L0ckAndL0ad Posted June 11, 2010 Posted June 11, 2010 (edited) Hello guys. I'm interested in RL textbook GAU-8/LAU attack rules/procedures for real A-10 pilots. What's the standart initial altitudes, angles, speeds, thrust you need to set up before strafing/diving? I've read some stuff written by RL pilots, including A-10 pilots, so I know little bit about tactics and approach, Initial Points and stuff like that. I've heard/read from Ironhand about 280kias for initial speed for dive, but since we've lost autothrust in FC2 - we need to control speed manualy (and i found it pretty hard, to be honest). So.. any RL tables/instructions/schemes? Edited June 11, 2010 by L0ckAndL0ad Deculture! [sIGPIC][/sIGPIC] | | |
GGTharos Posted June 11, 2010 Posted June 11, 2010 Just practice a standard drive - how steep do you want it to be? 10 degrees? 20? 30? Always set up your gun run so you dive at that angle - that is your standard process ... from there on, practice holding speed in the dive. Open airbrakes, reduce throttle, see how it works until you find the right combo and then practice it until it's second nature. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
L0ckAndL0ad Posted June 11, 2010 Author Posted June 11, 2010 (edited) GGTharos Yeah, I know about standard attack process. I've read Andy Bush's A2G guides on SimHQ site, but there's nothing said about standard initial altitude and other numbers. Well, not exactly. Andy described how to use CCIP pipper (6 o'clock indication -- for LAU and GAU-8 for soft targets, and little closer for GAU-8 and hard targets). Also he said about steep angle for steady aiming (shallow angles = bad aiming), and so on. But.. Speed? Altitude? Throttle? My problem is in maintaining speed, first of all. I have no problems in killing targets if i accidentally set throttle, dive angle, altitude so my speed remains the same, but it's totally random values for me. I want to know what values RL A-10 pilots are using? Edited June 11, 2010 by L0ckAndL0ad Deculture! [sIGPIC][/sIGPIC] | | |
GGTharos Posted June 11, 2010 Posted June 11, 2010 How are they going to tell you? ... Maintaining speed is something you must simply train for. Enter the dive, set up your parameters and that is it. You're basically naming the problem, and you should already know the solution: If it's 'random', make it not be. Practice entering the dive at specific speed, with your trim set, and airbrake and throttle in some given position. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
L0ckAndL0ad Posted June 11, 2010 Author Posted June 11, 2010 Maintaining speed is something you must simply train for. And how do RL pilots doing it? There's gotta be some textbook with tables and values, or just experienced instructors who know it, isn't it? Or they will just let their pilots to waste ammo until they find it out on their own? I flew through the whole A-10A campaign in FC1 on "Ace" settings several times, flew lotsa player's custom missions and campaigns, and now i still can kill 4 fuel trucks + 4 tanks in original FC2 GAU-8 and LAU training mission with same "Ace" settings and with no autothrottle, but sometimes i waste the whole GAU-8 ammo just to kill those 4 fuel trucks. And that's just because I do it little bit randomly. Also, I saw some people talking about numbers and values to use in standard Su-25 A2G gun/LAU attack in russian forum.. so.. There's gotta be something, may be? Deculture! [sIGPIC][/sIGPIC] | | |
Moa Posted June 11, 2010 Posted June 11, 2010 He's something I do to save ammo - get closer. If you are spraying targets from long range you're just wasting rounds, since small angular aiming errors get projected as large distance deviations at long range. I only fire from long range if I think there are MANPADs in the target area and I don't want to overfly the target, otherwise I simply get close. Just because the GAU-8 can kill stuff at long range doesn't mean you open up as soon as you can. I get to 0.6 to 0.5 nm before firing a short burst and that is enough to get the job done (although the heaviest Main Battle Tanks can sometimes take several bursts). The insane (that is, bullsh!t) accuracy of fire from BTR-80 and BMPs make this more hazardous in FC2 than in FC1. In fact, I worry far less about the radar-assisted Shilka than the iron sighted and slot visioned BTR-80, so something is very wrong there, but that's a topic for another thread.
RIPTIDE Posted June 11, 2010 Posted June 11, 2010 The insane (that is, bullsh!t) accuracy of fire from BTR-80 and BMPs make this more hazardous in FC2 than in FC1. In fact, I worry far less about the radar-assisted Shilka than the iron sighted and slot visioned BTR-80, so something is very wrong there, but that's a topic for another thread. Yep. The BMP is now very deadly. [sIGPIC][/sIGPIC]
L0ckAndL0ad Posted June 11, 2010 Author Posted June 11, 2010 Enemy shoots back, that's right. And, like I said before, Andy Bush (he's real pilot) suggesting in his tutorial to shoot when CCIP analog range bar shows 6 o'clock, it's about 1.2-1nm. It applies to LAU vs. hard targets and GAU-8 vs. soft targets. If it comes to a hard target - he's suggesting 3 o'clock (like you said, about 0.6nm). But I was trying to shoot fuel trucks from 1nm distance, not tanks. You can look up Ironhand's video tutorial "A-10A vs Shilka" -- he's saying to do it from 1.2 to 1.0nm (else it will try to kill you). So, I don't think that 1nm is not enough for some paper-thin fuel truck. The range isn't the issue in my case. It's about maintaining dive angle&speed. Also, yeah, the fire from BTR-80 and BMPs is really too accurate and too deadly as for me. But that's the different story. Deculture! [sIGPIC][/sIGPIC] | | |
ED Team Wags Posted June 11, 2010 ED Team Posted June 11, 2010 Hello guys. I'm interested in RL textbook GAU-8/LAU attack rules/procedures for real A-10 pilots. What's the standart initial altitudes, angles, speeds, thrust you need to set up before strafing/diving? I've read some stuff written by RL pilots, including A-10 pilots, so I know little bit about tactics and approach, Initial Points and stuff like that. I've heard/read from Ironhand about 280kias for initial speed for dive, but since we've lost autothrust in FC2 - we need to control speed manualy (and i found it pretty hard, to be honest). So.. any RL tables/instructions/schemes? I sincerely doubt you'll find such unclassified documents. Even more so than systems documents, tactics documents are most often even more sensitive because if an enemy knows how you fight, they can better take measures counter them. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
L0ckAndL0ad Posted June 11, 2010 Author Posted June 11, 2010 I sincerely doubt you'll find such unclassified documents. Even more so than systems documents, tactics documents are most often even more sensitive because if an enemy knows how you fight, they can better take measures counter them. That's too bad, cuz I really wanted to fly like THEY do. It's more interesting level of simulation. So, I guess there's nothing better than those Andy's tutorials, huh? Then I will leave those precious links here for someone like me %) Hog Basics: RAF Bentwaters Tactics Guide, 1982 A-10 CCIP Bombing In LOMAC Mavericks, Rockets, and the Gun - Air To Mud Shooting In The Hog Deculture! [sIGPIC][/sIGPIC] | | |
CaptZoomy Posted June 12, 2010 Posted June 12, 2010 Take a look at page 2 of A-10 CCIP Bombing In LOMAC. I believe some of what you are looking for is in the chart at the bottom of the page. Here is the link directly to it: http://www.simhq.com/_air/air_101p.html
L0ckAndL0ad Posted June 12, 2010 Author Posted June 12, 2010 CaptZoomy Yes, I've seen this chart, and it's part of what I was looking for. It's barely readable, but still good. This chart simply shows you when it's time to run away after bomb release. I mean, how not to be killed by your own bomb during the bomb run. Deculture! [sIGPIC][/sIGPIC] | | |
mvsgas Posted June 12, 2010 Posted June 12, 2010 (edited) http://www.dtic.mil/cgi-bin/GetTRDoc?AD=ADA404961&Location=U2&doc=GetTRDoc.pdf This should point you in the right direction, not sure if you would be able to find the actual manuals. Edited June 12, 2010 by mvsgas To whom it may concern, I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that. Thank you for you patience. Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true..
159th_Viper Posted June 12, 2010 Posted June 12, 2010 .....I mean, how not to be killed by your own bomb during the bomb run. Gotta luv CCRP :D Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
L0ckAndL0ad Posted June 12, 2010 Author Posted June 12, 2010 (edited) http://www.dtic.mil/cgi-bin/GetTRDoc?AD=ADA404961&Location=U2&doc=GetTRDoc.pdf This should point you in the right direction, not sure if you would be able to find the actual manuals. Oh, thank you, this looks like really the right direction. I'll try to find some more by using references from this document. Edited June 12, 2010 by L0ckAndL0ad Deculture! [sIGPIC][/sIGPIC] | | |
VTJS17_Fire Posted June 12, 2010 Posted June 12, 2010 The operations procedures (linky by mvsgas) is a good beginning. You'll find minimum altitudes such as for gun or a/g weapons, minimum speeds and minimum ranges (minimum range for the GAU-8 is 800 feet) for a/g attacks. Another good document is the AFI 11-2A-OA-10V1 "Aircrew Training". kind regards, fire 1 Hardware: Intel i5 4670K | Zalman NPS9900MAX | GeIL 16GB @1333MHz | Asrock Z97 Pro4 | Sapphire Radeon R9 380X Nitro | Samsung SSDs 840 series 120GB & 250 GB | Samsung HD204UI 2TB | be quiet! Pure Power 530W | Aerocool RS-9 Devil Red | Samsung SyncMaster SA350 24" + ASUS VE198S 19" | Saitek X52 | TrackIR 5 | Thrustmaster MFD Cougar | Speedlink Darksky LED | Razor Diamondback | Razor X-Mat Control | SoundBlaster Tactic 3D Rage ### Software: Windows 10 Pro 64Bit [sIGPIC][/sIGPIC]
L0ckAndL0ad Posted June 13, 2010 Author Posted June 13, 2010 Many thanks, Fire! I've found some interesting stuff in Chapter 5(pages 50+) of AFI 11-2A-OA-10V1 "Aircrew Training" -- WEAPONS DELIVERY/EMPLOYMENT QUALIFICATION. This is how they do the trainings. All of the qualification normatives/standards for weapons delivery trainings are out there. Thank you! Deculture! [sIGPIC][/sIGPIC] | | |
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