gulredrel Posted yesterday at 05:05 PM Posted yesterday at 05:05 PM Hello, the dynamic bort numbers on the "Germany ARMY" livery show three digit number. This should be only two digits. The leading number interferes with the Hoheitszeichen of the German armed forces. The description.lua has the following setting for "...NUMBER_100" which should refer to the leading number, I guess. But this is not working. Does anyone know how to change the setting, so I could change it for myself until a fix can be made. {"mi_8_BALKA_1_1_NUMBER_100", DECAL ,"empty",true}; ... {"mi_8_BALKA_1_2_NUMBER_100", DECAL ,"empty",true}; Whole relevant part: Spoiler {"mi_8_BALKA_1_1_NUMBER_001", 0 ,"mi_8_tex_2_GER",false}; -- трехзначный бортовой номер. расположение - на хвостовой балке с левой стороны {"mi_8_BALKA_1_1_NUMBER_001", ROUGHNESS_METALLIC ,"mi_8_tex_2_Mat_RoughMet",true}; -- {"mi_8_BALKA_1_1_NUMBER_001", DECAL ,"Number_GER",false}; -- {"mi_8_BALKA_1_1_NUMBER_010", 0 ,"mi_8_tex_2_GER",false}; -- {"mi_8_BALKA_1_1_NUMBER_010", ROUGHNESS_METALLIC ,"mi_8_tex_2_Mat_RoughMet",true}; -- {"mi_8_BALKA_1_1_NUMBER_010", DECAL ,"Number_GER",false}; -- {"mi_8_BALKA_1_1_NUMBER_100", 0 ,"mi_8_tex_2_GER",false}; -- {"mi_8_BALKA_1_1_NUMBER_100", ROUGHNESS_METALLIC ,"mi_8_tex_2_Mat_RoughMet",true}; -- {"mi_8_BALKA_1_1_NUMBER_100", DECAL ,"empty",true}; -- {"mi_8_BALKA_1_2_NUMBER_001", 0 ,"mi_8_tex_2_GER",false}; -- трехзначный бортовой номер. расположение - на хвостовой балке с правой стороны {"mi_8_BALKA_1_2_NUMBER_001", ROUGHNESS_METALLIC ,"mi_8_tex_2_Mat_RoughMet",true}; -- {"mi_8_BALKA_1_2_NUMBER_001", DECAL ,"Number_GER",false}; -- {"mi_8_BALKA_1_2_NUMBER_010", 0 ,"mi_8_tex_2_GER",false}; -- {"mi_8_BALKA_1_2_NUMBER_010", ROUGHNESS_METALLIC ,"mi_8_tex_2_Mat_RoughMet",true}; -- {"mi_8_BALKA_1_2_NUMBER_010", DECAL ,"Number_GER",false}; -- {"mi_8_BALKA_1_2_NUMBER_100", 0 ,"mi_8_tex_2_GER",false}; -- {"mi_8_BALKA_1_2_NUMBER_100", ROUGHNESS_METALLIC ,"mi_8_tex_2_Mat_RoughMet",true}; -- {"mi_8_BALKA_1_2_NUMBER_100", DECAL ,"empty",true}; Thanks Jens
Raffi75 Posted 23 hours ago Posted 23 hours ago 1 hour ago, gulredrel said: Hello, I had a similar problem. The solution was this entry structure: {"mi_8_BALKA_2_1_NUMBER_001", 0 ,"mi_8_tex_2",false}; {"mi_8_BALKA_2_1_NUMBER_001", 2 ,"mi_8_tex_2_spec",true}; {"mi_8_BALKA_2_1_NUMBER_001", DECAL ,"empty",true}; I used this for each part related to the number on the tail boom. Spoiler
gulredrel Posted 22 hours ago Author Posted 22 hours ago Thanks, yeah, this works to get rid of the whole three digits when set like this: ...010", DECAL ,"empty",true [...] ...010", DECAL ,"empty",true [...] ...001", DECAL ,"empty",true But it isn't working when just using it in the 001-part of the three digit block. That's what confuses me. I changed a number of old custom liveries to get the correct tail boom numbers like in the civilian official liveries and that worked ok. Maybe there is a custom argument to achieve two digit numbers?! I read something like this for the F-16 liveries.
Raffi75 Posted 21 hours ago Posted 21 hours ago Oh, that's the point. I don't know how to change it here. RavenJJ and Vonrd converted the two-digit numbers to three-digits in the Mi-24. Maybe they can help.
ED Team BIGNEWY Posted 8 hours ago ED Team Posted 8 hours ago this has been reported to the team. thank you 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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