HitchHikingFlatlander Posted December 8, 2009 Posted December 8, 2009 Well I'm not going to build a faithful recreation of an A10 or KA50, and I've been looking at the X-Keys Matrix as a input solution for my pit project. Currently I'm looking at the USB 128 unit and was going to ask for 2 from the wife at X-Mas. But first I wanted to consult with the pit masters here and see what their thoughts were. I like the X-Keys for the number of inputs as well ease of use and programming as well as price (can get 2 128 input boards for $120). But it never hurts to ask if there is something better out there. Basically I'm going with a generic pit design that will fit a number of a/c and sims like IL2/Rise Of Flight/Black Shark and obviously DCS A10! That said most switches will be toggles or rotary switches. I may decide to get more creative as I gain more skills but do you guys think the X-Keys will be sufficient? Should I look into other options? Anything particular about the x-keys that should make me stay away from it? Anyone have some experience to share (Cat I can talk to you on TS save your typing fingers lol)? Thanks for any and all input (no pun intended)! http://dcs-mercenaries.com/ USA Squad
CAT_101st Posted December 9, 2009 Posted December 9, 2009 (edited) I know typing is not my first language ;) You know what I am going to push on you. Hagstrom's has a 12x12 matrix that is 144 switches that can be programed. $79.95 that is 55 cents per switch. X-keys is 47 cents a per switch. Edited December 9, 2009 by CAT_101st Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/
Total Posted December 9, 2009 Posted December 9, 2009 I use the X-Keys and have good success with it.
-Bazong- Posted December 9, 2009 Posted December 9, 2009 (edited) I use this http://www.poscope.com/search.php?q=PoKeys55-T I'm amazed I seam to be the only one using it :P It has an intuitive GUI which is good enough for setting up toggle switches, rotaries and axes (mapping them to keyboard macro's, axes are handled as a joystick). You can set up an 8x16 matrix (128 buttons, obviously with a bunch of inputs left)... One can download the GUI software and run it in a demo mode to see what can be done with it.. Standard USB keyboard simulation. Standard USB joystick simulation. 55 digital inputs (can be used as virtual keyboard keys). 55 digital inputs and outputs. 5 analog inputs 10-bit (can be used as virtual joystick axes). up to 25 incremental encoders can be connected up to 2 pcs. 8x8 matrix keyboard can be connected up to 2 pcs. of 8x8 LED matrixes are supported up to 6 PWM outpus tick counter up to 4x20 characters LCD can be connected Software controlled 10-bit analog output. Up to 255 units can be connected to one computer. Intuitive and user-friendly software. Plug-in for Artsofts Mach 3 CNC software available. ps. In my thread about it, one of their developers have hinted that if it becomes popular with DCS pitbuilders they might make a plugin to interface with the LUA export.. Would be nice if they did ;) Edited December 9, 2009 by -Bazong-
HitchHikingFlatlander Posted December 10, 2009 Author Posted December 10, 2009 Thanks for the input guys any additional feedback is appreciated too. I'm still leaning towards the X-Keys boards because of the ease of use. I not interested in learning a programming language and I know two of you that posted have X-Keys already with no complaints. Hagstrom's sounds good but I think I'll be happy with 256 switches XKeys offer for $120 rather than 288 with the hagstrom at $160. I know I could probably wire switches to the tune of 288 but its just a little overkill for my projected project! http://dcs-mercenaries.com/ USA Squad
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