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Posted (edited)

Hi pilots,

 

I tried to improve the AI of wingman and here is the result. After several changes in the setup detection and intelligence wingman is able to attack enemy targets.

 

After this changes is wingman not smarter :)

But he can accept engage my target command, engage ground targets, engage datalink targets and kill some enemies

 

!!!Use at your own risk!!!

!!!Do not use for online gaming. You could be banned, kicked, or identified as cheater !!!

!!!Do not use notepad for files editing. Download notepad++ (freeware)!!!

 

1. Backup files "Detection.lua" and "skill_factors".lua in your ka-50\scripts\AI\ (rename them to detection.old or copy to another folder)

2. Extract all files from "AI.zip" into ka-50\scripts\AI\

 

Download patch from

http://www.tigersweb.cz/blackshark/AI.zip

 

This is not the solution. It's just a desperate attempt to make the game playable after the patch 1.02

 

Please developers to devote precious little time to repair the actual intelligence of wingman !!!

 

TIP:My wingman is still "frozen/blind/stupid" in the first mission after starting the game. Try after starting the game launch an unimportant mission, for "activating" your wingman.

TIP2:After take off, set formation as F1,F6,F3- "spread" and F1,F6,F10 "combat". In this configuration wingman "attack my target" immediately after sending command and from my altitude. This is important, because of hes not trying find low altitude route to target.

TIP3:Delete all files in ka-50/temp folder

 

Tiger

Edited by tigerrrrr
  • Like 2

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Posted

Not sure if english is your first language or not, but I am having a hard time understanding. Did you rewrite the AI somehow? Could you give more detail of what you changed?

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Aaron

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Posted
Not sure if english is your first language or not, but I am having a hard time understanding. Did you rewrite the AI somehow? Could you give more detail of what you changed?

 

Yes, he re-wrote the AI. Some of the AI behavior is coded into .lua files and thus, you can change it.

Intelligent discourse can only begin with the honest admission of your own fallibility.

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Posted
Not sure if english is your first language or not, but I am having a hard time understanding. Did you rewrite the AI somehow? Could you give more detail of what you changed?

 

Sorry for my bad english. Im using automatic translator.

 

List of changes is here:

-visual detection for ground targets extended from 5.500m to 8000m

-weather conditions like fog, clouds or rain are ignored in target detection

 

this parameters in average, good, high skills are set as excelent :

missile evasion

missile launch detection time

pathfinding in mountain terrain

multiple attack on aproach

maximum distance for air to ground missile attack

missile quantity calculation (fire 2 rockets on ambrams)

  • Like 1

i5 2500K, Asus P8Z68V, 16GB RAM, Nvidia 1060 6GB, Soundblaster Z, TrackIR4, Thrustmaster T.16000M, W7 64bit

Posted
Not sure if english is your first language or not, but I am having a hard time understanding. Did you rewrite the AI somehow? Could you give more detail of what you changed?

 

I'm not sure if English is your first language, but I completely understood what he was doing by his words and the files that were spoken of.

If you're having a hard time understanding, you can try Google translate to translate these English posts into whatever language you normally speak.

 

Thank you to the OP for a very good job!:thumbup:

  • Like 2

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Posted

Thanks for the explanation Tiger. I just wanted to know how AI had been improved. Glad to see it improved but did not make the AI superhuman. I usually do not even pay attention to wingmen since they are useless most times. This should improve gameplay a lot. Thanks for your work.

 

aairon, not sure of your problem but if my post offended YOU, I am sorry. OP was not offended and simply answered my question and I appreciate that from him. I was not sure if I understood what he was saying and asked for some clarification. OP provided with no contention. There are other places you can go to pick fights. I was not picking one, not sure why you felt the need to be a smart ass.

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Aaron

i7 2600k@4.4ghz, GTX1060-6gb, 16gb DDR3, T16000m, Track IR5

 

BS2-A10C-UH1-FC3-M2000-F18C-A4E-F14B-BF109

Posted

TIP:My wingman is still "frozen/blind/stupid" in the first mission after starting the game. Try after starting the game launch an unimportant mission, for "activating" your wingman.

i5 2500K, Asus P8Z68V, 16GB RAM, Nvidia 1060 6GB, Soundblaster Z, TrackIR4, Thrustmaster T.16000M, W7 64bit

Posted

TIP2: After take off, set formation as F1,F6,F3- "spread" and F1,F6,F10 "combat". In this configuration wingman "attack my target" immediately after sending command and from my altitude. This is important, because of hes not trying find low altitude route to target.

  • Like 1

i5 2500K, Asus P8Z68V, 16GB RAM, Nvidia 1060 6GB, Soundblaster Z, TrackIR4, Thrustmaster T.16000M, W7 64bit

Posted

+1 :thumbup:

 

Thanks from me as well! I'm at work right now, but I'll be testing as soon as I get home!

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