SharpeXB Posted 1 hour ago Posted 1 hour ago 23 minutes ago, niru27 said: You're the one not understanding the topic: between 5090 and 9070, only one can run at max settings in (almost?) all scenarios. OP is not asking your help to adjust their settings to achieve stable fps. It's ironic that someone who has a 4090 is asking others to dial down settings, instead of demanding module optimization. You are blind to the vast chasm that exists between GPUs that can run Low Textures vs High textures. And if you're gonna dial down settings, something like a 3070ti can comfortably run at low textures, why spend more at all... Adjust the settings for your hardware. Welcome to PC gaming I don’t think most people playing DCS have $$$ graphics cards so that must be a common solution. If there’s a better solution for the games design, great. But it doesn’t seem that way. The OP did state that money was no object, so just get the 5090. i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | ASUS TUF GeForce RTX 4090 OC | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | T.Flight Rudder Pedals | TrackIR 5
silverdevil Posted 56 minutes ago Posted 56 minutes ago On 11/27/2025 at 3:11 AM, Boberro said: Money is not an issue I think, I want to have a setup for longer time - preferably for years as I don't like to buy it often. hello just something to consider. i bought a high end PC in 2021. it has a 3090 and and 11th gen i9. still playing with the following settings with no issues. ['volumetricLights'] = 1; ['AA'] = 'DLAA'; ['forestDetailsFactor'] = 1; ['rainDroplets'] = true; ['LensEffects'] = 2; ['box_mouse_cursor'] = false; ['anisotropy'] = 4; ['water'] = 2; ['motionBlurAmount'] = 1; ['BlurFlatShadows'] = 0; ['outputGamma'] = 1.9; ['aspect'] = 2.3888888888889; ['lights'] = 2; ['LODmult'] = 1; ['MSAA'] = 1; ['statsColor'] = { [1] = 250; [2] = 250; [3] = 250; }; ['messagesFontScale'] = 2; ['canopyReflections'] = 1; ['width'] = 3440; ['visibRange'] = 'Extreme'; ['DLSS_PerfQuality'] = 1; ['useDeferredShading'] = 1; ['clutterMaxDistance'] = 0; ['textures'] = 2; ['cockpitGI'] = 0; ['terrainTextures'] = 'max'; ['height'] = 1440; ['multiMonitorSetup'] = '1camera'; ['shadows'] = 1; ['defaultFOV'] = 78; ['shadowTree'] = false; ['chimneySmokeDensity'] = 1; ['secondaryShadows'] = 0; ['SSS'] = 0; ['fullScreen'] = true; ['preloadRadius'] = 50000; ['scaleGui'] = 1; ['Scaling'] = 0.66; ['DOF'] = 0; ['clouds'] = 3; ['sceneryDetailsFactor'] = 1; ['Upscaling'] = 'OFF'; ['Sharpening'] = 0; ['motionBlur'] = 0; ['ColorGradingLUT'] = 0; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['maxFPS'] = 180; ['sync'] = false; ['heatBlr'] = 0; ['forestDistanceFactor'] = 0.5; ['flatTerrainShadows'] = 0; ['civTraffic'] = ''; ['ScreenshotExt'] = 'jpg'; i am quite happy with the views and performance. i do not experience any of the BS that others with better systems report. AKA_SilverDevil Join AKA Wardogs Email Address My YouTube “The MIGS came up, the MIGS were aggressive, we tangled, they lost.” - Robin Olds - An American fighter pilot. He was a triple ace. The only man to ever record a confirmed kill while in glide mode.
MAXsenna Posted 45 minutes ago Posted 45 minutes ago (edited) 1 hour ago, SharpeXB said: The thread seems to be veering in the direction of saying that it’s impossible to build a machine that will run DCS well. Or that’s it’s not possible to simply adjust settings to optimize performance. Neither of those is true. I never said that. I just can't fathom why we need to run extra scripts to manually resize the textures ourselves to get better performance, when I can't even spot the difference. This is the type of optimisation I'm talking about. I get the code is old and could probably be better. But that will be a huge costly task. But textures that eat all your VRAM? Common! Sent from my SM-A536B using Tapatalk 11 minutes ago, silverdevil said: i am quite happy with the views and performance. i do not experience any of the BS that others with better systems report. I could run everything maxed out, even with Ultra shadows and longer view distance, both that don't exist in the vanilla game, over the Marianas. But the Chinook? Forget it, unless I resized the textures. That was on a CPU from 2013 and a second hand 2080Ti. I only got 40FPS, but that was fine for me. (BTW, I'll reply to your DM, just haven't gotten around it yet). Edited 44 minutes ago by MAXsenna 1
SharpeXB Posted 14 minutes ago Posted 14 minutes ago (edited) 32 minutes ago, MAXsenna said: I just can't fathom why we need to run extra scripts to manually resize the textures ourselves to get better performance, when I can't even spot the difference. This is the type of optimisation I'm talking about. Probably because it’s more optimal for the game to have three texture levels instead of four? But if the script creates a Med-High level you like then just use it. That the difference isn’t noticeable on some hardware doesn’t mean that’s true for everyone. Clearly ED doesn’t think so. The textures on some older models are awful. None of this matters to the OP though. Edited 12 minutes ago by SharpeXB i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | ASUS TUF GeForce RTX 4090 OC | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | T.Flight Rudder Pedals | TrackIR 5
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