as hardware had changed? no new hardware was added to my pc and nothing was taken out of my pc, it was exactly the same as before I formatted. Its just that Starforce said that my pc hardware changed when it clearly had not. Only thing I can think of is maybe I had different drivers for somethings and without them starforce presumes that my hardware changed, I really dont know, also as I mentioned above when I did activate the game again, instead of 3 activations left I had 13 "which I am not complaining about" I think that it may of been intentional as there were lots of problems with activations when 1.1 came out but i just wondered where all the extra activations came from thats all...

 

If save registry utility have not activated lockon after reinstall and you have expired your activations - e-mail to support@lockon.ru , we'll investigate your problem.

Activations expire is not "end of life" for user, such kind of problem is solving personally.

With Best Regards!

Daniel Tuseyev

Il-2: Battle of Stalingrad and Rise Of Flight projects manager

Posted
The problem disappear as soon as I disable force feedback in the game.

 

Cluster

Thanks for your info.

With Best Regards!

Daniel Tuseyev

Il-2: Battle of Stalingrad and Rise Of Flight projects manager

Posted

I've been having trouble with Maverick loadouts on the A-10. On one side, the rack is available to carry two D models on a hardpoint. On the other side, I don't have that option. It's the correct hardpoint for that rack (don't remember the number).

Posted

Hi all.

I don't know if this problem has been posted before, I used the search but didn't find it. If it exists, please move to it's right place.

Well, when awacs is going to notify bandits the system frozens for a sec aprox before playing the sound and notifying on text. Some members of my squad have the same problem. Online and offline (in the campaigns of the game, 1.1 version, of course). If you need the hardware/software settings please contact me.

PD: Anyone else has this problem also? Thanks

(Excuse me by my poor english level, i was not a good student :P)

Carlos "Design" Pastor

 

AMD64x2 5200+, 4GB DDR2, Asus M2V, Nvidia Geforce GTX260, Win7 x64

Guest ruggbutt
Posted
I've been having trouble with Maverick loadouts on the A-10. On one side, the rack is available to carry two D models on a hardpoint. On the other side, I don't have that option. It's the correct hardpoint for that rack (don't remember the number).

 

I found that after installing Shepski's realisting A10 payload mod, then going into LOPE caused the rack to disappear on the starboard side of the plane. Is that the case for you?

Posted
I found that after installing Shepski's realisting A10 payload mod, then going into LOPE caused the rack to disappear on the starboard side of the plane. Is that the case for you?

 

I have it, but I haven't installed Shepski's mod. But I have used LOPE to add smoke pods. I'll remove them and give it a look. Thanks.

 

Also, there have been times that certain ground units have been pretty much invincible. They are burnt to a cinder and have been hit numerous times with mavs and bombs but never officially "die".

  • 3 weeks later...
Posted

When playing the second mission (iirc) of the MiG-29 last chance (stock) campaign, I noticed an near-halt slow-down when near the NATO aircraft. I think this is due to the F-16's. Can anybody confirm their experience with that mission of the MiG-29 campaign, when the viewpoint is near the NATO aircraft? (it occurs when switching the camera to one of the NATO aircraft, or by flying close to them). Performance is completely unplayable, if I move the viewpoint back to the Russian area the framerate is normal.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...