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Posted

Could someone please help me understand the difference here?

 

They sound very similar and I don't see it explicitly defined in the manual.

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Posted

The waypoints are all the points into your flight plan

Steerpoint is the active waypoint (the waypoint towards where you're going right now)

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Posted
Could someone please help me understand the difference here?

 

They sound very similar and I don't see it explicitly defined in the manual.

Well, from the beta 4 manual, chapter "Navigation", page 452:

 

"As mentioned in the previous section, the CDU database can hold up to 2,050 waypoints, but when a waypoint is selected, it does not provide steering information on the HUD, TAD or HSI. To do so, you must set a selected waypoint as the Steerpoint. There can only ever be one Steerpoint at a time."

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Posted

2050? Wow, compare it to 6 (six) of Ka-50 :D

Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D

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Posted

Hmmm...Ok.

 

Can anyone give me an example of when I might want X amount of waypoints, but only N amount of steerpoints? I'm still confused as to the application of each. Why would I not want to travel to a waypoint?

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Posted (edited)

Waypoint is just a generic term for any flight point. It could be a route (flight plan) point, a mark point, an achor point, etc. A steerpoint is the waypoint you have currently selected for navigation. For example, if you have a flight plan with 6 waypoints, you will probably set waypoint-1 (usually called MSN001) as your steerpoint at the start of the mission. As you approach waypoint-1, you will select waypoint-2 as your steerpoint, etc. Maybe it would help to think of a steerpoint as the "active" waypoint.

Edited by EvilBivol-1
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Posted

Ahhhh! I get it!

 

I was thinking a Steerpoint was a type - but its just the 'selected' waypoint\mark\anchor.

 

So when I press DMS - short right\left that is just activating one of the waypoints as the steerpoint.

 

Thanks!!!

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Posted
Ahhhh! I get it!

 

I was thinking a Steerpoint was a type - but its just the 'selected' waypoint\mark\anchor.

 

So when I press DMS - short right\left that is just activating one of the waypoints as the steerpoint.

 

Thanks!!!

 

No, but pressing DMS FWD/AFT will do. ;)

 

 

Posted
Hmmm...Ok.

 

Can anyone give me an example of when I might want X amount of waypoints, but only N amount of steerpoints? I'm still confused as to the application of each. Why would I not want to travel to a waypoint?

 

That's simple - you can NEVER have N amount of Steerpoints. You can only ever have ONE steerpoint at any time.

 

Think of it this way:

 

* You have a flight plan that consists of 5 WAYpoints (Takeoff, Ingress, Attack, Egress and Landing).

* You start off at the airbase with WAYpoint 1 as your current STEERpoint, i.e. your currently selected navigation point.

* On taking off, you want to head to your second WAYpoint so you use the UFC to select it.

* WAYpoint 2 is now your STEERpoint.

 

The super-short version is that your currently selected WAYpoint is always referred to as your STEERpoint. There's no real difference between the two and you could reasonably say "my current waypoint" instead of "my steerpoint". It's largely a matter of semantics and airforce nomenclature.

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Posted

Don't complicate it. Take what EvilBivol-1 said as your steerpoint then check your next learning waypoint. I hope it soon becomes your steerpoint.

 

Waypoint is just a generic term for any flight point. It could be a route (flight plan) point, a mark point, an achor point, etc. A steerpoint is the waypoint you have currently selected for navigation. For example, if you have a flight plan with 6 waypoints, you will probably set waypoint-1 (usually called MSN001) as your steerpoint at the start of the mission. As you approach waypoint-1, you will select waypoint-2 as your steerpoint, etc. Maybe it would help to think of a steerpoint as the "active" waypoint.

It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm

Posted

Haha, yes indeed.

 

I've started delving into the nebulous CDU...this is where my question stemmed from.

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