grandkodiak Posted May 21, 2010 Share Posted May 21, 2010 so apparently fc2 doesnt keep track of targets destroyed between missions? i spent a good effort on the first a10 mission destroying everything and anything, including two sa11 sam sights which took some very low level approach and pop up attacks with mavs on the central radar to pull off... twice no less... and i start the next mission, and they are all back, wasted effort. lame. very lame. Link to comment Share on other sites More sharing options...
159th_Viper Posted May 21, 2010 Share Posted May 21, 2010 so apparently fc2 doesnt keep track of targets destroyed between missions?........lame. very lame. :music_whistling: And what made you think it changed from 1.12 to 2.0? Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
grandkodiak Posted May 21, 2010 Author Share Posted May 21, 2010 figured it would be on the top of thier list. ah well, guess being pretty counts for more!... Link to comment Share on other sites More sharing options...
Skoop Posted May 22, 2010 Share Posted May 22, 2010 You could delete them in the editor before you fly the mission, then fly the mission in your campaign with out the sa11 sites. intel i5 3570k @ 4.5 Ghz + Corsair H100 in push-pull / Asus Maximus V Formula mobo / 16Gb Gskill Ripjaw Z ddr3 1600 / evga 690 GTX 4gb / 1 TB WD caviar Black 7200 rpm sata HDD + 80GB Corsair F80 SSD + 2x Corsair 60Gb Force3 SSD / TM Warthog HOTAS-G940 Peddals / Corsair 1200 AX gold PSU / Windows 7 64 bit OS / 27" Qnix 2710 @ 2560 x 1440 120hz PLS Monitor & 23" acer touch screen with Helios/ Link to comment Share on other sites More sharing options...
Recommended Posts