TAIPAN_ Posted February 28, 2011 Author Posted February 28, 2011 Thanks for the info guys, seems like in the long run the D is going to handle more situations but H can identify targets better in some situations.. Also the K and larger warhead version I think I'll give them a miss. GBU-38 and GBU-31 are much more fun suit these hard targets. Exception being moving ships, will probably need a mav for that. Since mavs are expensive, is it realistic to go for moving targets with any of the guided bombs? Which guidance method is best for moving targets? Laser, wind corrected cluster, or GPS? Pimax Crystal VR & Simpit User | Ryzen CPU & Nvidia RTX GPU | Some of my mods
mic1184 Posted February 28, 2011 Posted February 28, 2011 Isn't that exactly what I just wrote? umm yeah i should've read your post more carefully :music_whistling: it's exactly the same. sue me for plagiarism [sIGPIC][/sIGPIC] MB: DFI Lanparty UT P35-T2R CPU: Core 2 Quad Q6600 G0 @ 3,6 GHz @ 1,328V VGA: MSI GTX460 HAWK @ 850/1700/1000 MHz MFCD: Eizo S2231 22" S-PVA RAM: A-Data Vitesta 2 x 2048 MB @ 960 MHz FLT EQPM: Saitek X-52 Pro, TrackIR 5
Wayc00lio Posted February 28, 2011 Posted February 28, 2011 If you don't use labels then you'll force yourself to use all the other means necessary in order to find targets. SAMs are pretty dangerous though, but you can use a combination of RWR to give you the right bearing, turn onto that bearing and then just use TGP to scan out on that bearing. Turn away before the RWR symbol gets to within the inner circle of the RWR though otherwise you are in it's range and will most likely be going for a little parachute jump!!! [sIGPIC][/sIGPIC] Asus ROG Rampage Extreme VI; i9 7900X (all 10 cores at 4.5GHz); 32 Gb Corsair Dominator DDR4; EVGA 1080Ti Hybrid; 1Tb Samsung 960 Evo M2; 2Tb Samsung 850 Pro secondary. Oculus Rift; TM Warthog; Saitek Combat Pros.
Wayc00lio Posted February 28, 2011 Posted February 28, 2011 umm yeah i should've read your post more carefully :music_whistling: it's exactly the same. sue me for plagiarism Hahaha - I think I'll let you off this time mate ;-) 1 [sIGPIC][/sIGPIC] Asus ROG Rampage Extreme VI; i9 7900X (all 10 cores at 4.5GHz); 32 Gb Corsair Dominator DDR4; EVGA 1080Ti Hybrid; 1Tb Samsung 960 Evo M2; 2Tb Samsung 850 Pro secondary. Oculus Rift; TM Warthog; Saitek Combat Pros.
mic1184 Posted February 28, 2011 Posted February 28, 2011 [...] Since mavs are expensive, is it realistic to go for moving targets with any of the guided bombs? Which guidance method is best for moving targets? Laser, wind corrected cluster, or GPS? all of those should work nicely. As I'm a fan of cluster bombs and prefer them over the guided mk82/84s (LGBs, GBU 38/31) I cant really say anything about them, as precision isn't as important with cluster bombs. [sIGPIC][/sIGPIC] MB: DFI Lanparty UT P35-T2R CPU: Core 2 Quad Q6600 G0 @ 3,6 GHz @ 1,328V VGA: MSI GTX460 HAWK @ 850/1700/1000 MHz MFCD: Eizo S2231 22" S-PVA RAM: A-Data Vitesta 2 x 2048 MB @ 960 MHz FLT EQPM: Saitek X-52 Pro, TrackIR 5
Eddie Posted February 28, 2011 Posted February 28, 2011 Since mavs are expensive, is it realistic to go for moving targets with any of the guided bombs? Which guidance method is best for moving targets? Laser, wind corrected cluster, or GPS? LGBs for moving targets. Expense is irrelevant in combat however, not something for you as a pilot to be concered with. Use the best suited weapon available to you at the time. A-10s only carrying 2 AGM-65s isn't a cost thing, it's just sensible. Produces far less drag than 4, meaning you have better performance. Also in the interests of realism when LAU-88s are used you can't have a Mav on the outside mount alongside a TGP (if you want the TGP to still work after launch) and using the inside mount will leave you with burned/melted tyres and brakes after launch. If 2 mavs aren't enough, rather than carrying 4, take another wingman (preferably human) they'll be far more useful.
mic1184 Posted February 28, 2011 Posted February 28, 2011 LGBs for moving targets. Expense is irrelevant in combat however, not something for you as a pilot to be concered with. Use the best suited weapon available to you at the time. A-10s only carrying 2 AGM-65s isn't a cost thing, it's just sensible. Produces far less drag than 4, meaning you have better performance. Also in the interests of realism when LAU-88s are used you can't have a Mav on the outside mount alongside a TGP (if you want the TGP to still work after launch) and using the inside mount will leave you with burned/melted tyres and brakes after launch. If 2 mavs aren't enough, rather than carrying 4, take another wingman (preferably human) they'll be far more useful. I realized it's getting more and more clear that weapon loadouts should be restricted for missions. This is not the first thread that goes in that direction lately. Hope they'll add it with a patch. [sIGPIC][/sIGPIC] MB: DFI Lanparty UT P35-T2R CPU: Core 2 Quad Q6600 G0 @ 3,6 GHz @ 1,328V VGA: MSI GTX460 HAWK @ 850/1700/1000 MHz MFCD: Eizo S2231 22" S-PVA RAM: A-Data Vitesta 2 x 2048 MB @ 960 MHz FLT EQPM: Saitek X-52 Pro, TrackIR 5
TAIPAN_ Posted February 28, 2011 Author Posted February 28, 2011 LGBs for moving targets. Expense is irrelevant in combat however, not something for you as a pilot to be concered with. Use the best suited weapon available to you at the time. A-10s only carrying 2 AGM-65s isn't a cost thing, it's just sensible. Produces far less drag than 4, meaning you have better performance. Also in the interests of realism when LAU-88s are used you can't have a Mav on the outside mount alongside a TGP (if you want the TGP to still work after launch) and using the inside mount will leave you with burned/melted tyres and brakes after launch. If 2 mavs aren't enough, rather than carrying 4, take another wingman (preferably human) they'll be far more useful. Yeah thanks I thought so, as the laser can keep tracking their movement. Although the manual states the GPS guidance is better in adverse weather so I wonder whether ED has modeled the weather/cloud effects on the laser guidance? Interesting point about not having 2 mavs per side. Some of the default "anti-armor" loadouts in the mission planner have 3 per side! Pimax Crystal VR & Simpit User | Ryzen CPU & Nvidia RTX GPU | Some of my mods
Sinky Posted February 28, 2011 Posted February 28, 2011 Yeah thanks I thought so, as the laser can keep tracking their movement. Although the manual states the GPS guidance is better in adverse weather so I wonder whether ED has modeled the weather/cloud effects on the laser guidance? Interesting point about not having 2 mavs per side. Some of the default "anti-armor" loadouts in the mission planner have 3 per side! GPS Guided weapons can't engage moving targets. [sIGPIC][/sIGPIC] ASUS M4A785D-M Pro | XFX 650W XXX | AMD Phenom II X4 B55 Black Edition 3.2ghz | 4GB Corsair XMS2 DHX 800mhz | XFX HD 5770 1GB @ 850/1200 | Windows 7 64bit | Logitech G35 | Logitech Mx518 | TrackIR 4 My TrackIR Profile ( Speed 1.2 / Smooth 30 ) - Right click & save as.
Heli Shed Posted February 28, 2011 Posted February 28, 2011 Tyger: I never stated using the H at night, I was under the impression this thread was talking about day time. 99% of the time in daylight conditions the D will obtain a lock sooner than the H for me, but the difference is so small it only matters for me when I go up against a SAM threat Yeah, sure mate, i was simply pointing out that the H is almost negligable at night. The D a lock sooner than the H????? on a summers day with bright sun (as is mostly the case on home made missions because we like the eye candy - rech!). Not strictly correct to be frank, but, each to his own opinion. //moves on to ice cream truck Come pay us a visit on YouTube - search for HELI SHED
Sinky Posted February 28, 2011 Posted February 28, 2011 Yeah, sure mate, i was simply pointing out that the H is almost negligable at night. The D a lock sooner than the H????? on a summers day with bright sun (as is mostly the case on home made missions because we like the eye candy - rech!). Not strictly correct to be frank, but, each to his own opinion. //moves on to ice cream truck No worries. I never said it was correct, just pointing out that for me at least it seems to lock a mile or so sooner, up to now anyway. [sIGPIC][/sIGPIC] ASUS M4A785D-M Pro | XFX 650W XXX | AMD Phenom II X4 B55 Black Edition 3.2ghz | 4GB Corsair XMS2 DHX 800mhz | XFX HD 5770 1GB @ 850/1200 | Windows 7 64bit | Logitech G35 | Logitech Mx518 | TrackIR 4 My TrackIR Profile ( Speed 1.2 / Smooth 30 ) - Right click & save as.
Eddie Posted February 28, 2011 Posted February 28, 2011 Interesting point about not having 2 mavs per side. Some of the default "anti-armor" loadouts in the mission planner have 3 per side! Yeah, it makes my skin crawl just looking at them. But at the end of the day this isn't real life it's a video game, so beyond wanting to do things in the most realistic way possible (which not everyone wants to do) there is no real reason not to carry 6 Mav, apart from the effect on performance of course. :smilewink: 1
Haukka81 Posted February 28, 2011 Posted February 28, 2011 Can you make fried TGP or melted tires as consequence of improper mavs usage? +1 Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC]
scheffchen Posted February 28, 2011 Posted February 28, 2011 A-10s only carrying 2 AGM-65s isn't a cost thing, it's just sensible. Produces far less drag than 4, meaning you have better performance. Also in the interests of realism when LAU-88s are used you can't have a Mav on the outside mount alongside a TGP (if you want the TGP to still work after launch) and using the inside mount will leave you with burned/melted tyres and brakes after launch. If 2 mavs aren't enough, rather than carrying 4, take another wingman (preferably human) they'll be far more useful. Now THAT is a point I do understand. I knew, that the tire burning problem is the reason for not carrying 3 mavs on each side, but the fact that typically only 1 on each side is used (if next to TGP) takes weapon loadout to a whole new level (at least for me). I will definately bear that in mind during my future misions. I never felt too good with that fat pig anyway loaded with 6 mavericks (during take off and while manouvering) and I am always happy when I got some ordnance released to make the plane more agile. :thumbup: Thanks a LOT for that update! oh btw: also that explains why the A10C in the loading screens of the sim looks so sparely fitted with mavericks, and I just thought you were lazy at painting :lol: Cheers Boris 9900k, 2080TI, 64GB, ssd, valve index, Thrustmaster on virpil, virpil cm2 throttle, tpr pedals, mfd.
Lonecrow66 Posted February 28, 2011 Posted February 28, 2011 You can, enable them and options and then lshift + f10 toggles them on/off Sweet thanks.. I'll try tonight. I mean labels help because you do get sort of a pre-briefing before a mission to kinda see where things are. But the lack of resolution of the eyeball really works against us. Sort of need the labels. I just want red dots thats all.. no identifying marks. --- May your takeoffs equal your landings!
Lonecrow66 Posted February 28, 2011 Posted February 28, 2011 if you switched to EXP and then zoom it further with DMS up you can identify targets really well from really far away /fumbles through the manual EXP mode? I'll have to see that one.. --- May your takeoffs equal your landings!
Mugenjin Posted February 28, 2011 Posted February 28, 2011 /fumbles through the manual EXP mode? I'll have to see that one.. China Hat Fwd Short iirc.
Lonecrow66 Posted February 28, 2011 Posted February 28, 2011 China Hat Fwd Short iirc. You mean like how you do with the maverick. If you hit it once short it'll sort of zoom in and then you can zoom further.. I'll have to try it. I still don't see that in the manual though I could be wrong. --- May your takeoffs equal your landings!
Sinky Posted February 28, 2011 Posted February 28, 2011 That is where you generally know where your targets are. The other day I was doing a mission which required taking out a single SA-8. The coordinates were provided, but those were at the center of some fairly large town. And the bugger was hiding in the surrounding hills. It took me ~30 minutes of circling around it and dodging some missiles in order to pinpoint the location by the smoke trail. And then the damn MAV locked only ~7.8 miles away which was effectively in Gecko's shooting range. Wish I had FC model back then. Killed the bugger in the end, but that was one of the most royal pain in the arse kills ever. I wish there was some kind of compromise between labels and no labels. Without them it's pretty hard, with them it's all too easy :( I remember there was some .config file for modifying those in FC or BS where you'd see only bright pixel at ~10 miles instead of full label. Does this exist for A-10 as well? I would advise against using labels but you should be able to edit them in the same way you do in FC2 using the labels.lua. I haven't tested if it works since I don't use labels but it very well could have been changed in A-10C. Lonecrow66: The keyboard command for that is "V" by default, switches between normal, exp1 and exp2. [sIGPIC][/sIGPIC] ASUS M4A785D-M Pro | XFX 650W XXX | AMD Phenom II X4 B55 Black Edition 3.2ghz | 4GB Corsair XMS2 DHX 800mhz | XFX HD 5770 1GB @ 850/1200 | Windows 7 64bit | Logitech G35 | Logitech Mx518 | TrackIR 4 My TrackIR Profile ( Speed 1.2 / Smooth 30 ) - Right click & save as.
Mugenjin Posted February 28, 2011 Posted February 28, 2011 You mean like how you do with the maverick. If you hit it once short it'll sort of zoom in and then you can zoom further.. I'll have to try it. I still don't see that in the manual though I could be wrong. Nah, it's in the manual alright. And it'll be like you said. No wonder you have problems identifying targets if you didn't know about that :D @Sinky You're confusing TGP with TAD since there's only Wide and Narrow FOV unlike TAD with normal, exp1, exp2.
Sinky Posted February 28, 2011 Posted February 28, 2011 Nah, it's in the manual alright. And it'll be like you said. No wonder you have problems identifying targets if you didn't know about that :D @Sinky You're confusing TGP with TAD since there's only Wide and Narrow FOV unlike TAD with normal, exp1, exp2. I thought he wanted to know how to cycle the EXP modes on the TAD? I thought I would help him by giving him the key command for it in case he wasn't a HOTAS user. [sIGPIC][/sIGPIC] ASUS M4A785D-M Pro | XFX 650W XXX | AMD Phenom II X4 B55 Black Edition 3.2ghz | 4GB Corsair XMS2 DHX 800mhz | XFX HD 5770 1GB @ 850/1200 | Windows 7 64bit | Logitech G35 | Logitech Mx518 | TrackIR 4 My TrackIR Profile ( Speed 1.2 / Smooth 30 ) - Right click & save as.
Mugenjin Posted February 28, 2011 Posted February 28, 2011 I thought he wanted to know how to cycle the EXP modes on the TAD? I thought I would help him by giving him the key command for it in case he wasn't a HOTAS user. His post #42 suggests otherwise. But in the end it doesn't really matter since in both cases it's like you said 'v' (China Hat Fwd Short).
Sinky Posted February 28, 2011 Posted February 28, 2011 His post #42 suggests otherwise. But in the end it doesn't really matter since in both cases it's like you said 'v' (China Hat Fwd Short). I still don't understand where I might have said what you think I said. Check who he quotes in his #42 post, he did not quote me. That's the only thing I can see that makes sense. Edit: You may mean why did I respond telling him how to use EXP mode, that was because I never actually read the quote in his #42 post, I just saw him getting confused by the EXP mode so I tried to help. [sIGPIC][/sIGPIC] ASUS M4A785D-M Pro | XFX 650W XXX | AMD Phenom II X4 B55 Black Edition 3.2ghz | 4GB Corsair XMS2 DHX 800mhz | XFX HD 5770 1GB @ 850/1200 | Windows 7 64bit | Logitech G35 | Logitech Mx518 | TrackIR 4 My TrackIR Profile ( Speed 1.2 / Smooth 30 ) - Right click & save as.
Lonecrow66 Posted February 28, 2011 Posted February 28, 2011 I would advise against using labels but you should be able to edit them in the same way you do in FC2 using the labels.lua. I haven't tested if it works since I don't use labels but it very well could have been changed in A-10C. Lonecrow66: The keyboard command for that is "V" by default, switches between normal, exp1 and exp2. Yeah I have China Hat FWD mapped on my X52 --- May your takeoffs equal your landings!
Lonecrow66 Posted February 28, 2011 Posted February 28, 2011 Nah, it's in the manual alright. And it'll be like you said. No wonder you have problems identifying targets if you didn't know about that :D @Sinky You're confusing TGP with TAD since there's only Wide and Narrow FOV unlike TAD with normal, exp1, exp2. No I can get it zoomed in pretty good with the TGP but its still a messy blur.. not very sharp like in some of the screenshots I've seen. Some screen shots you can see the type of truck etc. Mine are just pixelated. I searched the manual for EXP and there was no mention of it other than exp being in a bunch of words.. I think there is a focus isn't there? Mav's though you can't see at all just the dots. --- May your takeoffs equal your landings!
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