thommydogg Posted March 30, 2012 Posted March 30, 2012 I cant seem to lock maverick on a target, it tried setting the "control up" on throttle button and even used keyboard but can not lock maverick on, can anyone in laymans terms help me out?
nomdeplume Posted March 30, 2012 Posted March 30, 2012 Had a look at the Maverick tutorial videos here?
Britt007 Posted March 30, 2012 Posted March 30, 2012 This is how I do it .. 1 Put distance between you and the targets 2 Choose Mavericks from DSMS OSB14 3 Put left MFCD into TGP mode and right MFCD into MAV mode 4 Put the Steerpoint switch into Markpoint mode, or press FUNC then 8 MARK on the UFD 5 Turn onto target and SLOW DOWN the aircraft 6 Slew the TGP onto a target 7 Put into laser mode 8 TMS up short twice for point mode 9 TMS right short to make it into a Markpoint 10 Repeat 6 to 9 for each target 11 Choose a Markpoint ether by making HUD SOI and DMS up short or using the STEER rocker switch on the UFC 12 Make right MFCD SOI 13 China hat forward long to slew Maverick to Markpoint target SPI 14 TMS forward short to lock Maverick, keep TMS forward short until Maverick locks 15 Fire Maverick 16 Repeat step 11 for each Markpoint, then 14 and 15 There are other ways to use them, I'm sure someone can tell you how Windows 7 Pro 64bit 16GB Corsair Vengeance DDR3 memory OC @ 1648MHz i7 2600K @ 3.40GHz OC @ 4.4xxMHz Nvidia GTX 590 3GB Asus P8Z68 Deluxe Motherboard Crucial 128GB SSHD
aces_full85 Posted March 30, 2012 Posted March 30, 2012 (edited) This is how I do it .. 1 Put distance between you and the targets 2 Choose Mavericks from DSMS OSB14 3 Put left MFCD into TGP mode and right MFCD into MAV mode 4 Put the Steerpoint switch into Markpoint mode, or press FUNC then 8 MARK on the UFD 5 Turn onto target and SLOW DOWN the aircraft 6 Slew the TGP onto a target 7 Put into laser mode 8 TMS up short twice for point mode 9 TMS right short to make it into a Markpoint 10 Repeat 6 to 9 for each target 11 Choose a Markpoint ether by making HUD SOI and DMS up short or using the STEER rocker switch on the UFC 12 Make right MFCD SOI 13 China hat forward long to slew Maverick to Markpoint target SPI 14 TMS forward short to lock Maverick, keep TMS forward short until Maverick locks 15 Fire Maverick 16 Repeat step 11 for each Markpoint, then 14 and 15 Thats a nice step by step guide but adding markpoints into the mix isn't always necessary. Setting up the mrkpts as the above poster suggests means you're essentially preplanning your targets and it allows you to dump your mavericks down range slightly faster -- at the expense of a slightly longer setup time. If you come across a target of opportunity however, it might be more efficient to do this: 1. Find target with targeting pod 2. Laser on (you'll need to hold the NWS button down unless you've turned on the latch feature) 3. TMS Up twice to make your Target the SPI 4. Make the HUD your SOI (Coolie Hat Up) then DMS left until you've selected your Maverick profile 5. Select Mav mode on your MFCD using the OSB or Coolie Hat 6. China hat forward Long to slave your maverick to the SPI 7. TMS Up until you lock your mav. 8. Fire Edited March 30, 2012 by aces_full85 too much falcon
Tailgate Posted March 30, 2012 Posted March 30, 2012 Why #2, Laser? Don't think laser-guided mavs are modeled.
Jona33 Posted March 30, 2012 Posted March 30, 2012 Why #2, Laser? Don't think laser-guided mavs are modeled. Gives a more accurate SPI. Otherwise the plane thinks your designating a point behind the target because it doesn't know there is anything there. Always remember. I don't have a clue what I'm doing
aces_full85 Posted March 30, 2012 Posted March 30, 2012 Why #2, Laser? Don't think laser-guided mavs are modeled. The Laser needs to be on when designating the SPI because of the way the Targeting Pod sees (or doesn't see) things. When you attempt to designate a tgt with the targeting pod it's important to remember that it doesn't actually see buildings or vehicles, the only thing it can recognize are coordinates on a preloaded map. This isn't a huge deal if you're 90 degrees above your target because the spot right underneath that tank is plenty good enough to blow it straight to hell. It might be an issue though if you're going to designate at a really low slant angle (say 5-10 degrees) because even though the cursor is right on that tank's turret from your current perspective, the targeting pod is actually seeing through that turret into the ground behind it. You'll notice how this works if you designate a markpoint from a suitably low angle without using the Laser and then fly 90 degrees around to its beam -- your markpoint probably wont be exactly where you thought it was. You get around this by firing the Laser as you designate your SPI because it allows you to verify the actual range to the target, not just some point behind it. Once you've set up your SPI, you can turn off the laser, you don't need it to actually fire the weapon. ExcessiveHeadspace has a great video on how all this works on youtube, it's definitely work a look.
lanmancz Posted March 30, 2012 Posted March 30, 2012 (edited) I don't think it matters at all (lasing) when you're locking the target in POINT mode and then passing the angles to mav seeker that is also locked optically (it locks on the contrast in the picture not on the coords). This imho becomes important only for gps guided munition. Edited March 30, 2012 by lanmancz [sIGPIC][/sIGPIC] Gigabyte Aorus Z390 Elite, Intel i9 9900K, Fractal Design Kelvin S36, Zotac GTX 1070 8GB AMP Extreme, 32GB DDR4 HyperX CL15 Predator Series @ 3000 MHz, Kingston SSD 240GB (OS), Samsung 970 EVO 1TB M.2 NVMe (sim), Fractal Design Define R5 Black Window, EVGA SuperNOVA 750 G2, Win 10 Home x64, Thrustmaster Warthog HOTAS, Saitek Pro Flight Rudder Pedals, Thrustmaster MFD Cougar Pack, TrackIR (DelanClip), 3x 27" BenQ EW2740L, Oculus Rift S
PhoenixBvo Posted March 30, 2012 Posted March 30, 2012 This imho becomes important only for gps guided munition. exactly. [sIGPIC][/sIGPIC] CPU i7 4970k @ 4.7 GHz RAM 16GB G.Skill TridentX 1600 ATX ASUS Z97-PRO DSU Samsung 850 PRO 256GB SSD for Win10, Plextor M6e 128GB SSD for DCS exclusively, RAID-1 HDDs GFX Aorus GTX 1080 Ti 11GB Xtreme Edition, ASUS ROG Swift PG279Q, 27" with G-Sync, Oculus Rift CV1 HID TM HOTAS Warthog + 10 cm extension, MFG Crosswind pedals, TrackIR 5, Obutto oZone My TM Warthog Profile + Chart, F-15C EM Diagram Generator
DrD Posted March 30, 2012 Posted March 30, 2012 Thats a nice step by step guide but adding markpoints into the mix isn't always necessary. Setting up the mrkpts as the above poster suggests means you're essentially preplanning your targets and it allows you to dump your mavericks down range slightly faster -- at the expense of a slightly longer setup time. If you come across a target of opportunity however, it might be more efficient to do this: 1. Find target with targeting pod 2. Laser on (you'll need to hold the NWS button down unless you've turned on the latch feature) 3. TMS Up twice to make your Target the SPI 4. Make the HUD your SOI (DMS up) then DMS left until you've selected your Maverick profile 5. Select Mav mode on your MFCD using the OSB or DMS switch 6. China hat forward Long to slave your maverick to the SPI 7. TMS Up until you lock your mav. 8. Fire #4 should be coolie hat up
foxfour Posted March 30, 2012 Posted March 30, 2012 here is a super easy technique when starting out, just to get to hit a target for once. almost no use of mfcd with labels on so you can see a target, fly towards the target. have the mav selected in the dsms. In the hud, slew the mav reticle over the dot on the label. TMS up short if you dont get a lock, fire. Had to show my dad this one as he was having a hard time handing off the tgp spi to the mav in time to fire.
thommydogg Posted April 1, 2012 Author Posted April 1, 2012 will try it all..u guys rule, thanks for help, i play MSFS for years (amature) but this seems way more fun, has quite a learning curve..but with players like u guys, gonna make it more enjoyable, also if there is a way fro in game training and anyone got time, message when available and would LOVE a hands on...thankjs again!!)
BTTW-DratsaB Posted April 1, 2012 Posted April 1, 2012 Welcome to DCS. Here is part 1 of a 3 part set of videos, with narration, that explain the use of the AGM65. I found these videos to be of most use when I was learning. http://www.youtube.com/watch?v=V1IoF2xKBCI&feature=plcp&context=C42fc204VDvjVQa1PpcFO5Wusv2uBSiAUqKcxVxa-q_01RlxsmzNM= Specs: GA-Z87X-UD3H, i7-4770k, 16GB, RTX2060, SB AE-5, 750watt Corsair PSU, X52, Track IR4, Win10x64. Sim Settings: Textures: ? | Scenes: ? |Water: ? | Visibility Range: ? | Heat Blur: ? | Shadows: ? | Res: 1680x1050 | Aspect: 16:10 | Monitors: 1 Screen | MSAA: ? | Tree Visibility: ? | Vsync: On | Mirrors: ? | Civ Traffic: High | Res Of Cockpit Disp: 512 | Clutter: ? | Fullscreen: On
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