nemisis34 Posted June 6, 2010 Posted June 6, 2010 Hi every one I have had BS since it first was released. But i havnt flown it much. However i have just come back to it. i have put in some hours getting up to speed with everything but i have a problem. i started the deployment campagn and im stuck at the night mission where you bug out of a FARP that is under attack. im stuck because my NVG dont work here is what happens i ask ground crew to change helmet to nvg they copy and inform me nvg is fitted. i do a full auto start to make sure i have not missed a switch any where i even make sure throttles are up to full auto rpm when i press the H key i can see the helmet switch down on the lower left moving as it should. but no night vision so goggles are fitted we have power switch is moving what am i doing wrong???
nemisis34 Posted June 6, 2010 Author Posted June 6, 2010 ahhh just read some of the stickies im not 100% sure this is a bug im sure i have just missed something some place sorry if its posted in wrong forum oh and i loaded the latest patch
Frederf Posted June 6, 2010 Posted June 6, 2010 Try testing this out with ground electrical power (AC) so you don't have to worry out the complications of rotor speed, generators, etc. Get the problem narrowed down. So, ground power AC on... does HMS sight work? OK good. Change HMS for NVD. Does NVD work? Does the door have to be open to change helmet device? In real life yes obviously but in sim? Who knows.
nemisis34 Posted June 7, 2010 Author Posted June 7, 2010 Try testing this out with ground electrical power (AC) so you don't have to worry out the complications of rotor speed, generators, etc. Get the problem narrowed down. So, ground power AC on... does HMS sight work? OK good. Change HMS for NVD. Does NVD work? Does the door have to be open to change helmet device? In real life yes obviously but in sim? Who knows. I have tried most of that. The HMS works fine. I did flick on the ground power once I think. But I might try that again because I did not request ground power. Although I'm sure I read that at the start of any mission if ground power is available it's connected. But I have tried using the NVG in flight. So the generators should be providing enough power. As for the door. I tried with door open power off requesting nvg and Roters running using intercom to req NVG with door open. So it's not that. Actually I am begining to think the new patch is making a problem with my graphics card. But only in NVG which is odd. But I'm hoping someone can tell me it's something really stupid and easy to fix. Thanks for the input though
Galwran Posted June 7, 2010 Posted June 7, 2010 Try starting the game in the air (by using the mission editor) then land on a airfield but do not shut down anything. Toggle the outside intercom (because ground crew cannot hear you when the propellers are turning) , ask for the goggles, wait until they are installed and then put on the goggles. Should work. :thumbup: The NVG function is not just a graphics controller function so you should see something even if your drivers are obsolete. If and when you get the NVG to work, be sure to know how to dim the flood lights, instrument lights and change the nvg intensity. AND be sure to remember how to turn them back on while in the dark and NVG off :) (hint: the flood light switch is in the left back panel)
nemisis34 Posted June 7, 2010 Author Posted June 7, 2010 Try starting the game in the air (by using the mission editor) then land on a airfield but do not shut down anything. Toggle the outside intercom (because ground crew cannot hear you when the propellers are turning) , ask for the goggles, wait until they are installed and then put on the goggles. Should work. :thumbup: The NVG function is not just a graphics controller function so you should see something even if your drivers are obsolete. If and when you get the NVG to work, be sure to know how to dim the flood lights, instrument lights and change the nvg intensity. AND be sure to remember how to turn them back on while in the dark and NVG off :) (hint: the flood light switch is in the left back panel) Hmmm ok not sure how that helps, but you say it as if you know something so I'll give it a go. Even if it works how does that help in the campagns. I don't think I can edit the campagn missions can I ? Actually I finished that mision flying dark no nvg. But the next mission is night also. And requers low level flying. Can't do that blind :( thanks for the suggestion I'll try after work
ZaltysZ Posted June 7, 2010 Posted June 7, 2010 Have you tweaked any graphics related settings? Wir sehen uns in Walhalla.
nemisis34 Posted June 7, 2010 Author Posted June 7, 2010 Have you tweaked any graphics related settings? do u mean have I changed any settings that might have caused a problem or... Do you mean have I tried sorting it out by tweeking the settings???
ZaltysZ Posted June 7, 2010 Posted June 7, 2010 For example, disabling haze by editing lua scripts and so on. This might have undesired effects, so if you have done so, revert to default. Wir sehen uns in Walhalla.
nemisis34 Posted June 7, 2010 Author Posted June 7, 2010 For example, disabling haze by editing lua scripts and so on. This might have undesired effects, so if you have done so, revert to default. No. I think when I patched to the latest patch it re-set everything to default. Since then the only thing I changed, is turned on heat blurr in the graphics settings. Not altered any scripts.
JLZ Posted June 7, 2010 Posted June 7, 2010 Did you patch to 1.0.2 over 1.0.1 or over 1.0? It should be over 1.0. In that mission you needn't to ask crew for NVG. Also, you need to wait for full power-on status for NVG start to work (when HUD light up)... [sIGPIC][/sIGPIC]
nemisis34 Posted June 7, 2010 Author Posted June 7, 2010 Did you patch to 1.0.2 over 1.0.1 or over 1.0? It should be over 1.0. In that mission you needn't to ask crew for NVG. Also, you need to wait for full power-on status for NVG start to work (when HUD light up)... Ahhh I patched 1.0.2 over 1.0.1 hmmm do you think that might be the problem ? If so how do I go back to 1.0?
nemisis34 Posted June 7, 2010 Author Posted June 7, 2010 It's no good :( tried all of the above. Nothing works
JLZ Posted June 7, 2010 Posted June 7, 2010 That's the problem. Search through forum to see what files you need to save if you don't want too lose joystick settings, logbook etc. Also you can find solution if you get in problem with reinstall (something with registry settings). [sIGPIC][/sIGPIC]
nemisis34 Posted June 8, 2010 Author Posted June 8, 2010 Uninstalled patch 1.0.2 now nothing works :(
JLZ Posted June 8, 2010 Posted June 8, 2010 Uninstall of 1.0.2. wouldn't help. You need to reinstall the game. That means to uninstall it completely, then install vanilla BS (1.0), then apply patch 1.0.2. Before uninstall, deactivate the game to save activation (no big deal if you missed that part). There is possibility to have some issues even after reinstall. There are solutions explained on forum, so it will be solvable. [sIGPIC][/sIGPIC]
nemisis34 Posted June 10, 2010 Author Posted June 10, 2010 Ok uninstaled game mo deactivation dowloaded original game installed it tested NVG worked fine downloaded patch 1.0.2 installed it tested NVG did not work this has waisted 3 evenings that I could have spent playing BS I am going to revert to original game I want to install patch 1.0.1 but I'm worried nvg will not work there also. Wasted a lot of time already
JLZ Posted June 10, 2010 Posted June 10, 2010 I'm sorry to hear that :( Have you checked NVG with some other mission? [sIGPIC][/sIGPIC]
nemisis34 Posted June 10, 2010 Author Posted June 10, 2010 I'm sorry to hear that :( Have you checked NVG with some other mission? No I could do right now I sopose but I doubt there will be any change when I re installed I loaded the mission in the missions folder called night mission. On 1.0 NVG worked perfect I loaded 1.0.2 same mission no NVG seems pretty conclusive to me but I'll try another mission now before I uninstall again
topdog Posted August 17, 2010 Posted August 17, 2010 Been a couple months since you last posted so unsure if you're still interested in possible solutions to your NVG problem under 1.0.2 still, but if the cause of the issue is your graphics card not supporting PixelShader 3.0 (DirectX 9.0c feature) and only goes up to PixelShader 2.0 (DirectX 9.0) then I may have something for you to try. Install 1.0.2 as normal, and then in your game's \Bazar\Effects\PostMotionEffects\NightVisionGoogle folder unzip the files I attached to this post: http://forums.eagle.ru/showpost.php?p=959451&postcount=27 I haven't had a confirmed test result yet against a card that doesn't support PS 3.0 because mine does, but I think from the feedback my changes were giving me when I was trying to reproduce and then fix this problem mean I've successfully downgraded the shader's code from 3.0 to 2.0 which will bring the NVG back to life on some older cards. The shader's code upgrading to 3.0 in the BS 1.0.2 patch was a very specific change that happened and seems to be affecting a few people. If that works for you, you should also note that if you're interested in DCS:A-10C then it is having DX11 features put in (as recently posted to its forum), and you'd need to upgrade before that will work as intended. [ i7 2600k 4.6GHz :: 16GB Mushkin Blackline LV :: EVGA GTX 1080ti 11GB ] [ TM Warthog / Saitek Rudder :: Oculus Rift :: Obutto cockpit :: Acer HN274H 27" 120Hz :: 3D Vision Ready ]
SUBS17 Posted September 30, 2010 Posted September 30, 2010 Is there any chance one of the devs could step in here and tell us how to fix this as I have the same problem. [sIGPIC] [/sIGPIC]
topdog Posted September 30, 2010 Posted September 30, 2010 #1 I'm not a dev of course, figured I should state it even though I'm responding to you :) #2 What graphics card (vendor and model number or chipset) do you have? #3 Did you try replacing the shader files with the ones I provided as a test (and if so, and you still have problems, are you a Vista/Win7 user)? [ i7 2600k 4.6GHz :: 16GB Mushkin Blackline LV :: EVGA GTX 1080ti 11GB ] [ TM Warthog / Saitek Rudder :: Oculus Rift :: Obutto cockpit :: Acer HN274H 27" 120Hz :: 3D Vision Ready ]
SUBS17 Posted September 30, 2010 Posted September 30, 2010 2/ Ati 9600 pro graphics card P4 2.4 gig 2 gig ram windows XP 3/ No I'm waiting for the devs to mention how to fix it although I appreciate the advice I notice the problem has not been fixed yet. [sIGPIC] [/sIGPIC]
topdog Posted September 30, 2010 Posted September 30, 2010 (edited) Ok, so once again it's a DirectX 9.0 compatible card (no DX9.0c, just DX9.0) like the others who've had the problem, meaning, you cannot run anything above PixelShader version 2.0. The default NVG's are coded using PixelShader version 3.0 (the highest level supported by DX9.0c). This is the issue, before the patch it was using a lower version that your card was compatible with. I provided files in the .zip attachment to this post (linked) that will give you back PixelShader 2.0 coded NVGs to run on your hardware: http://forums.eagle.ru/showpost.php?p=959451&postcount=27 Give them a try at least; you can always replace them again afterward with the original files if they don't work. Chances are if this is ever fixed 'officially' it will take the same approach as I've done anyway. The files are text files not pre-compiled binaries, you can inspect them yourself and compare to your existing ones if that is a concern. I only lacked the hardware to test it myself 100% conclusively, as I don't have a card that is without 9.0c support (but I have tested it). I do expect it to restore the NVG visual completely as it should do. P.s. The files also only change the NVG shader files, any other pixelshader / vertexshader files for other in-game effects have their own files and won't be modified nor need fixing. These (NVG ones) are the ONLY shaders that got bumped up to v3.0 putting them out of reach of some users. Edited September 30, 2010 by topdog 1 [ i7 2600k 4.6GHz :: 16GB Mushkin Blackline LV :: EVGA GTX 1080ti 11GB ] [ TM Warthog / Saitek Rudder :: Oculus Rift :: Obutto cockpit :: Acer HN274H 27" 120Hz :: 3D Vision Ready ]
Skkuda Posted October 1, 2010 Posted October 1, 2010 Hi Topdog! don´t know but I feel that this post is what Im looking for! Maybe are only my eyes deceiving me but..... After some time not playing Blackshark and changing from 197.45 Nvidia drivers to 200xx drivers series and rolling back again to olders 197.45 I got the feeling that something change at night environments......(repeat again maybe its just me but...) at first if I turn NVG Goggles brightnees to the lowest resolution I only see a black image where night vision goggles are suppossed to show night vision Can anyone confirm if this is correct? Second When turn NVG Brightness to some position that I can feel that its the best image that I can get......I notice that the terrain looks (dont know the exact word to describe it ) cartoonish? Pixelated? I used to get a more realistic night environment but now? And third when on the runway Im about to take off and watch at the reflector light in the truck.... cant remember being able to see the light reflection coming out from the reflector! watch this This is the first time that I saw a source of the light coming out from a reflector. Somethig tells me that night environmet has changed but Im not able to truly confirm this. Need some help to check with you people. Just to clarify thats only a NVG thing (the game looks great and works fine! its just the NVG feeling that its not the same thanks System specs AMD Phenom II x 4 955 3.20 Ghz Nvidia GTS 250 Nhancer [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic56197_1.gif[/sIGPIC] AMD Phenom IIx4 955 Black Edition@3.2Ghz Asus M4A785TD-M EVO 6Ghz DDR3 1033 NVidia Geforce GTX 570 hd1280 Mb GDDR5
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