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Will the A-10C be more CPU intensive or more GPU intensive?


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read title ^^^

"When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return." - Leonardo da Vinci

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Flight sims tend to put a much stronger burden on CPU and ram than on the GPU.

 

It isn't so much that flight-sims don't need rendering capability, but that GPU architecture has been driven by the needs of first-person shooters and various action games which are quite different than the needs of flight simulators. Tests done a few years back showed equal or slightly reduced frame rates on several sims when running on SLI! So, don't use normal assumptions and focus on the RAM, CPU etc.

 

Of course, this may change somewhat with the release of SoW:BoB or a rebuilding of the graphics engine for later DCS series (if they come out). Another basic factor is that most of the major flight sims are running on engines which were first coded over ten years ago! Isn't it nice that they're still so very pretty?

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