Thunderbird Posted January 2, 2010 Posted January 2, 2010 how do you take out a sam ? what missile do you use?
EtherealN Posted January 2, 2010 Posted January 2, 2010 Do you mean the missile itself, or the launcher? On the missile, you basically want a CIWS - and that means you want to be either a ship or a ground installation. For an aircraft you want to either prevent a launch in the first place (through terrain masking, Electronic Counter Measures and so on) or cause the missile to lose track of you (chaff and maneuver to give the seeker some issues and cause it to spend it's energy, respectively). To engage the launcher, you either use a regular ground attack missile - for shorter range SAMs it's easier, for Patriot, Hawk, S-300 etcetera you'll be in more fun and probably want either a long range ARM (Anti-Radiation Missile - it detects the SAM site radar and homes in on it) or a cruise missile. Or balls of steel. ;) [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
Thunderbird Posted January 2, 2010 Author Posted January 2, 2010 what i mean is when i play online i see some guys took out the sam on the BLUE team, then they can just fly to the base and do ground attack since they took off the SAM on the base, if i use SU27 or SU33 which payload i must carry to take out the sam Btw Patriot, Hawk, S-300 etcetera what is this missile name in lomac? sorry for dumb question
EtherealN Posted January 2, 2010 Posted January 2, 2010 Patriot, Hawk and S-300 are actually SAM systems, long range ones. Such long range that you are very unlikely to be able to attack them with shorter range weapons like the AGM-65 or Vikhr unless you have first managed to make them expend all their ammunition. For an easy overview of the options available to you, open the mission editor, create a flight, and as mission for it select "SEAD" (Suppression of Enemy Air Defences). I'll have a look and see if I can give you some suggestions to try out. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
EtherealN Posted January 2, 2010 Posted January 2, 2010 On the Su25T (if you have Flaming Cliffs), you'd probably be looking at the Kh-25MPU for the shorter range SAM sites (go for their tracking radars, not the launchers) and you can also employ the Kh-58U for the longer range ones - this is an ARM (Anti Radiation Missile) that will home in on the radar. Remember to equip the L-081 Phantasmagoria pod to detect the sites and give initial guidance data to the missiles. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
GGTharos Posted January 2, 2010 Posted January 2, 2010 These are air superiority fighters, not ground attack fighters. Furthermore they do not equip ARM weapons, so you should not be able to use them to take out SAMs (although in LO, there certainly exist tricks to accomplish just that) Wanna take out SAMs? Grab a Su-25T with SEAD payload ;) if i use SU27 or SU33 which payload i must carry to take out the sam [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
159th_Viper Posted January 2, 2010 Posted January 2, 2010 For an introduction to the T-Toad and attendant deployment of the ARM's ( KH-25MPU and KH-58 ), download and watch the SU-25T Training Tracks here - http://www.virtual-jabog32.de/index.php?section=downloads&subcat=50&file=407&lang=en As GG said - you can Splash Patriots and S-300's with your Cannon (9mm) flying a Mig/SU (Cessna) in LockOn atm.....:music_whistling: However forget you have heard that and get to know the Toad and how to do it Right - Very Satisfying, believe me :thumbup: Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
EtherealN Posted January 2, 2010 Posted January 2, 2010 Oh yeah, one of the first missions I made for myself when I got FC all those years back was a SEAD one, where I needed to disable an S-300 site to permit my guys to shut down the Crimean airspace in preparation for invasion. It is awesome when you've unleashed a load an realize that there suddenly is no more bleeping S-300 threatening you. :D [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
Thunderbird Posted January 2, 2010 Author Posted January 2, 2010 thanks guys, time to learn how to fly SU25T then
Aeroscout Posted January 2, 2010 Posted January 2, 2010 (edited) thanks guys, time to learn how to fly SU25T then Actually, you don't have to. I took out a hawk site with bombs. Link: You only have to take out the search radar. The whole site will then be rendered useless. Of course, this isn't really the right way to do it and probably won't work in 2.0, but it's just for fun. Aero Edited January 2, 2010 by Aeroscout DCS Wishlist: 1) FIX THE DAMN RIVERS!!! 2) Spherical or cylindrical panorama view projection. 3) Enhanced input options (action upon button release, etc). 4) Aircraft flight parameter dump upon exit (stick posn, attitude, rates, accel, control volume, control-surface positions, SAS bias, etc). 5) ADS-33 maneuver courses as static objects. 6) Exposed API or exports of trim position and stick force for custom controllers. 7) Select auto multiple audio devices
159th_Viper Posted January 2, 2010 Posted January 2, 2010 Actually, you don't have to. I took out a hawk site with bombs. Link: You only have to take out the search radar. The whole site will then be rendered useless. ..... However forget you have heard that and get to know the Toad and how to do it Right - Very Satisfying, believe me :thumbup: I Tried....... Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Aeroscout Posted January 3, 2010 Posted January 3, 2010 I Tried....... sorry :P But he's right. learn to do it right in the toad. Aero DCS Wishlist: 1) FIX THE DAMN RIVERS!!! 2) Spherical or cylindrical panorama view projection. 3) Enhanced input options (action upon button release, etc). 4) Aircraft flight parameter dump upon exit (stick posn, attitude, rates, accel, control volume, control-surface positions, SAS bias, etc). 5) ADS-33 maneuver courses as static objects. 6) Exposed API or exports of trim position and stick force for custom controllers. 7) Select auto multiple audio devices
Grimes Posted January 3, 2010 Posted January 3, 2010 You only have to take out the search radar. The whole site will then be rendered useless. Well either the search radar or tracking radar and it becomes useless. Although I think if the tracking radar is still up it will continue to track and fire on you if you are still in range. Similar behavior is found in BUK sites. Each launcher seems to have a tracking radar of sorts but still requires the Search Radar to be functional to engage targets (This isnt true in BlackShark, a launcher can engage by itself in BS). Some sites you may want to double tap with the KH-58 or the 25MPU as they are capable of shooting down your missiles. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
golfsierra2 Posted January 3, 2010 Posted January 3, 2010 There are different SAM systems around, some with a search and a tracking radar separately and some (like Patriot) where search and tracking is combined in one radar. It only would be safe if you take out all the radars: If the search radar is gone, the tracking radar still allows for limited search/surveillance capability and firing a missile for those systems with two radars (HAWK e.g.). kind regards, Raven.... [sigpic]http://www.crc-mindreader.de/CRT/images/Birds2011.gif[/sigpic]
159th_Viper Posted January 3, 2010 Posted January 3, 2010 The only SAM in Lockon with a Surveillance Radar and Tracking Radar (Fire Control System) operating independantly/capable of launching if either is destroyed is the SA-10 Grumble. Makes your first Solo S-300 Kill in the Toad a Memorable Experience indeed! Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
thaFunkster Posted January 4, 2010 Posted January 4, 2010 Actually, you don't have to. I took out a hawk site with bombs. Link: You only have to take out the search radar. The whole site will then be rendered useless. Of course, this isn't really the right way to do it and probably won't work in 2.0, but it's just for fun. Aero The only unrealistic part about this is being able to get that close to the radar site in one piece isnt it? What are they going to change in 2.0? Funk on YouTube!
Aeroscout Posted January 4, 2010 Posted January 4, 2010 The only unrealistic part about this is being able to get that close to the radar site in one piece isnt it? What are they going to change in 2.0? That's a pretty big part, isn't it? ;) Aero DCS Wishlist: 1) FIX THE DAMN RIVERS!!! 2) Spherical or cylindrical panorama view projection. 3) Enhanced input options (action upon button release, etc). 4) Aircraft flight parameter dump upon exit (stick posn, attitude, rates, accel, control volume, control-surface positions, SAS bias, etc). 5) ADS-33 maneuver courses as static objects. 6) Exposed API or exports of trim position and stick force for custom controllers. 7) Select auto multiple audio devices
159th_Viper Posted January 4, 2010 Posted January 4, 2010 The only unrealistic part about this is being able to get that close to the radar site in one piece isnt it? What are they going to change in 2.0? That's in Large due to the Folly of the Mission-Builders in Deploying SAM's without the attendant BackUp Infrastructure.....Intelligent Mission Building will thus go a far way to 'Eradicating' said behaviour. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Vekkinho Posted January 4, 2010 Posted January 4, 2010 ^^^^ Like I said before you'll need Hawk to protect Patriot's deep six! [sIGPIC][/sIGPIC]
GGTharos Posted January 4, 2010 Posted January 4, 2010 ... and Shorad, deployed in a reasonable manner (as opposed to right at where the SAM is). [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Case Posted January 4, 2010 Posted January 4, 2010 Like I said before you'll need Hawk to protect Patriot's deep six!Hawk maybe overkill. Maybe a few Rolands, Vulcans and Avengers to make absolutely sure no plane can get within the no-fire zone of the Patriot and stay there for any period of time. And obviously the Patriot shouldn't have a deep six but at least two but preferably three STRs covering all bearings. But do your multiplayer clients a favour and use a S300 site instead. It doesn't have the annoying 'feature' of flooding your RWR by locking you from the moment you get into its detection range. There are only 10 types of people in the world: Those who understand binary, and those who don't.
GGTharos Posted January 4, 2010 Posted January 4, 2010 Hawk maybe overkill. Maybe a few Rolands' date=' Vulcans and Avengers to make absolutely sure no plane can get within the no-fire zone of the Patriot and stay there for any period of time.[/quote'] Nope, HAWK is quite appropriate. The real corridor is built out of six patriots or 4 Patriots + 4 HAWKs, last I checked. Rolands are a joke for anything but SHORAD. And obviously the Patriot shouldn't have a deep six but at least two but preferably three STRs covering all bearings. You put your 4-6 patriots in a 2 or 3-deep 'ladder' along with HAWKs protecting them. Finally, you make sure that people have a really hard time finding the fuel to fly AROUND them, and on top of that you plop down a nice CAP flight to help. ;) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Vekkinho Posted January 4, 2010 Posted January 4, 2010 Nope, HAWK is quite appropriate. The real corridor is built out of six patriots or 4 Patriots + 4 HAWKs, last I checked. Rolands are a joke for anything but SHORAD. Yes, Rolands usually support armor troops, it's not very convincing system for a no-fly guarantee. You put your 4-6 patriots in a 2 or 3-deep 'ladder' along with HAWKs protecting them. Finally, you make sure that people have a really hard time finding the fuel to fly AROUND them, and on top of that you plop down a nice CAP flight to help. ;) Now I see why a Missile shield in Poland raised many alarms in Russia. ;) Yes, I cover the area with 4 Patriots each one facing +90° so they cover entire 360° but as there are 2*M818 in "Patriot complex site" vehicle group I usually replace one of them with "Hawk complex site" and the other with Vulcan or Avenger. So it looks more realistic having 4 Hawks and 4 Pats in the theatre! [sIGPIC][/sIGPIC]
GGTharos Posted January 4, 2010 Posted January 4, 2010 4+4 is actually a realistic corridor, right out of the Air Defense Field Manual ;) You have all your patriots pointing down the threat axis - enemy aircraft have to go around this and your own aircraft can help prevent this if and when necessary. You can present a very challenging SAM corridor if you build it properly. With any luck, it will be extra dangerous come FC2. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Aeroscout Posted January 4, 2010 Posted January 4, 2010 Diagrams please? I always thought SAMs could fire in any direction... Sorry If I sound really stupid, but I'm confused about all these 4x4 ladders and whatever. This could be really cool for multiplayer maps though, to do it correctly. Aero DCS Wishlist: 1) FIX THE DAMN RIVERS!!! 2) Spherical or cylindrical panorama view projection. 3) Enhanced input options (action upon button release, etc). 4) Aircraft flight parameter dump upon exit (stick posn, attitude, rates, accel, control volume, control-surface positions, SAS bias, etc). 5) ADS-33 maneuver courses as static objects. 6) Exposed API or exports of trim position and stick force for custom controllers. 7) Select auto multiple audio devices
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