mjolner Posted June 1, 2005 Posted June 1, 2005 I had this problem with v1.02 and its still with me in 1.1. I have tried turning down hardware acceleration and that does'nt have any effect. The crackling and popping are particularly prominent in external view. I am using the only available drivers for this card from the creative website, 5.12.1.252. Here is my system: WinXP Home SP2 Athlon 64 4000+ nforce 4 mobo MSI K8N Neo4 Platinum SLI 1024 GB DDR Nvidia 6800 256 Ultra PCI-e Sound Blaster live 5.1 gamer (oops left that out ) DX 9c as a side note I do have a similar bug in both FS2004 and SH3, hmmm, maybe a DX problem. Any help would be greatly appreciated.
luke97 Posted June 1, 2005 Posted June 1, 2005 I have the same problem. I have an Audigy 2 and I´ve tested all drivers and all Lomac versions, and always the same. On FC I have clicks and pops when giving orders to i.e.the Wingman, besides the problems you mention on external view. The phrases and some sounds always start with a click. I tried the sound acceleration trick, and its useless....
Han Posted June 1, 2005 Posted June 1, 2005 Yes, we know this problem. It'll be fixed in next product. With Best Regards! Daniel Tuseyev Il-2: Battle of Stalingrad and Rise Of Flight projects manager
MonnieRock Posted September 26, 2005 Posted September 26, 2005 Yes, we know this problem. It'll be fixed in next product. Does this mean in the patch 1.11 or for 1.2 black shark? I know the team is busy with many things but, the sound engine could use a facelift my friend. Thank you Monnie Rack Rig: Rosewill RSV-L4000 | Koolance ERM-3K3UC | Xeon E5-1680 v2 @ 4.9ghz w/EK Monoblock | Asus Rampage IV Black Edition | 64GB 2133mhz | SLI TitanXP w/ EK Waterblocks | 2x Samsung 970 EVO Plus 1TB | Seasonic 1000w Titanium | Windows 10 Pro 64bit | TM Warthog HOTAS w/40cm Extension | MFG Crosswind Rudders | Obutto R3volution | HP Reverb
Shaman Posted September 26, 2005 Posted September 26, 2005 Yes, we know this problem. It'll be fixed in next product. ED team at last! Thank You. I thought you actually didn't care about your sound engine doing this stuff. However I see I was wrong. Now please oh please don't let me down. I actually even hear crackling and pooping sound in the cockpit when just only the radar spikes come into play (hearing crack like every second spike). It is soo annoying when you focus on that. :( It is hard to ignore it. Eagle Dynamics. Have you thought about implementing diffrent sound engine into your product? I actually don't have a clue about programming sound engines. However I've found out that OpenAL is a great sound engine (AmericasArmy and other games as well sound great on it, together with full surround and 5.1 support). http://www.openal.org/ tutorial: http://www.edenwaith.com/products/pige/tutorials/openal.php 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer
Shigawire Posted September 27, 2005 Posted September 27, 2005 I once emailed Han/Andrey about the sound issue. I think he said the same thing then as he said here. He means he will fix it for 1.2
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