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Really looking forward to FC3


wangfei

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As a player who has been playing LCOKON FC2 is not satisfactory, in particular, is the FC2, the air superiority confrontational and lockon1.01-like poor, BUG many.Other flying game will leave to play and I play with the veterans LOCKON3 improvements, it is looking forward to as soon as possible to change the FC2 shortcomings.

 

I want to say is:

, LC2, F15C radar and air superiority weapons compared to other air superiority aircraft, exaggerated, thus losing the original 1.12 in the fun and games against the balance.

The fog effect in FC1.1 very good, but in FC2 is very bad, I hope the improvements in FC3.

Third, the map is too small, unable to carry out large-scale military exercises. Significant progress in the F3.


Edited by wangfei
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I want to say is:

, LC2, F15C radar and air superiority weapons compared to other air superiority aircraft, exaggerated, thus losing the original 1.12 in the fun and games against the balance.

The fog effect in FC1.1 very good, but in FC2 is very bad, I hope the improvements in FC3.

Third, the map is too small, unable to carry out large-scale military exercises. Significant progress in the F3.

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They are not exaggerated. They do not perform as well as they should. Balance is not a goal. You have to fly your chosen aircraft to its capabilities. If you want balance, only fly against the same type of aircraft.

 

, LC2, F15C radar and air superiority weapons compared to other air superiority aircraft, exaggerated, thus losing the original 1.12 in the fun and games against the balance.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

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They are not exaggerated. They do not perform as well as they should. Balance is not a goal. You have to fly your chosen aircraft to its capabilities. If you want balance, only fly against the same type of aircraft.

 

If ED started sacrificing realism for gameplay in the manner that is demanded here, then not only would it go against their vision of what Flaming Cliffs is supposed to be, which, I don't really care much about (other than it would be awesome if we could get human pilots to fly Flaming Cliffs aircraft AND actually contribute to the mission objective (something I've only ever witnessed on a small number of occasions, but maybe that's just because of public servers)), but it would negatively impact DCS, which is main ED's product line, and the one I really care about. I actually get a little irritated at those folks asking ED to reduce the realism of DCS so that Flaming Cliffs will be "more balanced", as after FC3 is released, DCS and FC3 will be the same thing.


Edited by Speed

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Same opinion here,I want a simulator to be as real as it gets not balanced.

If you want the flanker to be as effective as the eagle go to the Russian goverment and ask them to upgrade the basic flanker to today's standars,don't ask ED to downgrade the f-15c ,same with other planes, if one is more capable because it is in real life for whatever reason;then that is what you should get.

Obviusly is never going to be perfect for everyone and there will be complaints but that is inevitable.

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Do not raise your hopes too much, what you should expect is LOMAC2 in DCS graphic engine. They maybe change some small bugs like HOJ, maybe but do not expect much at all. LOMAC 3 is just ... Watch video in signature. :-)

Rocket brigade who retired F-117

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Do not raise your hopes too much, what you should expect is LOMAC2 in DCS graphic engine. They maybe change some small bugs like HOJ, maybe but do not expect much at all. LOMAC 3 is just ... Watch video in signature. :-)

 

Well, FC3 is supposed to be the first game that utilizes ED's dynamic supply system.

Intelligent discourse can only begin with the honest admission of your own fallibility.

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Now includes remote server administration tools for kicking, banning, loading missions, etc.

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