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Posted

I'm pretty surprised the Ka-50 doesn't have an OAT gauge! Well ... I think it doesn't. I've looked all around for one but can't find anything. There's a gauge that goes from -10 to +10 on the ceiling right above the pilot's head, but it's nonfunctional in game and I don't know what it does in real life.

 

Anyway, OAT is helpful to predict icing altitudes and of course to configure the Vikhr prior to launch. (YES I KNOW that it's not modeled in the sim but I'm a realism junkie so I like my switches set correctly.) For now I just study the briefing (though it usually only gives the weather at the takeoff location and altitude) and use the temperatures input into the ABRIS. (Don't know where those magic numbers come from, and of course they're only useful if you're at the planned altitude over each waypoint.)

 

Does the real Ka-50 not have an OAT gauge?!

How do you guys deal with OAT issues?

Mission designers: It would be excellent if your briefings included in-depth weather charts; icing altitudes, radar charts, prog charts, etc. I would definitely make use of these graphs when planning my ingress and egress strategy, and I'm sure others who take this game to heart would as well.

Tim "Stretch" Morgan

72nd VFW, 617th VFS

 

Other handles: Strikeout (72nd VFW, 15th MEU Realism Unit), RISCfuture (BMS forums)

 

PC and Peripherals: https://pcpartpicker.com/user/RISCfuture/saved/#view=DMp6XL

Win10 x64 — BMS — DCS — P3D

Posted (edited)

The gearbox oil temperature is pretty much the same like the OAT, so you can use it to read the OAT. In the game, it's not warming even with running engines, in reality I have no idea. So the point is you can use it to determine the outside temperature.

 

A little correction here: I made a mistake, it is the hydraulic oil temp which always shows the outside temp . The gearbox oil temp actually rises with running engines, sorry again I didn't remember correctly :)

Edited by Franky__
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Posted
For now I just study the briefing (though it usually only gives the weather at the takeoff location and altitude) and use the temperatures input into the ABRIS. (Don't know where those magic numbers come from, and of course they're only useful if you're at the planned altitude over each waypoint.)

 

The "magic numbers" (here the temperature at each waypoint) are calculated results from ABRIS/PLAN/EDIT/VNAV (=desired altitude AGL) and the temperature from the mission-editor. The result is stored in ABRIS/PLAN/EDIT/METEO. An that result goes in the "ABRIS/MAP/Flightplan.

But additional flight-plans/alternative flighttplans have not the right calculated temperature. Only the default flight-plan from the mission-editor is correct.

 

The ingame-weatherconditions are everywhere on the map the same.

If at your take-off-position the condition is 4°C @ 2000m AGL then everywhere on the map are 4°C @ 2000m.

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