Jump to content

Recommended Posts

Posted

Few month ago I was asking in the whishlist for a "single-slot" heliport to create custom shape FARP...

 

... but now I'm thinking... is there a way to let some units to do the ground service whitout having to place an heliport? this could overcome all the 4-slot High-visibility 3D objects.

 

Then... you may not have the ATC, but maybe you can have the ground services, or else you could also "link" the ATC logic to a particoular (mobile) unit like a modified UAZ or HUMVEE.

 

What do you think about that?

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

Posted (edited)

I was actually just thinking about this not long ago. Maybe not so much for weapons, but it should certainly be good for refueling...

 

9811253a.jpg

 

Image88.gif

Edited by Booger
Posted

Yes, these would be nice, as would place-able terrain tiles that have a beaten-earth look to them, concertina wire, T-wall/Hesco, etc., to make a base look like a base, not a couple of buildings stuck out in the middle of an unsullied wheat field.

Intelligent discourse can only begin with the honest admission of your own fallibility.

Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/

Lua scripts and mods:

MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616

Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979

Now includes remote server administration tools for kicking, banning, loading missions, etc.

Posted
+1

 

also the ability to make a farp invisible so a mission designer can simulate a helicopter landing and dropping troops.

 

Just use an orbit action at an altitude of zero and a speed of 0, and you get the right effect.

 

The problem with having the land would be you can't make them take off again.

 

Really what would be better is if they just had a helicopter "land on terrain" waypoint/triggered action.

Intelligent discourse can only begin with the honest admission of your own fallibility.

Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/

Lua scripts and mods:

MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616

Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979

Now includes remote server administration tools for kicking, banning, loading missions, etc.

  • 1 month later...
Posted

auto-bump :P

 

If someone can also think about a mod, it could be interesting too :)

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

Posted

how about a FARP for aircraft? short grass/gravel runway which can be moved around the map???

 

obviously it wouldn't be able to go in many places throughout the Caucasus due to the terrain, however the ability to have a portable airstrip for P-51s and A-10s would be awesome

VIPER

 

161 SQN AEF

 

----------------------------------------------------------------------------

 

 

Intel i7 7700X

Corsair H70 Cooler

Corsair DDR4 RAM 32 GB 2400mhz

2x Corsair Hydro GeForce GTX 1080 Ti SLI

Samsung 970 EVO NVMe 1TB

1200 watt Corsair PSU

ASUS 299 TUF MK II Mainboard

Corsair 800D Obsidian case

  • 2 weeks later...
Posted

Hi comrades,

 

In the "Mods and Apps" thread, I wondered if there is anything that can be used as single or simple FARP, for an unique helicopter and can use it in missions or campaigns.

 

Bignewy... Nice discovery!

Were you able to prove that object with the mission editor?

 

Having the option to put a "simple-FARP" in any part of the land, can be very interesting for the editors.

I hope for something like this soon...

  • ED Team
Posted

That particular one is not available in the editor to my knowledge, would be nice to have a single helipad.

 

and the ability for AI Helicopters to touch and go, but thats a different subject :)

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

  • 1 month later...
  • ED Team
Posted

I wanted to give this a bump, with the Harrier also on the distant horizon I wanted to raise the point about being able to rearm and refuel in the field.

 

As its part of the beauty of the harrier to be able to land at a make shift farp, same as the KA-50's having a single or a double farp that doesn't take up as much space as the farp already in the sim.

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

  • 2 years later...
Posted

We need an invisible FARP that can also allow aircraft to refuel/rearm. the roads could be a runway. I would be happy if we could spawn and rearm/refuel helicopters anywhere and not just on FARPs and/or Airfields.

[sIGPIC][/sIGPIC]

Posted
We need an invisible FARP that can also allow aircraft to refuel/rearm. the roads could be a runway. I would be happy if we could spawn and rearm/refuel helicopters anywhere and not just on FARPs and/or Airfields.

 

 

the problem with this is the ground-handling physics for most aircraft turn non-runway surfaces into super glue, and instant explosions result when off-ruwnway landings are attempted.

Posted
the problem with this is the ground-handling physics for most aircraft turn non-runway surfaces into super glue, and instant explosions result when off-ruwnway landings are attempted.
This only seems to be a problem for SFM planes. Anything using an EFM, AFM, or PFM should be fine. It's just something the mission designer would need to keep in mind.

[sIGPIC][/sIGPIC]

Posted
This only seems to be a problem for SFM planes. Anything using an EFM, AFM, or PFM should be fine. It's just something the mission designer would need to keep in mind.

 

 

The F-15 is PFM now, and it still retains this problem. It's the worst example: if you roll it into the grass, even full AB on both engines (47k lbs total thrust!) wont move it.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...