Ragtop Posted December 13, 2011 Posted December 13, 2011 Freefall I have exactly what you are describing with my Combat pedals. 476th vFG Alumni
kra961 Posted December 13, 2011 Posted December 13, 2011 Weird I'm not seeing anything that's being described as a problem I have the Saitek Pro Flight Rudder Pedals the only issue I had was rear ending my flight lead because I didn't reverse the toe brakes. _________________________________________ Win7 x64, I7-950 HD 5800 ThrustMaster Hotas WartHog, IRTracker 5, ThrustMaster Saitek Pro Flight Rudder, MFD Couger V2
FreeFall Posted December 13, 2011 Posted December 13, 2011 Freefall I have exactly what you are describing with my Combat pedals. Thanks, Ragtop. At least I'm not alone with that feature. Although, not a big problem.
wess24m Posted December 13, 2011 Posted December 13, 2011 (edited) the load discussion would make perfect sense but I get it with a empty plane as well. I haven't tried a empty plain on all missions but even experimented with mounting the pod on the left and had the same issues. Edited December 13, 2011 by wess24m
Dejjvid Posted December 13, 2011 Posted December 13, 2011 The nosewheel isn't perfectly centered, i bet it has something to do with the issue. Someone with a Phd should be able to confirm or tell me that im stupid... ;) i7 8700K | GTX 1080 Ti | 32GB RAM | 500GB M.2 SSD | TIR5 w/ Trackclip Pro | TM Hotas Warthog | Saitek Pro Flight Rudder [sigpic]http://www.132virtualwing.org[/sigpic]
wolfstriked Posted December 14, 2011 Author Posted December 14, 2011 The nosewheel isn't perfectly centered, i bet it has something to do with the issue. Someone with a Phd should be able to confirm or tell me that im stupid... ;) I doubt thats it though.I think they just added in an effect of yaw into the ground handling to make it seem more real but I find that it detracts from the experience.Try very slow taxiing and easy braking and the jet is super stable and brakes nice and straight.Add a little extra speed though and the yaw kicks in,brakes seem to cause more swerve and it gets hard to control again.Maybe a poll to see if players would like to have a smoother braking experience when anti-skid is enabled?I think a cure would be just to cut the amount the jet yaws a good degree. "Its easy,place the pipper on target and bombs away." :pilotfly: i7-8700k/GTX 1080ti/VKB-GladiatorPRO/VKB-T-rudder Pedals/Saitek X55 throttle
slug88 Posted December 14, 2011 Posted December 14, 2011 I doubt thats it though.I think they just added in an effect of yaw into the ground handling to make it seem more real but I find that it detracts from the experience.Try very slow taxiing and easy braking and the jet is super stable and brakes nice and straight.Add a little extra speed though and the yaw kicks in,brakes seem to cause more swerve and it gets hard to control again.Maybe a poll to see if players would like to have a smoother braking experience when anti-skid is enabled?I think a cure would be just to cut the amount the jet yaws a good degree. To be clear, I don't experience much or any noticeable adverse yaw while braking. I still think this is something with your setup. [sIGPIC][/sIGPIC]
Fleshpiston Posted December 14, 2011 Posted December 14, 2011 I have the Combat rudder pedals and do have a slight veer/yaw to the left but it is so un-noticeable a slight correction with the pedals and I am back on the off. It might be a sim issue but I think it might be more HW related as when I first got these pedals I also had breaking problems as some other users here do with the pedals not releasing the break (from 50%) but after a bit of fiddling with settings/drivers and all sorts they work spot-on now. [sIGPIC][/sIGPIC] AEF Flesh | 161 SQN System: 965BE / 5850 Toxic / TrackIR 5 Pro / 120gb Corsair Force 3 GT / 2TB Raid10 / 6GB RAM /TM HOTAS Warthog / G13 / Combat Rudder Pedals..... and lots more :doh:
wolfstriked Posted December 14, 2011 Author Posted December 14, 2011 Ok fellas,I finally learned how to setup a mission and set no wind and its perfect.Dead set down runway and braking is a beautiful thing now and when I do brake too hard the sliding feels real and a slight release of brakes and it tracks straight again.:D When I do the free flight missions though my game has some high winds where the ladder moves very far to the direction of wind.Its modeling the hardness of crosswind takeoffs and landings and I will not ask anymore.:smilewink: Is there a way to set it so that the wind is not so harsh in free flight mission?:book: "Its easy,place the pipper on target and bombs away." :pilotfly: i7-8700k/GTX 1080ti/VKB-GladiatorPRO/VKB-T-rudder Pedals/Saitek X55 throttle
nomdeplume Posted December 14, 2011 Posted December 14, 2011 Is there a way to set it so that the wind is not so harsh in free flight mission?:book: You can open the mission in the mission editor and adjust to suit. The open mission dialog has a thing at the top to select system or user missions - the system missions are saved in the installation directory and includes the missions that ship with the game. The user missions are saved in your own user account directory. You might want to back up the mission first, or open it from the system missions folders and then use file -> save as to save your modified version in your user missions folder.
Wichid Posted December 14, 2011 Posted December 14, 2011 I use pedals so often use differential braking when landing and taxiing. It's a great way to steer during landing before you can use the nose wheel steering. Lyndiman AMD Ryzen 3600 / RTX 2070 Super / 32G Ram / Win10 / TrackIR 5 Pro / Thrustmaster Warthog HOTAS & MFG Crosswind Rudder Pedals
wolfstriked Posted December 14, 2011 Author Posted December 14, 2011 Nomdeplume,thanks I changed it and its nicer to fly.Before it was set at random weather and it seemed to always make high winds. Wichid,is that normal practice?I ask because the plane is easily steerable even under 50 speed with the rudders. "Its easy,place the pipper on target and bombs away." :pilotfly: i7-8700k/GTX 1080ti/VKB-GladiatorPRO/VKB-T-rudder Pedals/Saitek X55 throttle
Tornado_Pilot Posted December 14, 2011 Posted December 14, 2011 It's just a simple explanation on why the AC veers to the Right on T/O. The Nose Wheel isn't aligned to the Center of the Aircraft, it stands slightly to the left when viewed from the Front. So this plus added Force of the Enginges gives you a nice Torque to work upon the Airframe. If we could find that offset from the centerline, it would be quite easy to determine the actual torque that is working on the plane in this case. Greets Chris
wolfstriked Posted December 14, 2011 Author Posted December 14, 2011 Tornadopilot,its not the nose wheel since putting wind to zero ends the veering to the right.Its crosswind physics that causes the yaw.I think people are flying missions with little wind and is why some people do not see it and others do. "Its easy,place the pipper on target and bombs away." :pilotfly: i7-8700k/GTX 1080ti/VKB-GladiatorPRO/VKB-T-rudder Pedals/Saitek X55 throttle
Wichid Posted December 14, 2011 Posted December 14, 2011 Yep - crosswind means one wing is getting more lift which is tipping you to one side (IIRC). I correct with aerilons and rudder, but I'm not sure if thats by the book. Keeping yourself lined up in a crosswind landing approach is what I find the most challenging. I use ILS to keep myself on track. @Wolfstiked, I think im just lazy - if i need to slow down and then turn I wheel brake one wheel and it achieves both =) I'm probably just being lazy though. Lyndiman AMD Ryzen 3600 / RTX 2070 Super / 32G Ram / Win10 / TrackIR 5 Pro / Thrustmaster Warthog HOTAS & MFG Crosswind Rudder Pedals
Xxx Posted December 14, 2011 Posted December 14, 2011 Hi Wolfstriked, Your original question of swerving under braking? I have my Saitek pedals mapped to brake (left=Lsft+W, Right=Alt+W). They are in Bands, the brakes come on at 75%. I only use these to add a little steering input when needed. ( Handy if you loose the nose wheel in combat or after a hard landing!:)) My solution is to map the brakes ( Both on, as W) to a joystick button (on mine its fire D only in mode 3, used for landing only) That way, provided I am straight after touchdown, I just hit Joy D and get both wheel brakes on, evenly, in anti skid. This provides consistant braking, without any swerve. Of course if the aircraft is not straight and has inertia to the left or right, it will swing. I just use rudder to correct and then, as we slow down, alternate wheel brakes, as you would in real life. Also I use full Boards, (Airbrakes) at my Decision Height and use more throttle to control airspeed and descent. That way if I need to go around I just pull in the the Boards and my engines are already spooled up for the go around. Since the latest patch 1.1.1.0, it may be my imagination, but the Jet flies smoother and my frame rates are up. Thanks ED, this sim is truly superb. :thumbup: Hope that helps a little. Cheers. [sIGPIC][/sIGPIC]i7 Haswell @ 4.6Ghz, Z97p, GTX1080, 32GB DDR3, x3SSD, Win7/64, professional. 32" BenQ, TIR 5, Saitek x55 HOTAS. Search User Files for "herky" for my uploaded missions. My flight sim videos on You Tube. https://www.youtube.com/user/David Herky
FreeFall Posted December 14, 2011 Posted December 14, 2011 I use pedals so often use differential braking when landing and taxiing. It's a great way to steer during landing before you can use the nose wheel steering. I must admit I use the brakes that way too. But I think in general you shouldn't use brakes for steering purposes. I'm pretty sure I've seen some document about that.
wolfstriked Posted December 14, 2011 Author Posted December 14, 2011 @Wolfstiked, I think im just lazy - if i need to slow down and then turn I wheel brake one wheel and it achieves both =) I'm probably just being lazy though. Lazy or not you just made me wanna try separate wheel brakes. ;) "Its easy,place the pipper on target and bombs away." :pilotfly: i7-8700k/GTX 1080ti/VKB-GladiatorPRO/VKB-T-rudder Pedals/Saitek X55 throttle
wolfstriked Posted December 14, 2011 Author Posted December 14, 2011 Hi Wolfstriked, Your original question of swerving under braking? I have my Saitek pedals mapped to brake (left=Lsft+W, Right=Alt+W). They are in Bands, the brakes come on at 75%. I only use these to add a little steering input when needed. ( Handy if you loose the nose wheel in combat or after a hard landing!:)) My solution is to map the brakes ( Both on, as W) to a joystick button (on mine its fire D only in mode 3, used for landing only) That way, provided I am straight after touchdown, I just hit Joy D and get both wheel brakes on, evenly, in anti skid. This provides consistant braking, without any swerve. Of course if the aircraft is not straight and has inertia to the left or right, it will swing. I just use rudder to correct and then, as we slow down, alternate wheel brakes, as you would in real life. Also I use full Boards, (Airbrakes) at my Decision Height and use more throttle to control airspeed and descent. That way if I need to go around I just pull in the the Boards and my engines are already spooled up for the go around. Since the latest patch 1.1.1.0, it may be my imagination, but the Jet flies smoother and my frame rates are up. Thanks ED, this sim is truly superb. :thumbup: Hope that helps a little. Cheers. I'll try mapping the W to my joystick.I need something when I get confused with trying to steer and brake with my two left feet. "Its easy,place the pipper on target and bombs away." :pilotfly: i7-8700k/GTX 1080ti/VKB-GladiatorPRO/VKB-T-rudder Pedals/Saitek X55 throttle
aaron886 Posted December 14, 2011 Posted December 14, 2011 Wichid, you might find this useful: The second part has some decent information on crosswind landings. It was done by a guy who appears to be a private pilot, which shows, but it's a good introduction. (The way he enters a sideslip at about 200' is more of a technique used by pilots of light aircraft.)
Recommended Posts