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Posted

I haven't actually tried to produce any missions in 1.1 yet, but I don't see anything wrong with asking this question before hand.

 

So LOMAC 1.1 pushes loadouts to the clients. Does this only prevent client LOPE hacks, or does this actually permit the host to create missions that can specifically restrict what weapons the clients can carry... say if I wanted to create a mission where the Eagle could only carry AIM-7s and AIM-9s. Can his be done, and how does one do it? Would I have to LOPE the server, or would I have to nuke all the default loadouts for that jet on the server in the mission editor? Just wondering what is the easiest and least messy way...

Play Hard - Play Fair

Squadron Leader "DedCat"

169th Panthers - http://www.169thpanthers.net

Posted

I don't think we can limit loads in 1.1

 

At first I thought "Cool load up 1.02 missions and limit the loads" However we found out last night that blackouts dont work properly in 1.02 missions when playing 1.1

 

Cobra replicated the head to head guns mission and the differences became obvious. Also the stuttering seemed to disappear.

Posted

That is exactly right. I just hosted a guns only server. It also locks the difficulty settings. So make sure you classify it with the settings you want to host it with.

Posted

Now work on the "169th Cali killed kenny with a external tank" and everything will be good.

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