Mt5_Roie Posted December 20, 2011 Posted December 20, 2011 Is there a trigger I can call during testing to unhide units on the map so I can see them? I'm trying to test a mission and find it hard when I can't recall where some units are. Coder - Oculus Rift Guy - Court Jester
Stuka Posted December 20, 2011 Posted December 20, 2011 No, there's no such function available. If you want to avoid hiding all units, you can set global options in the mission file to prevent the units from showing in the map. Windows 11 | i9 12900KF | 64GB DDR4 | RTX 3090 | TM Warthog HOTAS | Saitek Combat Rudder Pedals | TM MFDs + Lilliput 8" | TIR5 Pro
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