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Posted

Hello all,

 

Finally the job allows me to have a bit of time to get back tothis great sim.

 

Much has happened while I was away. I left off with 1.0.1 and a ton of Mods installed with ModMan 7.2

 

What is the recommended way to get patched up to 1.0.2?

 

Run Modman and pull all mods out.

Run pathc update

install modman 7.3

put Dragons 1.0.2 compatible training missions, etc in the proper modman folders.

 

what other mods are compatible with 1.0.2

 

Other I had and liked are:

 

rotor blade blur fix

cloud shadow removal

battlefield sounds

sharkpit (Dragon's)

ancient airbase

flare trails

etc.

 

Thanks,

Posted
It's not recommended to install 1.02 over 1.01 actually. You should go with a clean install.

 

So is it possible to have a 1.0.1 and a separate 1.0.2 install on the same computer?

Posted
Yes but not without a hassle, AFAIK. Why do you need a dual install? For playing pre-1.0.2 tracks?

 

No. More for wanting to still have effective wingmen, from what I've been reading.

 

But there is still the unanswered questions about the mods and 1.0.2.

 

Thanks,

Posted
Yes but not without a hassle, AFAIK. Why do you need a dual install? For playing pre-1.0.2 tracks?

 

No. Just that I am concerened about what has happened to the wingmen AI and wondering what Mods can be used with 1.0.2

Posted
Wingman AI is the same in 1.02 as it is in 1.01. In fact it was the 1.01 patch that broke wingman AI. Therefore, if you want fully functioning wingman, you'd need an install of 1.00.

 

 

Hmmm. That is not the impression I have gotten in reading through all of the 1.0.2 bug and problem threads.

 

That is the major question that I am struggling with.

 

I have 1.0.1 installed with mods and missions and it is running fine and I am enjoying it. I have no need to share tracks nor do I currently have time for online flying, so I keep asking myself (as I have noticed other have done on this forum), why install 1.0.2 (leaving aside the whole uninstall/reinstall just to install a patch debate)?

 

It makes BS compatible with FC2 (which I own), but this is not of immediate interest to me. It means all of my tracks that I have recorded and use to train myself are useless. It seems to have introduced some bugs.

 

Against that, what will installing 1.0.2 do for me, the offline single player mission person that mostly flies BS at this point for the fun and enjoyment of flying the helo and not the combat (because I have some quibbles here as well).

 

And, it doesn't seem like ED is paying any particular attention to the issues raised, or at least isn't expending effort to keep BS owners informed as to what is happening or will happen to BS in the future.

 

I was looking forward to DCS:W, and to be frank, if it weren't for the above issues, I'd already be playing/flying a copy of it. But as a long, long time flight sim player, I have become quite cynical about what might happen "tomorrow" if you just give me your trust and money today. I think ED is a great software shop and I think they did a great job with DCS:BS initially. But 1.0.2 makes me wonder where their priorities are. What was the major reason for releasing 1.0.2? To make BS compatible with FC2?

 

Sell me the story of your product roadmaps, ED. If it is a good story, my money is yours. Leave me with an empty book cover and, well, my money will go elsewhere.

Posted

Thanks for the link. Looks like I had my wires crossed there. The post at the end of that thread was an interesting read - but no one commented on it as being correct or not.

 

So, wingmen aside, what are the major reasons out side of producing tracks for people to see, flying online and compatibility with FC2 to upgrade to 1.0.2?

Posted
The post at the end of that thread was an interesting read - but no one commented on it as being correct or not.

 

Yeah, I believe it's completely incorrect, but I haven't done enough testing to say so with absolute certainty. And outside of that post I've never heard of anyone finding a solution to the wingmen problems.

 

By the way, my guess as to why this hasn't been fixed, is because at some point ED completely rewrote their wingman code for DCS:A-10, and rather than fixing an obsolete system they presumably decided to just wait until the DCS:WH/DCS:BS compatibility patch to update the BS system to the current standard. Of course this is all pure conjecture on my part :).

Posted

Thanks,

 

So I have 1.0.2 installed and running and there are certainly some of the old mods that are incompatible.

 

No come sthe painful process of adding them one at a time and seeing which one(s) cause the sim to crash.

Posted

Copy them all to your Modman's mods folder (where modman keeps mods), launch modman and enable them one by one. Also I think I recall a topic specifically on the subject of mods compatibility. Try to find it using the forum search feature. Then the mods directory and then the Official File Exchange (see the announcements forum section), where you can clearly see compatibility info and use it as a filter.

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