Stratos Posted November 11, 2011 Posted November 11, 2011 Is there any way to see on the Abris the location(and AAA range if applies) of enemy units before discovering them by yourself? MAybe before taking off? I don't understand anything in russian except Davai Davai!
Dejjvid Posted November 11, 2011 Posted November 11, 2011 IIRC AA/AAA is added automagically. And their detection range. It doesn't autoupdate inflight, only if you respawn. i7 8700K | GTX 1080 Ti | 32GB RAM | 500GB M.2 SSD | TIR5 w/ Trackclip Pro | TM Hotas Warthog | Saitek Pro Flight Rudder [sigpic]http://www.132virtualwing.org[/sigpic]
STP Dragon Posted November 11, 2011 Posted November 11, 2011 The ABRIS is no radar or radar-warning-system. The enemys shown in the ABRIS are manually added marks of known units before the flight. As I know this marks are there from beginning till the end of the mission but they are depending of your altetude and the landscape. If a SAM is located in a canyon, their effectivity range will fill the canyon till the mountains on the right and left in reation to your altetude. So if you rise the effective range will become bigger because the space in the canyon becomes bigger. Homepage: Spare-Time-Pilots DCS:BlackShark v1.0.2: BLINDSPOTs EditorMod DRAGONs ArmA2-Sounds DRAGONs BS1 TRAININGPACK DRAGONs MISSIONPACK [bS & FC2] DCS:World: TM WARTHOG PROFIL FOR BS2 DRAGONs BS2_TRAININGPACK DRAGONs TRAININGPACK DRAGONs MISSIONPACK
SNAFU Posted November 11, 2011 Posted November 11, 2011 Doesn´t that depend on the settings of the mission? AFAIK you can check this in the mission editor, if AA areas or units shall be displayed on the map. If you uncheck this, there should be no blue or red areas on the ABRIS anymore. At least it was that way in 1.02., but I am not sure, which option/settings it was. [sIGPIC][/sIGPIC] Unsere Facebook-Seite
STP Dragon Posted November 11, 2011 Posted November 11, 2011 Doesn´t that depend on the settings of the mission? AFAIK you can check this in the mission editor, if AA areas or units shall be displayed on the map. If you uncheck this, there should be no blue or red areas on the ABRIS anymore. At least it was that way in 1.02., but I am not sure, which option/settings it was. That's correct. The checkbox [Hide on map] is doing this. If you check it the unit will disappear in the editor, F10 view and ABRIS. Homepage: Spare-Time-Pilots DCS:BlackShark v1.0.2: BLINDSPOTs EditorMod DRAGONs ArmA2-Sounds DRAGONs BS1 TRAININGPACK DRAGONs MISSIONPACK [bS & FC2] DCS:World: TM WARTHOG PROFIL FOR BS2 DRAGONs BS2_TRAININGPACK DRAGONs TRAININGPACK DRAGONs MISSIONPACK
Stratos Posted November 12, 2011 Author Posted November 12, 2011 Thanks guys! That was prety useful! I don't understand anything in russian except Davai Davai!
WildBillKelsoe Posted November 12, 2011 Posted November 12, 2011 The ABRIS is no radar or radar-warning-system. The enemys shown in the ABRIS are manually added marks of known units before the flight. As I know this marks are there from beginning till the end of the mission but they are depending of your altetude and the landscape. If a SAM is located in a canyon, their effectivity range will fill the canyon till the mountains on the right and left in reation to your altetude. So if you rise the effective range will become bigger because the space in the canyon becomes bigger. that would be the cone of detection and engagement. Yes you're right, the ABRIS uses terrain masking to highlight the enemy range (blue). If you're inside it, fly NOE. AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
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