Morpheus Posted December 27, 2010 Posted December 27, 2010 (edited) Hi all, I have a little bug in FC2.0, nav lights of other planes seam to be less beautiful as soon as they are in landing lights beam. The only solution i found is to tweak .....\Blackshark\Data\Script\Options.lua and change value of "light" from 2 to 1, but i lose illumination of flares and lights......Not really important but is there a solution ? My cnfig XP SP3, I5 750, ATI HD4870 1024 Mo, 10.9CCC, Ram 4Go DDR3 Thanks for replies :) Edited December 27, 2010 by Morpheus
dooom Posted December 27, 2010 Posted December 27, 2010 i am not sure i understand... are you saying the lights dim when illuminated by another plane? Can you explain better what your problem might be? sorry for not understanding. ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 "This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL
Morpheus Posted December 27, 2010 Author Posted December 27, 2010 Sorry for my poor english :prop: The effect is more important when another plane illuminate. Sometime that happens when plane is near sometime not, i try to test more situations to find the reason of this "little" bug :pilotfly:
Blaze Posted December 28, 2010 Posted December 28, 2010 (edited) When the landing light illuminates any TGA texture it shows the whole outline of the object (including surfaces alpha-ed out) so it looks ugly. An FC2 annoyance. Edited December 28, 2010 by Blaze i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. "
Morpheus Posted December 28, 2010 Author Posted December 28, 2010 Ok it seams there is no solution :huh: not very important, for aerobatic we fly in middle of the day :music_whistling:, that was just for making video of the team, i have just to maintain "lights" on 1 in "option.lua" ..........
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