kevins Posted May 3, 2011 Posted May 3, 2011 Getting ready to take the plunge with a new PC and TM WH. Is Navigation by ground reference modeled in this sim? Let's say I'm going home after a mission and shot up pretty bad. No HUD or Nav system of any kind. Just a compass. Would R/L pilotage(charted reference points, wind correction calculations,magnetic variation) methods work in the sim to get me home. To put it another way, Do the simulated elements affect my course over the ground. And can I compute course corrections manually to account for these.( I hope so) If yes, Is the terrain in the simulation accurate to a real Tactical Pilotage Chart? Thanks, Kevin [sIGPIC][/sIGPIC]
Cibit Posted May 3, 2011 Posted May 3, 2011 You can navigate quite easily by map and Mk1 eyeball and when you have taken off from Batumi for the 1000th time you can spot features, like the big blue river right next to it. The TAD has map ranges from 1:25,000 and 1;50,000 up to a 120 mile square map. The wind will affect your course. If you have a larger brain than Me you can probably correct your course too:) Unsure of your last question i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB
Zenra Posted May 3, 2011 Posted May 3, 2011 I do not have access to any real life tactical pilotage charts but I can say the terrain in DCS is modeled very accurately. I regularly use Google Earth to check out mission zones and the terrain and structures are always rendered with great fidelity. Zenra Intel i7 930 2.8GHz; ATI HD5850 1GB; 1TB Serial ATA-II; 12GB DDR3-1333; 24 x DL DVD+/-RW Drive; 800W PSU; Win7-64; TM Warthog HOTAS
Recommended Posts