Blacknemisis Posted October 15, 2010 Posted October 15, 2010 Hey guys I have a CH Fighterstick just wondering anyone have a good curve and deadzone set up that help you make tight turns and the Helo less choppy.
Frederf Posted October 15, 2010 Posted October 15, 2010 Set up the deadzones to the smallest size where the "hands off" spring-loaded joystick returns a "0" value no matter how it was released. Some joysticks will register a value other than 0 depending on how they lean in the spring center or how they don't center all the way at no hand pressure. Perfect hardware would allow no deadzone. Get it as small as you can. Curves are a tradeoff due to the mathematics of it. Assuming you want 0% stick deflection to equal 0% control input and 100% to equal 100%, any less-sensitive area must have a corresponding high-sensitivity area to connect these 0/0 100/100 dots. After deadzone is dealt with, try 50% curvature and then 0%. Then try 40% and then 10%. Bracket what feels like too much and too little. If 15% feels like too little and 25% feels like too much, then you have narrowed down what "right" is. If you just work in one direction, you lack the feeling of the contrary negative effect is. Initially I had a higher curvature and I've gone "more linear" over time as I've become more natural with the Ka-50 and sluggish controls were more a hindrance than an aid. Your curvature setting will vary with play style, hardware, and experience.
Bee_Sting Posted October 15, 2010 Posted October 15, 2010 my curves are set to 80 and dead zones to 21. i like it not to be so touchy,but it all about what feels good to you.
Blacknemisis Posted October 15, 2010 Author Posted October 15, 2010 I have mine set at 25 curve and 5 deadzone and let me tell you this feels like a brand new game! I can hit targets 100% of the time with rockets now. Before I had mine set to 20 deadzone and -3 curve and the Helo was bouncing all over the place lol.
Dejjvid Posted October 15, 2010 Posted October 15, 2010 Haha! I'm using 0 curve! And now i realize how stupid i am.. :) Gonna try 25 tonight, perhaps i don't have to curse like a maniac when trying to shoot rockets.. ;) i7 8700K | GTX 1080 Ti | 32GB RAM | 500GB M.2 SSD | TIR5 w/ Trackclip Pro | TM Hotas Warthog | Saitek Pro Flight Rudder [sigpic]http://www.132virtualwing.org[/sigpic]
Bee_Sting Posted October 15, 2010 Posted October 15, 2010 yeah! if you come in with a smooth flight to the target and use your hand lighly. you can hit targets with rockets with no problems
Bucic Posted October 15, 2010 Posted October 15, 2010 Basically avoid deadzones at all cost. Here's my topic on the subject Joystick configuration tips and advices Wrong forum section BTW. F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
Frederf Posted October 15, 2010 Posted October 15, 2010 Bucic believes in setting the "User Curve" setting to mimic dead zones that have a curvy junction between the dead zone area and the normal range area instead of the abrupt slope change that the traditional dead zone junction has. You might like this method more. Also, this is exactly the right forum section. Setting up the game is normal forum material and does not belong in the bugs and troubleshooting forum.
Tango Posted October 16, 2010 Posted October 16, 2010 I set mine for 40 curve, dead zone of 15. The dead zone covers the maximum slack area before I'm pushing against the spring. Works great and permits for accurate flying without sudden large control inputs at the end of the travel range which makes hard maneuvers harder to achieve safely. Curves wouldn't be needed if the stick was longer. A downside of short sticks I guess. Best regards, Tango.
Bucic Posted October 17, 2010 Posted October 17, 2010 Also, this is exactly the right forum section. Setting up the game is normal forum material and does not belong in the bugs and troubleshooting forum. I meant the Input and Output forum section. There's not a snowball's chance in hell that similar questions will be game-specific. Not to mention that now LO FC 2, DCS BS and DCS W Beta share the same GUI. I set mine for 40 curve, dead zone of 15. Hooooly! What do you use? A keyboard-> joystick emulator? :D F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
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