Cp Posted November 15, 2011 Posted November 15, 2011 Thought I'd make a post about my findings here. Recently in one of my frequent searches through the game files, I came across a new folder amongst the sounds, simply called APU. This folder contains 7 sounds files which I assume have been added in 1.1.1.0. What I did was replace the old APU sounds currently used (I assume these new ones will be used in the future?) with the new ones. There are as I said 7 new sounds but only 4 old sounds to replace, thus I couldn't use the remaining 3 as I have no idea what I'm really doing and when it comes to coding or anything like that I'm clueless. Luckily, simply renaming 4 of the new files that seemed most suitable as replacements for the old ones and overwriting the old ones with the new and renamed files seems to work just fine. As for the result: I've got no idea if these new sounds are more realistic or not, All I know is that they sound different and that's good enough for me. Not that there's anything wrong with the original APU sounds, I've just always found it weird that the A-10's APU sounds identical to the Black sharks. To install either download this zip containing the new and renamed sound files and follow the instructions inside: http://files.digitalcombatsimulator.com/en/131371/[url=http://files.digitalcombatsimulator.com/en/131371/][/url] (Basically copy paste new sounds over old sounds) Or do it yourself with the files that are in your own install by going to, "Eagle DynamicsDCS A-10CSoundsEffectsAircraftsA-10APU" Copy and rename the following 4 files: "APU_Noise1.wav" -> "APU.wav" "APU_Starter.wav" -> "APUBegin.wav" "APU_In.wav" -> "APUBeginIn.wav" "APU.wav" -> "APUIn.wav" Take your renamed files and paste them in: "..Eagle DynamicsDCS A-10CSoundsEffectsAircraftsEngines" Remember to take backups of all the files involved, before starting to mess about with them. I'd like to state that I in no way take any credit for any of these new sounds. All sounds have been made by Eagle Dynamics and the files in the zip haven't been edited by me in any way apart from renaming them.
Snoopy Posted November 15, 2011 Posted November 15, 2011 Here you go...me running an APU for real, canopy open... 2UVhYZwktZo v303d Fighter Group Discord | Virtual 303d Fighter Group Website
MTFDarkEagle Posted November 15, 2011 Posted November 15, 2011 Very cool Paul! Possible you record more scenarios? :D Lukas - "TIN TIN" - 9th Shrek Air Strike Squadron TIN TIN's Cockpit thread
Pyroflash Posted November 15, 2011 Posted November 15, 2011 That's actually pretty cool mate, please post more videos like these :) If you aim for the sky, you will never hit the ground.
Snoopy Posted November 15, 2011 Posted November 15, 2011 Very cool Paul! Possible you record more scenarios? :D It's hit and miss on when we have authorization on the line...but I'll do what I can when authorized. v303d Fighter Group Discord | Virtual 303d Fighter Group Website
MTFDarkEagle Posted November 15, 2011 Posted November 15, 2011 Cool!!! Lukas - "TIN TIN" - 9th Shrek Air Strike Squadron TIN TIN's Cockpit thread
SmokeyTheLung Posted November 16, 2011 Posted November 16, 2011 Nice post Snoopy! Thanks for the improved sounds so far, now all you have to do is convince your CO to let you fire the gun :D System specifications: Computer, joystick, DCS world, Beer
Snoopy Posted November 16, 2011 Posted November 16, 2011 Nice post Snoopy! Thanks for the improved sounds so far, now all you have to do is convince your CO to let you fire the gun :D LOL...don't see that one happening...they do have a location at Eglin AFB in Florida where they can tiedown the jet and test fire the gun on the ground (while still in the ACFT). v303d Fighter Group Discord | Virtual 303d Fighter Group Website
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