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I am looking for any techniques to make a tank/artillery battle visible from the air, like lots of tracers and smoke trails. The large scale battle I have created occurs as planned with lots of casualties, but it is invisible from my A-10.

Posted

StrongHarm made a mission that had a ton of units battling and it was specatacular (i think about 200 units) but it was very laggy. The burning vehicles was the easiest thing to see....very cool.

i7 8700K @ 4.4Ghz, 16G 3200 RAM, Nvidia 1080Ti, T16000 HOTAS, TIR5, 75" DLP Monitor

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