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Posted (edited)

DCS 1.1.1.1

 

I was really hoping to use some armed building in missions.. but they are just have horrendous textures & effects.

 

Bright white bloom textures..

 

Pink glow & brown smoke when damaged...

 

screen111218095021mediu.jpg

 

screen111218100118mediu.jpg

 

screen111218100151mediu.jpg

 

screen111218100205mediu.jpg

 

screen111218100222mediu.jpg

 

All my setting are on High, MSAA = 8Q, HDR = Cold, TSAA = on

 

********************

 

Does anyone know where these textures are located.. maybe a mini texture mod might be the solution?

Edited by MadTommy

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Posted

Their destruction model when it actually blows up is pretty bad also, I've yet to test with the latest patch, so maybe it was fixed.

 

Do Mavericks still have issues locking on to armed buildings? In 1.1.1.0 I could not get a valid lock.

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Posted
Their destruction model when it actually blows up is pretty bad also, I've yet to test with the latest patch, so maybe it was fixed.

 

Do Mavericks still have issues locking on to armed buildings? In 1.1.1.0 I could not get a valid lock.

 

I haven't tried Mavs on them..

 

I did see your thread on their destroyed model.. i considered adding to that, but thought this could do with it's own thread.

 

Naval bombing and a T72 didn't seem to 'destroy' the buildings.. instead they just glowed pink and produced odd coloured smoke.. like superman from the 80s used his laser heating eyes on them :music_whistling:

 

Shame they could be great additives for missions, especially BlackShark ones.

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Posted

 

Do Mavericks still have issues locking on to armed buildings? In 1.1.1.0 I could not get a valid lock.

 

Forced Correlate works best on buildings.

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Posted

This issue seems to be greatly exaggerated in winter textures.

i5-3570K @ 4.5 Ghz, Asus P8Z77-V, 8 GB DDR3, 1.5GB GTX 480 (EVGA, superclocked), SSD, 2 x 1680x1050, x-fi extreme music.



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