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Posted

Hi, I think it would be really cool, and add to the immersion, if the pilot could get out and walk around a bit -on the gound I mean! After a mission you could press a button and the pilot would stand up on the seat and climb down the little ladder. Then you could use the arrow keys to stroll around and look at some of the damage, Maybe even climb into a new plane rather than have the ground crew repair it in 5 minutes. Before the mission you could walk up to the plane and get a feel for the size of it. I dont know why, but I always think "the walk" is a big part of the flight. Seeing the aeroplane as you walk up to it kind of gives you a feeling of the scale of the thing you are about to do. I dont know much about programming (try anything about progamming!) but it seems to me that this should be an easy thing to do and would add a dimension to the simulator which I think would be kind of unique, at least Ive never seen it before. Anwyway there is lots of more important things to fix first, but maybe it could be considered? Then again maybe this is just some sort of strange perversion that I have that doesnt affect other simmers !?

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Posted

I agree this would be awesome. They could add to the rwy start, ramp start, a third option, "pre-flight inspection start" or something, having the user start from outside the barracks or something being able to walk around and board any parked A-10C.

 

Albeit awesome, this would probably add a lot of time for the devs making something that's really auxiliary and unimportant, and I'm sure there'd be other things that'd be better to spend time on implementing.

 

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Nice plane on that gun...

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Posted
Hi, I think it would be really cool, and add to the immersion, if the pilot could get out and walk around a bit -on the gound I mean! After a mission you could press a button and the pilot would stand up on the seat and climb down the little ladder. Then you could use the arrow keys to stroll around and look at some of the damage, Maybe even climb into a new plane rather than have the ground crew repair it in 5 minutes. Before the mission you could walk up to the plane and get a feel for the size of it. I dont know why, but I always think "the walk" is a big part of the flight. Seeing the aeroplane as you walk up to it kind of gives you a feeling of the scale of the thing you are about to do. I dont know much about programming (try anything about progamming!) but it seems to me that this should be an easy thing to do and would add a dimension to the simulator which I think would be kind of unique, at least Ive never seen it before. Anwyway there is lots of more important things to fix first, but maybe it could be considered? Then again maybe this is just some sort of strange perversion that I have that doesnt affect other simmers !?

 

Hint: try waiting a minute after ejecting and see what happens :music_whistling:

DCS Wiki! :book:
  • ED Team
Posted

Eject and walk around when you have landed

Eject near a UAZ and drive it around. http://forums.eagle.ru/showpost.php?p=1009030&postcount=1

Eject near a vehicle and drive it around with this mod: http://files.lockon.ru/en/38343/

Having problems? Visit http://en.wiki.eagle.ru/wiki/Main_Page

Dell Laptop M1730 -Vista- Intel Core 2 Duo T7500@2.2GHz, 4GB, Nvidia 8700MGT 767MB

Intel i7 975 Extreme 3.2GHZ CPU, NVidia GTX 570 1.28Gb Pcie Graphics.

Posted

Get Out will be nice in Full Realistic misssions without External Views. At this time we got only Eject Option.

 

@Bartleby What happens? I'll wait and nothing happens...

:pilotfly:

Posted

OK,

Cool that some of the functionality is kind of their already, not tried any of that yet. Will give it a go later when Im not "working". Anyway I was thinking more along the lines of being able to get out of the plane without having to eject? I think it would add a LOT to the start and end of the mission "immersion factor".

 

Can you tell I'm someone likes to ramp start every time? And full shutdown.

 

Another thing, I imagine the eject walk-around functionality is probably not in the first person view (because, from memory when you eject you see the pilot). This thread is DEFINATELY only about doing it in the first person view, none of that arcade stuff. I suppose I should check before posting that but I cant because Im at stupid work.

 

Cheers!

Technical Specs: Asus G73JW gaming laptop... i7-740QM 1.73GHz ... GTX460m 1.5GB ... 8GB DDR5 RAM ... Win7 64 ... TIR5 ... Thrustmaster T16000m

Posted

I would be happy with a movie or predetermined animation that shows the pilot climbing out. So anytime I press the "get out" button and the plane fits certain criteria, the animation would do its thing. Just like the eject sequence is the same every time only the plane changes. Just make a sequence for climbing out instead of rocketing out. Does that make sense? I hate sitting there at the end of shutdown and being like, "ok, menu, quit" Its like the mission was cut short or I should be doing something to end the mission...

[sIGPIC][/sIGPIC]

Aaron

i7 2600k@4.4ghz, GTX1060-6gb, 16gb DDR3, T16000m, Track IR5

 

BS2-A10C-UH1-FC3-M2000-F18C-A4E-F14B-BF109

Posted

Yes Power 5, thats sort of what I mean. with the engines off and the cockpit open you press a button and the pilot will clamber out. Then leave you at the foot of the stairs able to walk around. I have seen in youtube now several videos where people are already walking about and driving in small jeeps. So all we need is a way to get out of the plane (and back in) without having to pull the handle. Then I saw a video by some Germans who were driving around doing JTAC stuff. How cool is that! That is really then becoming a digital battlefield.

How about you can get out of your A-10, drive across the airfield, get into your KA50? (or your F16 .....if that is the next aircraft...). Or how about you can get out of the plane, walk over to the start of the runway and wave to your online buddies as they set off on their mission?

ED programmers PLEASE someone make a little "getting in and out of the parked aeroplane" script (or whatever its called). You could probably do it in 5 mins......

Technical Specs: Asus G73JW gaming laptop... i7-740QM 1.73GHz ... GTX460m 1.5GB ... 8GB DDR5 RAM ... Win7 64 ... TIR5 ... Thrustmaster T16000m

Posted

I would be happy with a movie or predetermined animation that shows the pilot climbing out. So anytime I press the "get out" button and the plane fits certain criteria, the animation would do its thing. Just like the eject sequence is the same every time only the plane changes. Just make a sequence for climbing out instead of rocketing out. Does that make sense? I hate sitting there at the end of shutdown and being like, "ok, menu, quit" Its like the mission was cut short or I should be doing something to end the mission...

[sIGPIC][/sIGPIC]

Aaron

i7 2600k@4.4ghz, GTX1060-6gb, 16gb DDR3, T16000m, Track IR5

 

BS2-A10C-UH1-FC3-M2000-F18C-A4E-F14B-BF109

  • ED Team
Posted
OK,

Cool that some of the functionality is kind of their already, not tried any of that yet. Will give it a go later when Im not "working". Anyway I was thinking more along the lines of being able to get out of the plane without having to eject? I think it would add a LOT to the start and end of the mission "immersion factor".

 

Can you tell I'm someone likes to ramp start every time? And full shutdown.

 

Another thing, I imagine the eject walk-around functionality is probably not in the first person view (because, from memory when you eject you see the pilot). This thread is DEFINATELY only about doing it in the first person view, none of that arcade stuff. I suppose I should check before posting that but I cant because Im at stupid work.

 

Cheers!

 

There is a first person view - press F1

Having problems? Visit http://en.wiki.eagle.ru/wiki/Main_Page

Dell Laptop M1730 -Vista- Intel Core 2 Duo T7500@2.2GHz, 4GB, Nvidia 8700MGT 767MB

Intel i7 975 Extreme 3.2GHZ CPU, NVidia GTX 570 1.28Gb Pcie Graphics.

Posted

Hi Jim, thats good to hear. I am still at work so havent been able to try yet (12 hour shifts..) but I also saw some first person views from youtube since I posted some a bit more aware now about what is currently possible. Seems like a small step to have a ladder exit / entry rather than the bang seat. Hope it gets implemented one day..

Technical Specs: Asus G73JW gaming laptop... i7-740QM 1.73GHz ... GTX460m 1.5GB ... 8GB DDR5 RAM ... Win7 64 ... TIR5 ... Thrustmaster T16000m

Posted
Seems like a small step to have a ladder exit / entry rather than the bang seat. Hope it gets implemented one day..

 

That would be cool. In CFS3 (I've been playing sims for a long time) there is an animation when you are on the ground after a mission and click end mission.

Always remember. I don't have a clue what I'm doing

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